Player Matchup

Artemis
Artemis
Fair Skills5689
Artemis
Level 3
God Stats
0W - 3L
1,189 SR
Queue Stats
9W - 11L
1,026 Elo+
Party 1
Cthulhu
Cthulhu
Not toxic7547
Cthulhu
Level 15
God Stats
23W - 16L
1,670 SR
Queue Stats
43W - 37L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
NottDead
Kukulkan
Level 5
God Stats
4W - 8L
1,107 SR
Queue Stats
5W - 8L
1,026 Elo+
Party 1
Bellona
Bellona
yordmanus
Bellona
Level 6
God Stats
2W - 3L
1,731 SR
Queue Stats
8W - 12L
1,378 Elo+
Solo
Bakasura
Bakasura
митя123
Bakasura
Level 6
God Stats
1W - 7L
1,237 SR
Queue Stats
16W - 25L
1,319 Elo+
Solo
Team Averages
Level 7
1,387 SR
1,265 Elo+

VS

Team Averages
Level 7
1,403 SR
1,369 Elo+
Ratatoskr
Ratatoskr
Godsmyre
Ratatoskr
Level 8
God Stats
2W - 1L
1,448 SR
Queue Stats
5W - 7L
1,210 Elo+
Party 2
Scylla
Scylla
Jackrojo
Scylla
Level 8
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
Lil-pumpjl
Jormungandr
Level 10
God Stats
10W - 7L
1,306 SR
Queue Stats
15W - 14L
1,253 Elo+
Solo
Zeus
Zeus
Mr7662
Zeus
Level 5
God Stats
133W - 52L
1,675 SR
Queue Stats
159W - 80L
1,717 Elo+
Solo
Neith
Neith
shmtten
Neith
Level 6
God Stats
3W - 6L
1,314 SR
Queue Stats
6W - 8L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 7
10,616
965
13,226
20,241
6,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
16
6 / 12 / 6
11,050
1,005
10,770
31,088
19,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
NottDead
Kukulkan
17
3 / 7 / 7
10,594
963
6,870
15,226
5,755
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
yordmanus
Bellona
17
0 / 10 / 6
9,580
871
7,112
23,387
14,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
митя123
Bakasura
16
2 / 15 / 6
9,801
891
7,982
24,858
8,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Godsmyre
Ratatoskr
17
1 / 3 / 18
10,376
943
8,995
10,514
4,097
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Jackrojo
Scylla
18
1 / 7 / 20
10,182
926
4,205
8,724
3,389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Lil-pumpjl
Jormungandr
20
10 / 3 / 36
13,531
1,230
14,092
15,056
15,830
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Mr7662
Zeus
20
37 / 0 / 11
18,423
1,675
67,074
7,007
2,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
shmtten
Neith
19
4 / 2 / 22
11,411
1,037
9,508
7,737
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
160
15
Kills
53
54
Deaths
15
32
Assists
107
Player
Kills
Deaths
Assists
KDA
L
4
10
7
0.75
W
Ratatoskr
Godsmyre
Ratatoskr
1
3
18
3.33
W
Scylla
Jackrojo
Scylla
1
7
20
1.57
W
Jormungandr
Lil-pumpjl
Jormungandr
10
3
36
9.33
W
Zeus
Mr7662
Zeus
37
0
11
42.5
L
Cthulhu
6
12
6
0.75
L
Kukulkan
NottDead
Kukulkan
3
7
7
0.93
W
Neith
shmtten
Neith
4
2
22
7.5
L
Bellona
yordmanus
Bellona
0
10
6
0.3
L
Bakasura
митя123
Bakasura
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,960
Damage
103,874
114,800
Taken
49,038
55,627
Mitigated
28,989
3,895
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,226
6,554
0
428
20,241
6,943
0
14,218
6,023
158
32,500
W
Ratatoskr
Godsmyre
Ratatoskr
8,995
2,651
0
0
10,514
4,097
0
4,813
5,465
0
16,593
W
Scylla
Jackrojo
Scylla
4,205
1,446
0
0
8,724
3,389
0
4,469
4,140
4,306
0
W
Jormungandr
Lil-pumpjl
Jormungandr
14,092
5,549
0
48
15,056
15,830
0
4,167
9,440
28,439
0
W
Zeus
Mr7662
Zeus
67,074
4,886
548
3,193
7,007
2,688
0
2,610
4,397
101,593
0
L
Cthulhu
10,770
1,114
280
2,028
31,088
19,825
0
25,630
5,458
25,018
0
L
Kukulkan
NottDead
Kukulkan
6,870
1,486
0
193
15,226
5,755
0
12,535
2,691
14,814
0
W
Neith
shmtten
Neith
9,508
5,763
0
1,356
7,737
2,985
0
1,615
5,548
0
28,468
L
Bellona
yordmanus
Bellona
7,112
3,088
0
579
23,387
14,523
0
13,929
9,458
0
29,137
L
Bakasura
митя123
Bakasura
7,982
4,416
0
387
24,858
8,581
0
19,059
5,799
0
10,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,641
Gold Earned
63,923
119
Minions Killed
156
4
Camps Cleared
4
948,541
Distance Traveled
863,106
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,616
965
17
2
3
174,737
2
W
Ratatoskr
10,376
943
13
1
0
182,525
1
W
Scylla
10,182
926
2
0
0
126,604
0
W
Jormungandr
13,531
1,230
23
2
0
181,461
0
W
Zeus
18,423
1,675
78
7
4
179,486
0
L
Cthulhu
11,050
1,005
33
3
0
201,152
0
L
Kukulkan
10,594
963
20
2
0
193,732
1
W
Neith
11,411
1,037
40
4
0
193,030
1
L
Bellona
9,580
871
38
3
1
173,771
0
L
Bakasura
9,801
891
11
1
0
205,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role