Player Matchup

Thor
Thor
ContagiousNoob
Thor
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 285L
1,678 Elo+
Party 2
Neith
Neith
I_Dream_In_Memes
Neith
Level 122
God Stats
1W - 3L
1,600 SR
Queue Stats
163W - 140L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
RAWR JAYDENN368
Sun Wukong
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,746 Elo+
Party 2
Hel
Hel
TiddlesWiddles
Hel
Level 129
God Stats
4W - 2L
1,546 SR
Queue Stats
212W - 160L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
boohooty
Danzaburou
Level 156
God Stats
1W - 2L
1,282 SR
Queue Stats
136W - 82L
1,754 Elo+
Party 2
Team Averages
Level 141
1,485 SR
1,705 Elo+

VS

Team Averages
Level 129
1,601 SR
1,542 Elo+
Hel
Hel
DjDraa
Hel
Level 146
God Stats
8W - 10L
1,686 SR
Queue Stats
419W - 411L
1,578 Elo+
Party 1
Janus
Janus
HyDRAAchRoniC
Janus
Level 160
God Stats
3W - 5L
1,484 SR
Queue Stats
470W - 452L
1,545 Elo+
Party 1
Izanami
Izanami
IRxmxn
Izanami
Level 146
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 3L
1,279 Elo+
Party 3
Ares
Ares
Pheonix down241
Ares
Level 50
God Stats
18W - 13L
1,612 SR
Queue Stats
415W - 424L
1,587 Elo+
Solo
He Bo
He Bo
lRizay
He Bo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
15,806
659
28,817
30,528
23,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 16
14,648
610
17,603
27,593
12,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
RAWR JAYDENN368
Sun Wukong
19
2 / 8 / 19
13,792
575
12,637
37,978
48,165
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 4 / 17
14,877
620
27,086
34,560
20,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
boohooty
Danzaburou
20
6 / 6 / 11
15,081
628
34,689
36,836
31,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DjDraa
Hel
20
6 / 5 / 15
14,985
624
31,215
35,331
22,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 7 / 21
14,720
613
31,038
20,770
10,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IRxmxn
Izanami
20
17 / 5 / 8
18,419
767
45,045
30,797
20,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 3 / 20
13,852
577
23,258
33,204
51,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
lRizay
He Bo
20
3 / 7 / 18
14,278
595
21,512
25,996
12,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
111
27
Kills
29
29
Deaths
27
76
Assists
82
Player
Kills
Deaths
Assists
KDA
L
10
4
13
4.13
W
Hel
DjDraa
Hel
6
5
15
2.7
W
1
7
21
1.64
W
Izanami
IRxmxn
Izanami
17
5
8
4.2
L
5
7
16
1.86
W
2
3
20
4
L
Sun Wukong
RAWR JAYDENN368
Sun Wukong
2
8
19
1.44
L
4
4
17
3.13
L
Danzaburou
boohooty
Danzaburou
6
6
11
1.92
W
He Bo
lRizay
He Bo
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,832
Damage
152,068
167,495
Taken
146,098
136,309
Mitigated
116,638
97,327
Healing
74,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,817
2,862
2,353
3,285
30,528
23,964
570
18,240
12,288
0
39,389
W
Hel
DjDraa
Hel
31,215
731
35,997
22,143
35,331
22,027
530
4,830
29,831
74,455
0
W
31,038
1,077
2,462
2,296
20,770
10,437
937
4,774
15,711
67,381
0
W
Izanami
IRxmxn
Izanami
45,045
27,216
763
3,407
30,797
20,061
4,934
5,425
24,921
0
86,915
L
17,603
8,248
4,046
6,587
27,593
12,313
1,515
21,544
6,049
0
49,589
W
23,258
168
0
1,163
33,204
51,546
199
5,834
26,670
28,166
0
L
Sun Wukong
RAWR JAYDENN368
Sun Wukong
12,637
1,609
454
2,410
37,978
48,165
509
20,359
17,619
0
25,222
L
27,086
1,214
42,444
24,551
34,560
20,280
1,621
22,862
11,698
57,932
0
L
Danzaburou
boohooty
Danzaburou
34,689
5,395
2,071
9,126
36,836
31,587
2,275
24,018
12,818
0
72,311
W
He Bo
lRizay
He Bo
21,512
444
1,413
5,257
25,996
12,567
757
6,223
19,336
45,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,204
Gold Earned
76,254
232
Minions Killed
285
0
Camps Cleared
0
2,119,287
Distance Traveled
2,295,529
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,806
659
23
1
0
433,867
4
W
Hel
14,985
624
56
2
0
505,765
1
W
Janus
14,720
613
67
3
0
439,778
0
W
Izanami
18,419
767
106
4
0
413,851
0
L
Neith
14,648
610
71
3
0
389,364
0
W
Ares
13,852
577
6
0
0
500,538
0
L
Sun Wukong
13,792
575
6
0
0
409,532
0
L
Hel
14,877
620
69
3
0
472,775
4
L
Danzaburou
15,081
628
63
3
0
413,749
1
W
He Bo
14,278
595
50
2
0
435,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role