Player Matchup

Anhur
Anhur
HeckNation
Anhur
Level 67
God Stats
40W - 24L
1,711 SR
Queue Stats
60W - 43L
1,557 Elo+
Party 2
Arachne
Arachne
InTheCornLand
Arachne
Level 48
God Stats
3W - 8L
1,583 SR
Queue Stats
35W - 32L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
Pina9701
Jormungandr
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
10W - 8L
1,536 Elo+
Party 1
Scylla
Scylla
raxozim
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,799 Elo+
Party 1
Osiris
Osiris
romo_duenas
Osiris
Level 127
God Stats
2W - 1L
1,766 SR
Queue Stats
9W - 10L
1,537 Elo+
Party 1
Team Averages
Level 67
1,654 SR
1,602 Elo+

VS

Team Averages
Level 64
1,512 SR
1,515 Elo+
Arachne
Arachne
DDWONG
Arachne
Level 17
God Stats
29W - 20L
1,489 SR
Queue Stats
151W - 97L
1,386 Elo+
Party 3
Skadi
Skadi
Ranvisey
Skadi
Level 86
God Stats
1W - 1L
1,274 SR
Queue Stats
78W - 84L
1,399 Elo+
Solo
Tiamat
Tiamat
ZomBiChlpz
Tiamat
Level 44
God Stats
1W - 0L
1,478 SR
Queue Stats
5W - 2L
1,638 Elo+
Solo
Achilles
Achilles
smackerofrats
Achilles
Level 85
God Stats
196W - 140L
1,614 SR
Queue Stats
553W - 447L
1,594 Elo+
Party 3
Terra
Terra
turlss
Terra
Level 86
God Stats
7W - 5L
1,704 SR
Queue Stats
225W - 177L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
1 / 3 / 1
5,274
527
3,692
5,625
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
8
1 / 2 / 0
5,269
527
2,354
6,806
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Pina9701
Jormungandr
8
1 / 2 / 1
5,253
525
4,192
7,242
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
raxozim
Scylla
9
0 / 2 / 0
5,143
514
1,575
4,491
1,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
2 / 4 / 1
6,322
632
5,085
11,088
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DDWONG
Arachne
10
3 / 1 / 2
5,939
594
2,390
4,980
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
Ranvisey
Skadi
8
2 / 1 / 1
5,219
522
4,126
4,873
1,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
ZomBiChlpz
Tiamat
11
3 / 0 / 2
6,373
637
6,560
5,050
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
smackerofrats
Achilles
12
5 / 3 / 0
6,554
655
8,576
8,511
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
turlss
Terra
8
0 / 0 / 5
5,514
551
1,996
6,513
2,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
DDWONG
Arachne
3
1
2
4
L
Anhur
1
3
1
0.5
L
Arachne
1
2
0
0.5
L
Jormungandr
Pina9701
Jormungandr
1
2
1
0.75
W
Skadi
Ranvisey
Skadi
2
1
1
2.5
W
Tiamat
ZomBiChlpz
Tiamat
3
0
2
4
L
Scylla
raxozim
Scylla
0
2
0
0
L
Osiris
2
4
1
0.63
W
Achilles
smackerofrats
Achilles
5
3
0
1.67
W
Terra
turlss
Terra
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
23,648
35,252
Taken
29,927
15,528
Mitigated
13,189
8,716
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DDWONG
Arachne
2,390
1,411
0
3,090
4,980
1,725
0
681
4,299
0
34,695
L
Anhur
3,692
2,125
0
1,554
5,625
1,442
0
1,684
3,941
0
25,714
L
Arachne
2,354
1,681
0
1,333
6,806
2,431
0
1,899
4,866
0
28,551
L
Jormungandr
Pina9701
Jormungandr
4,192
1,627
114
1,487
7,242
3,297
36
1,706
5,536
16,570
0
W
Skadi
Ranvisey
Skadi
4,126
2,220
237
1,527
4,873
1,127
0
1,875
2,998
0
19,549
W
Tiamat
ZomBiChlpz
Tiamat
6,560
540
0
2,208
5,050
2,861
450
1,209
3,841
43,077
0
L
Scylla
raxozim
Scylla
1,575
153
0
1,136
4,491
1,456
0
3,267
1,224
22,384
0
L
Osiris
5,085
2,724
0
3,092
11,088
6,902
0
0
10,395
0
32,647
W
Achilles
smackerofrats
Achilles
8,576
3,447
0
3,561
8,511
5,291
693
0
8,511
0
34,944
W
Terra
turlss
Terra
1,996
510
326
1,281
6,513
2,185
0
2,002
4,511
16,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
29,599
276
Minions Killed
277
0
Camps Cleared
0
975,986
Distance Traveled
1,037,087
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,939
594
68
7
0
237,927
0
L
Anhur
5,274
527
46
5
0
177,627
1
L
Arachne
5,269
527
61
6
0
239,872
1
L
Jormungandr
5,253
525
38
4
0
186,235
4
W
Skadi
5,219
522
33
3
0
188,837
3
W
Tiamat
6,373
637
87
9
0
204,888
5
L
Scylla
5,143
514
70
7
0
180,865
4
L
Osiris
6,322
632
61
6
0
191,387
2
W
Achilles
6,554
655
56
6
0
192,561
1
W
Terra
5,514
551
33
3
0
212,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role