Player Matchup

Izanami
Izanami
KillaDew
Izanami
Level 141
God Stats
6W - 4L
1,555 SR
Queue Stats
57W - 70L
1,265 Elo+
Party 1
Bakasura
Bakasura
PowerRangerGris
Bakasura
Level 86
God Stats
66W - 79L
1,417 SR
Queue Stats
655W - 732L
1,482 Elo+
Solo
Cthulhu
Cthulhu
THEoGRIMoREAPER
Cthulhu
Level 151
God Stats
6W - 5L
1,620 SR
Queue Stats
78W - 114L
1,448 Elo+
Party 1
Team Averages
Level 126
1,531 SR
1,398 Elo+

VS

Team Averages
Level 63
1,372 SR
1,508 Elo+
Gilgamesh
Gilgamesh
DBZ8235
Gilgamesh
Level 67
God Stats
4W - 5L
1,317 SR
Queue Stats
9W - 12L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
King Mason III
Kuzenbo
Level 25
God Stats
9W - 9L
1,476 SR
Queue Stats
148W - 156L
1,458 Elo+
Party 2
Vulcan
Vulcan
Phantom Free
Vulcan
Level 96
God Stats
6W - 5L
1,324 SR
Queue Stats
330W - 267L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KillaDew
Izanami
15
3 / 3 / 4
11,551
642
6,759
7,832
3,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
18
6 / 2 / 7
13,468
748
13,321
19,558
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 5
12,144
675
17,081
23,096
19,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DBZ8235
Gilgamesh
16
4 / 4 / 5
11,784
655
11,050
16,452
17,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 5 / 7
10,256
570
9,557
20,949
25,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
16
6 / 6 / 1
11,987
666
19,877
11,612
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
10
10
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DBZ8235
Gilgamesh
4
4
5
1.63
W
Izanami
KillaDew
Izanami
3
3
4
1.67
L
0
5
7
0.7
L
Vulcan
6
6
1
1.08
W
Bakasura
6
2
7
4.75
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
40,484
50,486
Taken
49,013
33,356
Mitigated
48,620
11,656
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DBZ8235
Gilgamesh
11,050
3,063
0
673
16,452
17,369
499
5,401
10,261
0
38,445
W
Izanami
KillaDew
Izanami
6,759
3,942
1,106
1,168
7,832
3,120
1,247
4,355
3,329
0
41,074
L
9,557
3,384
62
1,768
20,949
25,777
145
7,703
11,893
25,638
0
L
Vulcan
19,877
6,545
0
1,942
11,612
5,474
765
3,977
7,224
65,039
0
W
Bakasura
13,321
8,407
0
3,257
19,558
10,339
1,399
10,368
8,915
0
62,464
W
17,081
309
851
5,274
23,096
19,897
42
13,763
8,808
47,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
34,027
217
Minions Killed
178
0
Camps Cleared
0
982,925
Distance Traveled
949,311
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,784
655
44
2
0
339,428
3
W
Izanami
11,551
642
67
4
0
264,871
4
L
Kuzenbo
10,256
570
27
2
0
293,837
4
L
Vulcan
11,987
666
107
6
0
316,046
1
W
Bakasura
13,468
748
97
5
0
394,177
1
W
Cthulhu
12,144
675
53
3
0
323,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role