Player Matchup

Ares
Ares
BombzNroseS
Ares
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,147 Elo+
Party 2
Odin
Odin
DaLaughing goat
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
YaBoiBats39
Hou Yi
Level 93
God Stats
3W - 6L
1,523 SR
Queue Stats
50W - 68L
1,421 Elo+
Party 2
Team Averages
Level 42
1,508 SR
1,356 Elo+

VS

Team Averages
Level 44
1,679 SR
1,388 Elo+
Chronos
Chronos
BonebreakerYT
Chronos
Level 38
God Stats
1W - 0L
1,854 SR
Queue Stats
36W - 75L
1,241 Elo+
Party 1
Gilgamesh
Gilgamesh
JGGE117
Gilgamesh
Level 88
God Stats
17W - 12L
1,604 SR
Queue Stats
255W - 266L
1,464 Elo+
Party 1
Neith
Neith
SlayaTheGoat
Neith
Level 7
God Stats
9W - 9L
1,580 SR
Queue Stats
53W - 49L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,562
618
2,443
9,417
7,434
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 3 / 0
5,053
561
956
5,546
3,632
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
9
3 / 1 / 0
6,433
715
5,107
5,103
1,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
1 / 2 / 7
6,559
729
4,885
4,546
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
JGGE117
Gilgamesh
11
6 / 0 / 3
7,929
881
5,793
8,618
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 7
6,602
734
3,747
4,443
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
9
9
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Chronos
1
2
7
2.25
L
0
3
0
0
W
Gilgamesh
JGGE117
Gilgamesh
6
0
3
7.5
W
2
1
7
5.5
L
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,506
Damage
14,425
20,066
Taken
17,607
12,678
Mitigated
11,707
1,504
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,443
149
0
667
9,417
7,434
0
2,404
6,909
6,118
0
W
Chronos
4,885
1,733
0
507
4,546
1,536
686
735
3,811
24,801
0
L
956
159
0
124
5,546
3,632
0
1,880
3,596
0
4,804
W
Gilgamesh
JGGE117
Gilgamesh
5,793
1,214
0
1,352
8,618
8,681
0
1,201
7,417
0
19,435
W
3,747
2,973
0
915
4,443
1,490
1,756
507
3,936
0
15,777
L
Hou Yi
5,107
1,756
0
713
5,103
1,612
0
403
4,676
0
18,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,048
Gold Earned
21,090
44
Minions Killed
89
0
Camps Cleared
0
337,939
Distance Traveled
495,899
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,562
618
2
0
0
105,980
0
W
Chronos
6,559
729
41
5
0
145,545
0
L
Odin
5,053
561
9
1
0
88,665
0
W
Gilgamesh
7,929
881
24
3
0
190,023
1
W
Neith
6,602
734
24
3
0
160,331
0
L
Hou Yi
6,433
715
33
4
0
143,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role