Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JTxnk
Hun Batz
Level 128
God Stats
3W - 1L
1,539 SR
Queue Stats
98W - 61L
1,627 Elo+
Party 1
Ra
Ra
Lukene55Mon5ter
Ra
Level 129
God Stats
2W - 0L
1,552 SR
Queue Stats
98W - 65L
1,650 Elo+
Party 1
Team Averages
Level 127
1,530 SR
1,592 Elo+

VS

Team Averages
Level 91
1,500 SR
1,618 Elo+
Tsukuyomi
Tsukuyomi
Cojoh55
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
Darthsmash
Skadi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ares
Ares
Zemmiphobia
Ares
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 6 / 14
10,577
661
5,864
18,387
26,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
JTxnk
Hun Batz
16
7 / 7 / 6
11,999
750
11,167
14,068
7,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 2 / 4
11,964
748
12,198
8,266
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cojoh55
Tsukuyomi
15
3 / 6 / 6
11,061
691
6,034
12,893
5,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
15
7 / 6 / 7
12,005
750
11,165
13,954
6,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 3 / 6
11,274
705
12,150
12,922
12,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
14
Kills
15
15
Deaths
15
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
6
14
1.17
L
Tsukuyomi
Cojoh55
Tsukuyomi
3
6
6
1
L
Skadi
7
6
7
1.75
W
Hun Batz
JTxnk
Hun Batz
7
7
6
1.43
W
7
2
4
4.5
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
29,349
40,721
Taken
39,769
40,504
Mitigated
24,601
5,560
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,864
600
0
0
18,387
26,306
250
5,252
13,135
18,022
0
L
Tsukuyomi
Cojoh55
Tsukuyomi
6,034
1,864
0
1,769
12,893
5,303
1,892
6,086
6,807
0
40,579
L
Skadi
11,165
5,430
0
828
13,954
6,430
781
6,352
7,602
0
43,063
W
Hun Batz
JTxnk
Hun Batz
11,167
2,205
0
220
14,068
7,623
1,481
3,553
10,515
0
39,754
W
12,198
1,669
3,074
2,266
8,266
6,575
1,009
3,345
4,921
72,886
0
L
12,150
228
0
745
12,922
12,868
419
5,624
7,298
31,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
34,340
197
Minions Killed
150
0
Camps Cleared
0
869,451
Distance Traveled
900,278
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,577
661
5
0
0
291,156
2
L
Tsukuyomi
11,061
691
55
3
0
295,231
0
L
Skadi
12,005
750
67
4
0
275,882
3
W
Hun Batz
11,999
750
70
4
0
271,863
1
W
Ra
11,964
748
122
8
0
306,432
1
L
Ares
11,274
705
28
2
0
329,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role