Player Matchup

Jing Wei
Jing Wei
MooonlightLotus
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,394 Elo+
Solo
Nemesis
Nemesis
Stonnks
Nemesis
Level 22
God Stats
1W - 3L
1,371 SR
Queue Stats
34W - 25L
1,468 Elo+
Solo
Guan Yu
Guan Yu
gepp3to
Guan Yu
Level 37
God Stats
2W - 2L
1,714 SR
Queue Stats
86W - 130L
1,367 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
nene7999
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo
Ares
Ares
wScreaM
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,355 Elo+
Party 3
Team Averages
Level 20
1,517 SR
1,392 Elo+

VS

Team Averages
Level 25
1,578 SR
1,363 Elo+
Neith
Neith
FeatherGaming
Neith
Level 15
God Stats
9W - 4L
1,461 SR
Queue Stats
11W - 4L
1,447 Elo+
Party 2
Odin
Odin
Jarvis874
Odin
Level 13
God Stats
12W - 19L
1,462 SR
Queue Stats
19W - 35L
1,314 Elo+
Party 1
Cerberus
Cerberus
NeaDoeJong
Cerberus
Level 28
God Stats
9W - 9L
1,484 SR
Queue Stats
31W - 36L
1,365 Elo+
Party 2
Fenrir
Fenrir
The_Crazy_Wordy
Fenrir
Level 28
God Stats
10W - 13L
1,573 SR
Queue Stats
38W - 49L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VetMatriarch
Morgan Le Fay
Level 43
God Stats
5W - 1L
1,912 SR
Queue Stats
66W - 83L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 6 / 0
10,428
474
10,953
19,042
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Stonnks
Nemesis
14
5 / 7 / 7
10,138
461
14,844
19,301
7,185
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
gepp3to
Guan Yu
13
2 / 5 / 8
9,229
420
8,786
19,425
21,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
nene7999
Morgan Le Fay
16
8 / 8 / 1
11,139
506
12,255
14,577
4,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
wScreaM
Ares
11
1 / 6 / 4
9,540
434
7,278
23,096
17,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 6
11,356
516
16,454
18,380
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
14
0 / 7 / 0
9,319
424
3,041
14,066
5,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
NeaDoeJong
Cerberus
16
5 / 2 / 16
11,980
545
10,462
16,793
15,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 4 / 16
11,171
508
14,818
16,335
11,461
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VetMatriarch
Morgan Le Fay
19
11 / 2 / 9
12,302
559
26,474
13,884
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
18
Kills
32
32
Deaths
18
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Odin
0
7
0
0
L
Jing Wei
2
6
0
0.33
W
Cerberus
NeaDoeJong
Cerberus
5
2
16
6.5
L
Nemesis
Stonnks
Nemesis
5
7
7
1.21
W
8
4
16
4
W
Morgan Le Fay
VetMatriarch
Morgan Le Fay
11
2
9
7.75
L
Guan Yu
gepp3to
Guan Yu
2
5
8
1.2
L
Morgan Le Fay
nene7999
Morgan Le Fay
8
8
1
1.06
L
Ares
wScreaM
Ares
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,116
Damage
71,249
95,441
Taken
79,458
56,332
Mitigated
45,863
21,377
Healing
23,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,454
8,553
0
11,777
18,380
7,698
2,959
4,171
14,117
0
81,214
W
Odin
3,041
945
0
2,280
14,066
5,055
692
1,298
12,263
0
45,230
L
Jing Wei
10,953
7,828
0
5,240
19,042
6,044
414
3,867
15,117
0
79,027
W
Cerberus
NeaDoeJong
Cerberus
10,462
1,103
0
3,539
16,793
15,782
0
4,768
11,843
43,051
0
L
Nemesis
Stonnks
Nemesis
14,844
6,105
0
5,065
19,301
7,185
0
8,734
10,323
0
54,024
W
14,818
4,909
0
3,976
16,335
11,461
0
4,238
11,784
0
40,367
W
Morgan Le Fay
VetMatriarch
Morgan Le Fay
26,474
2,151
0
2,422
13,884
5,867
326
5,058
8,690
87,905
0
L
Guan Yu
gepp3to
Guan Yu
8,786
1,397
1,608
5,076
19,425
21,115
342
7,036
12,141
0
28,249
L
Morgan Le Fay
nene7999
Morgan Le Fay
12,255
1,186
0
1,219
14,577
4,800
560
7,166
6,856
50,077
0
L
Ares
wScreaM
Ares
7,278
681
0
3,169
23,096
17,188
0
8,730
14,068
16,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
56,128
339
Minions Killed
467
0
Camps Cleared
0
1,918,258
Distance Traveled
2,005,890
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,356
516
115
5
0
348,785
3
W
Odin
9,319
424
99
5
0
328,303
0
L
Jing Wei
10,428
474
124
6
0
393,969
2
W
Cerberus
11,980
545
95
4
0
420,475
5
L
Nemesis
10,138
461
73
3
0
342,109
0
W
Fenrir
11,171
508
47
2
0
452,897
1
W
Morgan Le Fay
12,302
559
111
5
0
455,430
2
L
Guan Yu
9,229
420
45
2
0
413,992
0
L
Morgan Le Fay
11,139
506
82
4
0
353,149
3
L
Ares
9,540
434
15
1
0
415,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role