Player Matchup

Hercules
Hercules
BJWhett
Hercules
Level 49
God Stats
7W - 7L
1,552 SR
Queue Stats
220W - 230L
1,486 Elo+
Solo
Scylla
Scylla
CondemnedCrusade
Scylla
Level 122
God Stats
14W - 22L
1,476 SR
Queue Stats
360W - 353L
1,529 Elo+
Party 2
Hachiman
Hachiman
SpartanAspect
Hachiman
Level 26
God Stats
3W - 2L
1,475 SR
Queue Stats
66W - 50L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
WCKris
Gilgamesh
Level 44
God Stats
14W - 7L
1,713 SR
Queue Stats
45W - 40L
1,557 Elo+
Party 1
Geb
Geb
WeebNibba223
Geb
Level 69
God Stats
3W - 0L
1,585 SR
Queue Stats
174W - 139L
1,586 Elo+
Party 1
Team Averages
Level 62
1,560 SR
1,548 Elo+

VS

Team Averages
Level 52
1,598 SR
1,496 Elo+
Susano
Susano
 
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
FLY TXAS GUY
Izanami
Level 23
God Stats
3W - 2L
1,702 SR
Queue Stats
16W - 23L
1,386 Elo+
Party 3
King Arthur
King Arthur
Imnewok
King Arthur
Level 32
God Stats
1W - 2L
1,562 SR
Queue Stats
59W - 54L
1,551 Elo+
Solo
Hel
Hel
LegitOG1018
Hel
Level 89
God Stats
0W - 2L
1,303 SR
Queue Stats
277W - 255L
1,487 Elo+
Party 3
Xing Tian
Xing Tian
Wainingloss
Xing Tian
Level 34
God Stats
0W - 1L
1,922 SR
Queue Stats
65W - 65L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BJWhett
Hercules
13
4 / 2 / 5
8,242
515
6,425
9,534
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 5
9,574
598
10,281
6,297
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SpartanAspect
Hachiman
13
6 / 3 / 6
8,610
538
8,344
8,917
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WCKris
Gilgamesh
15
5 / 2 / 2
9,249
578
8,371
10,207
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 0 / 8
8,069
504
6,192
10,317
8,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 4 / 3
7,844
490
3,213
10,492
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
FLY TXAS GUY
Izanami
9
0 / 7 / 0
5,994
375
5,144
8,828
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Imnewok
King Arthur
14
3 / 4 / 0
8,194
512
6,520
12,189
7,883
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 3
7,392
462
6,047
10,592
4,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Wainingloss
Xing Tian
11
2 / 3 / 1
7,708
482
5,559
15,280
8,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
7
7
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
3
0.63
W
Hercules
BJWhett
Hercules
4
2
5
3.25
W
6
0
5
8.5
L
Izanami
FLY TXAS GUY
Izanami
0
7
0
0
L
King Arthur
Imnewok
King Arthur
3
4
0
0.75
L
1
7
3
0.36
W
Hachiman
SpartanAspect
Hachiman
6
3
6
3
W
Gilgamesh
WCKris
Gilgamesh
5
2
2
3
L
Xing Tian
Wainingloss
Xing Tian
2
3
1
0.83
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
26,483
45,272
Taken
57,381
24,197
Mitigated
26,710
14,081
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,213
442
0
3,296
10,492
3,729
0
2,480
7,874
0
50,815
W
Hercules
BJWhett
Hercules
6,425
1,801
0
3,252
9,534
4,621
0
2,879
6,655
0
44,640
W
10,281
852
0
1,240
6,297
1,988
1,135
2,594
3,703
62,736
0
L
Izanami
FLY TXAS GUY
Izanami
5,144
4,458
0
0
8,828
2,063
408
1,117
7,711
0
30,354
L
King Arthur
Imnewok
King Arthur
6,520
1,060
0
3,170
12,189
7,883
0
2,178
9,972
32
44,605
L
6,047
411
1,643
1,926
10,592
4,048
0
4,643
5,785
40,161
0
W
Hachiman
SpartanAspect
Hachiman
8,344
3,569
0
2,461
8,917
3,097
4,894
2,848
6,069
0
43,649
W
Gilgamesh
WCKris
Gilgamesh
8,371
2,239
0
5,110
10,207
6,170
328
363
9,844
0
43,801
L
Xing Tian
Wainingloss
Xing Tian
5,559
209
0
1,260
15,280
8,987
0
5,560
9,566
22,688
0
W
6,192
1,433
0
2,018
10,317
8,321
604
2,954
7,363
30,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
37,132
423
Minions Killed
362
0
Camps Cleared
0
1,488,570
Distance Traveled
1,476,289
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,844
490
98
6
0
327,493
2
W
Hercules
8,242
515
68
4
0
299,698
3
W
Scylla
9,574
598
140
9
0
315,774
0
L
Izanami
5,994
375
56
4
0
243,258
0
L
King Arthur
8,194
512
102
6
0
310,089
2
L
Hel
7,392
462
82
5
0
283,833
2
W
Hachiman
8,610
538
80
5
0
275,647
3
W
Gilgamesh
9,249
578
97
6
0
301,087
3
L
Xing Tian
7,708
482
24
2
0
311,616
5
W
Geb
8,069
504
38
2
0
296,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role