Player Matchup

Agni
Agni
Dr3aDSouL
Agni
Level 160
God Stats
3W - 6L
1,645 SR
Queue Stats
659W - 618L
1,575 Elo+
Party 2
Sol
Sol
Nabzilla
Sol
Level 160
God Stats
17W - 12L
1,559 SR
Queue Stats
704W - 631L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PSYCHO TOD
Morgan Le Fay
Level 159
God Stats
1W - 2L
1,263 SR
Queue Stats
117W - 117L
1,542 Elo+
Party 1
Horus
Horus
Peponoko
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,606 Elo+
Solo
Hercules
Hercules
TRAUDICH TOD
Hercules
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 167L
1,574 Elo+
Party 1
Team Averages
Level 145
1,493 SR
1,571 Elo+

VS

Team Averages
Level 143
1,652 SR
1,557 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
SK8_GOAT
Achilles
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,533 Elo+
Solo
Artio
Artio
XxGGxXBl4cK5t4r
Artio
Level 160
God Stats
3W - 0L
1,852 SR
Queue Stats
179W - 142L
1,572 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XxGGxXG0ldeNxX
Ah Muzen Cab
Level 127
God Stats
4W - 3L
1,648 SR
Queue Stats
337W - 264L
1,587 Elo+
Party 3
Discordia
Discordia
xxXTinyTinaXxx
Discordia
Level 147
God Stats
5W - 0L
1,759 SR
Queue Stats
107W - 79L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 7 / 3
8,104
737
11,114
9,680
2,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 6
7,510
683
11,066
10,612
3,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
PSYCHO TOD
Morgan Le Fay
14
0 / 8 / 4
7,599
691
10,240
11,583
3,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Peponoko
Horus
13
3 / 7 / 2
8,174
743
3,704
13,517
10,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Hercules
TRAUDICH TOD
Hercules
15
1 / 5 / 6
7,770
706
5,999
18,343
17,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 2 / 11
10,036
912
11,986
12,114
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
SK8_GOAT
Achilles
15
4 / 2 / 14
9,546
868
7,816
15,803
15,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 3 / 14
9,673
879
9,425
19,856
24,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
XxGGxXG0ldeNxX
Ah Muzen Cab
17
5 / 1 / 19
9,746
886
16,292
11,313
5,423
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
xxXTinyTinaXxx
Discordia
17
4 / 0 / 19
9,858
896
13,387
7,476
3,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
8
Kills
29
29
Deaths
8
21
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
11
6.75
L
Agni
3
7
3
0.64
L
1
2
6
2
L
Morgan Le Fay
PSYCHO TOD
Morgan Le Fay
0
8
4
0.25
L
Horus
Peponoko
Horus
3
7
2
0.57
W
Achilles
SK8_GOAT
Achilles
4
2
14
5.5
L
Hercules
TRAUDICH TOD
Hercules
1
5
6
0.8
W
8
3
14
5
W
Ah Muzen Cab
XxGGxXG0ldeNxX
Ah Muzen Cab
5
1
19
14.5
W
Discordia
xxXTinyTinaXxx
Discordia
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
58,906
63,735
Taken
66,562
37,475
Mitigated
54,582
20,889
Healing
34,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,986
806
6,523
2,763
12,114
6,020
1,330
8,156
3,744
28,575
0
L
Agni
11,114
972
573
509
9,680
2,826
0
4,304
5,376
20,306
0
L
11,066
2,718
771
4,790
10,612
3,121
0
5,271
5,274
22,152
0
L
Morgan Le Fay
PSYCHO TOD
Morgan Le Fay
10,240
273
632
979
11,583
3,666
0
7,221
4,362
26,000
0
L
Horus
Peponoko
Horus
3,704
1,444
2,369
1,793
13,517
10,776
0
7,445
5,761
0
5,205
W
Achilles
SK8_GOAT
Achilles
7,816
1,617
2,439
3,714
15,803
15,384
216
6,015
9,670
99
13,057
L
Hercules
TRAUDICH TOD
Hercules
5,999
1,232
1,242
7,231
18,343
17,086
0
10,278
8,065
0
10,047
W
9,425
727
4,861
5,977
19,856
24,323
0
7,273
12,389
16,672
0
W
Ah Muzen Cab
XxGGxXG0ldeNxX
Ah Muzen Cab
16,292
2,794
1,492
2,940
11,313
5,423
2,640
6,702
4,441
0
28,890
W
Discordia
xxXTinyTinaXxx
Discordia
13,387
174
1,794
1,716
7,476
3,432
830
3,458
3,898
34,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
48,859
117
Minions Killed
132
0
Camps Cleared
0
860,685
Distance Traveled
1,094,599
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,036
912
36
3
0
190,386
3
L
Agni
8,104
737
45
4
0
153,978
1
L
Sol
7,510
683
25
2
0
189,164
1
L
Morgan Le Fay
7,599
691
32
3
0
173,733
2
L
Horus
8,174
743
1
0
0
157,548
0
W
Achilles
9,546
868
10
1
0
214,510
3
L
Hercules
7,770
706
14
1
0
186,262
2
W
Artio
9,673
879
11
1
0
208,752
3
W
Ah Muzen Cab
9,746
886
34
3
0
236,362
3
W
Discordia
9,858
896
41
4
0
244,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role