Player Matchup

Ra
Ra
Jhin santo
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Thanatos
Thanatos
Nova__SHOK
Thanatos
Level 29
God Stats
9W - 21L
1,356 SR
Queue Stats
266W - 299L
1,424 Elo+
Solo
Bakasura
Bakasura
RedBird2012
Bakasura
Level 18
God Stats
2W - 4L
1,189 SR
Queue Stats
70W - 71L
1,403 Elo+
Solo
Apollo
Apollo
Sir-Sokoll
Apollo
Level 23
God Stats
3W - 2L
1,544 SR
Queue Stats
139W - 134L
1,489 Elo+
Party 3
Scylla
Scylla
YouGotBxpped
Scylla
Level 28
God Stats
108W - 100L
1,547 SR
Queue Stats
462W - 471L
1,465 Elo+
Solo
Team Averages
Level 21
1,427 SR
1,456 Elo+

VS

Team Averages
Level 31
1,505 SR
1,486 Elo+
Neith
Neith
Neutr0xTryhardXD
Neith
Level 2
God Stats
2W - 1L
1,662 SR
Queue Stats
21W - 21L
1,599 Elo+
Party 2
Chaac
Chaac
NordicfoxGaming
Chaac
Level 16
God Stats
4W - 7L
1,463 SR
Queue Stats
11W - 18L
1,328 Elo+
Solo
Arachne
Arachne
Xairoi
Arachne
Level 66
God Stats
2W - 3L
1,781 SR
Queue Stats
5W - 5L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Zunllo_B
Cthulhu
Level 69
God Stats
0W - 2L
1,390 SR
Queue Stats
23W - 22L
1,409 Elo+
Party 2
Thor
Thor
lzzurp
Thor
Level 4
God Stats
0W - 2L
1,229 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 16
11,018
918
7,403
11,714
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Nova__SHOK
Thanatos
19
13 / 1 / 10
13,821
1,152
18,271
13,762
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
RedBird2012
Bakasura
18
3 / 1 / 5
10,488
874
6,655
7,956
3,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Sir-Sokoll
Apollo
19
6 / 3 / 15
12,599
1,050
15,463
13,506
5,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
19
7 / 2 / 14
12,554
1,046
18,789
10,840
4,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 0
10,005
834
8,285
18,103
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 7
11,142
929
9,286
13,523
15,471
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Xairoi
Arachne
15
0 / 0 / 0
8,800
733
0
0
0
Cthulhu
Zunllo_B
Cthulhu
18
7 / 6 / 5
13,206
1,101
26,961
25,534
30,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
lzzurp
Thor
17
2 / 9 / 5
11,232
936
5,890
17,377
12,047
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
29
Kills
12
12
Deaths
29
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
5
16
1.6
L
2
10
0
0.2
L
1
4
7
1.13
W
Thanatos
Nova__SHOK
Thanatos
13
1
10
18
W
Bakasura
RedBird2012
Bakasura
3
1
5
5.5
W
Apollo
Sir-Sokoll
Apollo
6
3
15
4.5
L
Arachne
Xairoi
Arachne
0
0
0
0
W
Scylla
7
2
14
7
L
Cthulhu
Zunllo_B
Cthulhu
7
6
5
1.58
L
Thor
lzzurp
Thor
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,581
Damage
50,422
57,778
Taken
74,537
23,856
Mitigated
65,086
20,124
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,403
1,639
1,797
2,153
11,714
4,803
0
5,336
5,995
18,479
0
L
8,285
7,351
0
2,019
18,103
6,743
0
6,890
10,233
0
21,192
L
9,286
1,180
0
1,413
13,523
15,471
0
4,801
8,722
0
30,736
W
Thanatos
Nova__SHOK
Thanatos
18,271
9,228
82
12,572
13,762
6,209
0
6,439
6,965
0
39,583
W
Bakasura
RedBird2012
Bakasura
6,655
4,241
0
295
7,956
3,349
0
2,455
5,255
0
11,622
W
Apollo
Sir-Sokoll
Apollo
15,463
7,201
404
1,569
13,506
5,413
0
6,397
6,782
0
42,165
L
Arachne
Xairoi
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
18,789
2,302
342
910
10,840
4,082
0
4,752
5,820
26,271
0
L
Cthulhu
Zunllo_B
Cthulhu
26,961
884
359
3,121
25,534
30,825
0
8,797
16,579
59,230
0
L
Thor
lzzurp
Thor
5,890
1,539
0
0
17,377
12,047
0
5,704
11,559
0
15,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,480
Gold Earned
54,385
173
Minions Killed
173
6
Camps Cleared
5
1,057,743
Distance Traveled
782,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,018
918
17
1
0
212,649
0
L
Neith
10,005
834
21
2
1
175,867
0
L
Chaac
11,142
929
47
4
3
200,010
0
W
Thanatos
13,821
1,152
42
4
3
272,419
0
W
Bakasura
10,488
874
22
2
2
134,409
0
W
Apollo
12,599
1,050
73
6
1
208,649
0
L
Arachne
8,800
733
0
0
0
0
0
W
Scylla
12,554
1,046
19
2
0
229,617
0
L
Cthulhu
13,206
1,101
81
7
1
237,553
0
L
Thor
11,232
936
24
2
0
169,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role