Player Matchup

Bakasura
Bakasura
BezoRaf
Bakasura
Level 18
God Stats
4W - 6L
1,271 SR
Queue Stats
50W - 36L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
KAC1000C
Amaterasu
Level 67
God Stats
3W - 3L
1,491 SR
Queue Stats
166W - 156L
1,436 Elo+
Party 2
Awilix
Awilix
MordexM41n
Awilix
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 23L
1,841 Elo+
Party 1
Rama
Rama
YoungAhegao
Rama
Level 26
God Stats
44W - 21L
1,811 SR
Queue Stats
316W - 174L
1,778 Elo+
Party 1
Zhong Kui
Zhong Kui
spiderholder
Zhong Kui
Level 25
God Stats
8W - 5L
1,769 SR
Queue Stats
115W - 99L
1,633 Elo+
Party 1
Team Averages
Level 37
1,568 SR
1,624 Elo+

VS

Team Averages
Level 67
1,466 SR
1,461 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LilPotatodin
Nike
Level 107
God Stats
16W - 14L
1,439 SR
Queue Stats
875W - 841L
1,549 Elo+
Party 3
Neith
Neith
NenXuserX
Neith
Level 65
God Stats
2W - 4L
1,378 SR
Queue Stats
279W - 267L
1,461 Elo+
Party 4
Xing Tian
Xing Tian
WR1snipes
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,348 Elo+
Party 4
Scylla
Scylla
xredxhawkx
Scylla
Level 34
God Stats
69W - 72L
1,513 SR
Queue Stats
104W - 120L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BezoRaf
Bakasura
15
3 / 4 / 8
9,563
531
9,611
15,523
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
KAC1000C
Amaterasu
17
2 / 0 / 6
10,486
583
4,928
12,589
7,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Awilix
MordexM41n
Awilix
16
10 / 1 / 9
10,207
567
14,995
13,938
14,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 1 / 6
10,791
600
9,690
11,278
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
spiderholder
Zhong Kui
15
5 / 5 / 7
9,311
517
10,270
14,500
11,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 7 / 1
9,005
500
10,553
17,377
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 3 / 2
8,143
452
6,232
12,352
9,564
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
NenXuserX
Neith
13
1 / 6 / 3
8,110
451
8,397
11,332
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
WR1snipes
Xing Tian
10
0 / 2 / 6
6,908
384
4,358
13,781
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
xredxhawkx
Scylla
14
4 / 6 / 1
9,047
503
11,455
12,466
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
24
Kills
11
11
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
7
1
0.79
W
Bakasura
BezoRaf
Bakasura
3
4
8
1.75
W
Amaterasu
KAC1000C
Amaterasu
2
0
6
5
L
1
3
2
0.67
W
Awilix
MordexM41n
Awilix
10
1
9
14.5
L
Neith
NenXuserX
Neith
1
6
3
0.42
L
Xing Tian
WR1snipes
Xing Tian
0
2
6
1.5
W
4
1
6
7
W
Zhong Kui
spiderholder
Zhong Kui
5
5
7
1.7
L
Scylla
xredxhawkx
Scylla
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,494
Damage
40,995
67,828
Taken
67,308
43,724
Mitigated
38,878
22,945
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,553
2,620
0
3,054
17,377
6,664
0
1,219
15,524
0
49,359
W
Bakasura
BezoRaf
Bakasura
9,611
6,879
0
4,431
15,523
6,012
0
3,438
11,847
0
60,941
W
Amaterasu
KAC1000C
Amaterasu
4,928
2,068
0
4,586
12,589
7,997
1,513
778
11,761
0
66,334
L
6,232
901
0
2,315
12,352
9,564
276
1,193
10,397
0
48,393
W
Awilix
MordexM41n
Awilix
14,995
5,589
0
3,438
13,938
14,736
0
4,040
9,425
0
48,638
L
Neith
NenXuserX
Neith
8,397
4,094
331
2,807
11,332
4,677
0
1,804
9,251
0
52,441
L
Xing Tian
WR1snipes
Xing Tian
4,358
271
0
1,254
13,781
13,184
0
2,644
10,005
15,175
0
W
9,690
8,650
0
6,577
11,278
3,968
809
1,934
9,084
0
75,498
W
Zhong Kui
spiderholder
Zhong Kui
10,270
1,703
0
3,913
14,500
11,011
264
4,418
9,597
42,393
0
L
Scylla
xredxhawkx
Scylla
11,455
1,119
58
2,812
12,466
4,789
766
3,410
8,846
49,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,358
Gold Earned
41,213
576
Minions Killed
375
0
Camps Cleared
0
1,805,537
Distance Traveled
1,684,694
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,005
500
86
5
0
336,917
1
W
Bakasura
9,563
531
127
7
0
424,239
3
W
Amaterasu
10,486
583
154
9
0
358,729
1
L
Nike
8,143
452
87
5
0
356,230
0
W
Awilix
10,207
567
52
3
0
375,967
0
L
Neith
8,110
451
94
5
0
328,962
4
L
Xing Tian
6,908
384
19
1
0
346,890
3
W
Rama
10,791
600
159
9
0
350,515
4
W
Zhong Kui
9,311
517
84
5
0
296,087
0
L
Scylla
9,047
503
89
5
0
315,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role