Player Matchup

Ra
Ra
ChemPunk96
Ra
Level 15
God Stats
1W - 3L
1,685 SR
Queue Stats
7W - 24L
1,365 Elo+
Solo
Bellona
Bellona
CreeperMan264
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Joker_Harley_02
Fenrir
Level 18
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Palbongo4231
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Hera
Hera
Tenshi-Jimmy
Hera
Level 26
God Stats
2W - 1L
1,455 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 1
Team Averages
Level 17
1,527 SR
1,534 Elo+

VS

Team Averages
Level 22
1,514 SR
1,321 Elo+
Guan Yu
Guan Yu
Egor772
Guan Yu
Level 14
God Stats
3W - 4L
1,314 SR
Queue Stats
22W - 30L
1,371 Elo+
Party 2
Ah Puch
Ah Puch
IAmKokosik
Ah Puch
Level 38
God Stats
4W - 4L
1,792 SR
Queue Stats
171W - 249L
1,304 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordNAZGOL
Morgan Le Fay
Level 27
God Stats
18W - 12L
1,622 SR
Queue Stats
130W - 228L
1,326 Elo+
Party 2
Cupid
Cupid
Mafiosnik3310
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,317 Elo+
Party 2
Ymir
Ymir
Zero-Tofe
Ymir
Level 18
God Stats
7W - 14L
1,342 SR
Queue Stats
60W - 106L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 18 / 3
8,549
372
6,993
21,799
6,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
15
12 / 9 / 2
10,715
466
21,878
27,459
26,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 11 / 2
10,799
470
12,575
19,469
15,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Palbongo4231
Bakasura
15
2 / 10 / 3
9,906
431
7,813
19,269
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 11 / 5
10,214
444
8,863
19,453
13,885
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Egor772
Guan Yu
17
11 / 3 / 8
12,517
544
13,607
20,011
22,803
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
IAmKokosik
Ah Puch
19
21 / 7 / 11
13,579
590
29,381
17,267
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
LordNAZGOL
Morgan Le Fay
20
19 / 2 / 12
13,810
600
26,261
21,315
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 9 / 3
11,323
492
5,761
16,172
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
16
4 / 3 / 8
10,776
469
9,152
19,786
24,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
24
Kills
57
59
Deaths
24
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
18
3
0.08
L
Bellona
12
9
2
1.44
W
Guan Yu
Egor772
Guan Yu
11
3
8
5
W
Ah Puch
IAmKokosik
Ah Puch
21
7
11
3.79
L
7
11
2
0.73
W
Morgan Le Fay
LordNAZGOL
Morgan Le Fay
19
2
12
12.5
W
2
9
3
0.39
L
Bakasura
Palbongo4231
Bakasura
2
10
3
0.35
L
3
11
5
0.5
W
Ymir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,122
Damage
84,162
107,449
Taken
94,551
70,864
Mitigated
71,038
10,296
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,993
1,572
395
1,763
21,799
6,465
142
14,886
6,913
45,571
0
L
Bellona
21,878
8,259
0
4,296
27,459
26,533
414
15,329
12,130
0
49,450
W
Guan Yu
Egor772
Guan Yu
13,607
1,887
735
3,253
20,011
22,803
3,702
2,951
16,321
12
60,635
W
Ah Puch
IAmKokosik
Ah Puch
29,381
2,593
0
4,268
17,267
7,367
1,522
4,820
12,322
79,596
0
L
12,575
2,859
0
172
19,469
15,540
0
14,571
4,898
0
23,748
W
Morgan Le Fay
LordNAZGOL
Morgan Le Fay
26,261
3,375
583
14,345
21,315
10,081
2,495
4,997
16,139
91,336
0
W
5,761
3,768
653
3,693
16,172
6,083
3,928
802
15,021
0
73,818
L
Bakasura
Palbongo4231
Bakasura
7,813
4,816
0
3,670
19,269
8,441
0
8,537
10,732
0
50,815
L
8,863
3,458
0
0
19,453
13,885
265
11,483
7,970
28,423
0
W
Ymir
9,152
1,551
0
0
19,786
24,704
1,545
2,077
17,709
37,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
62,005
300
Minions Killed
508
0
Camps Cleared
0
1,749,348
Distance Traveled
1,977,647
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,549
372
83
4
0
280,472
2
L
Bellona
10,715
466
70
3
0
372,848
0
W
Guan Yu
12,517
544
100
4
0
372,836
1
W
Ah Puch
13,579
590
102
4
0
360,063
1
L
Fenrir
10,799
470
16
1
0
404,605
0
W
Morgan Le Fay
13,810
600
126
5
0
446,387
0
W
Cupid
11,323
492
124
5
0
381,807
4
L
Bakasura
9,906
431
98
4
0
298,100
0
L
Hera
10,214
444
33
1
0
393,323
0
W
Ymir
10,776
469
56
2
0
416,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role