Player Matchup

Artemis
Artemis
Str1xXxxxxx
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,679 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WorstSupp
Morgan Le Fay
Level 29
God Stats
9W - 12L
1,617 SR
Queue Stats
358W - 308L
1,624 Elo+
Solo
Jormungandr
Jormungandr
xXPumaDAceXx
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,779 Elo+
Solo
Ares
Ares
вагинетка
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 77L
1,679 Elo+
Party 1
Thanatos
Thanatos
сосиxуй
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,551 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,662 Elo+

VS

Team Averages
Level 28
1,562 SR
1,641 Elo+
Thor
Thor
H1GHLVND3R
Thor
Level 17
God Stats
4W - 4L
1,327 SR
Queue Stats
52W - 58L
1,475 Elo+
Solo
Neith
Neith
Matti0712
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sorkim46
Morgan Le Fay
Level 26
God Stats
9W - 5L
1,815 SR
Queue Stats
15W - 9L
1,887 Elo+
Solo
Cerberus
Cerberus
Zubaking
Cerberus
Level 87
God Stats
18W - 9L
1,669 SR
Queue Stats
790W - 702L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
generalzodage
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Str1xXxxxxx
Artemis
13
3 / 9 / 3
8,619
392
11,118
18,403
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
WorstSupp
Morgan Le Fay
20
14 / 3 / 0
13,462
612
24,233
17,834
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xXPumaDAceXx
Jormungandr
14
0 / 7 / 4
8,544
388
8,623
16,165
14,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 10
10,011
455
7,309
13,802
10,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
сосиxуй
Thanatos
11
1 / 5 / 3
8,101
368
4,139
13,623
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
10,575
481
5,842
14,098
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Matti0712
Neith
18
4 / 7 / 9
11,711
532
11,321
16,615
6,273
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Sorkim46
Morgan Le Fay
16
3 / 5 / 4
10,020
455
11,395
14,173
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zubaking
Cerberus
17
8 / 4 / 9
12,840
584
10,092
15,608
14,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
generalzodage
Sun Wukong
20
11 / 2 / 3
14,522
660
21,769
23,374
19,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
18
Kills
28
28
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Neith
Matti0712
Neith
4
7
9
1.21
W
Morgan Le Fay
Sorkim46
Morgan Le Fay
3
5
4
1
L
Artemis
Str1xXxxxxx
Artemis
3
9
3
0.5
L
Morgan Le Fay
WorstSupp
Morgan Le Fay
14
3
0
4.67
W
Cerberus
Zubaking
Cerberus
8
4
9
3.13
W
Sun Wukong
generalzodage
Sun Wukong
11
2
3
6.25
L
Jormungandr
xXPumaDAceXx
Jormungandr
0
7
4
0.29
L
0
4
10
1.25
L
Thanatos
сосиxуй
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,422
Damage
60,419
79,827
Taken
83,868
44,498
Mitigated
50,670
17,835
Healing
21,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,842
704
0
616
14,098
5,283
0
4,476
9,366
0
82,386
W
Neith
Matti0712
Neith
11,321
5,558
0
4,008
16,615
6,273
2,894
5,666
10,772
0
84,482
W
Morgan Le Fay
Sorkim46
Morgan Le Fay
11,395
1,152
0
3,380
14,173
4,949
362
6,929
6,894
59,477
0
L
Artemis
Str1xXxxxxx
Artemis
11,118
6,248
0
1,479
18,403
6,479
168
3,834
14,569
0
45,115
L
Morgan Le Fay
WorstSupp
Morgan Le Fay
24,233
2,525
594
3,809
17,834
8,561
0
4,265
13,569
95,470
0
W
Cerberus
Zubaking
Cerberus
10,092
198
0
1,445
15,608
14,296
0
7,923
7,318
47,967
0
W
Sun Wukong
generalzodage
Sun Wukong
21,769
4,694
0
12,343
23,374
19,869
210
12,888
9,353
0
113,846
L
Jormungandr
xXPumaDAceXx
Jormungandr
8,623
1,936
0
1,782
16,165
14,400
256
4,833
11,332
43,929
0
L
7,309
584
0
731
13,802
10,940
99
4,232
9,570
16,149
0
L
Thanatos
сосиxуй
Thanatos
4,139
1,036
0
9,440
13,623
4,118
75
4,323
9,300
0
38,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
59,668
358
Minions Killed
627
0
Camps Cleared
0
1,850,875
Distance Traveled
1,961,156
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,575
481
134
6
0
420,661
0
W
Neith
11,711
532
135
6
0
373,060
1
W
Morgan Le Fay
10,020
455
85
4
0
364,368
2
L
Artemis
8,619
392
48
2
0
361,981
2
L
Morgan Le Fay
13,462
612
155
7
0
460,509
4
W
Cerberus
12,840
584
68
3
0
382,422
6
W
Sun Wukong
14,522
660
205
9
0
420,645
5
L
Jormungandr
8,544
388
64
3
0
360,396
2
L
Ares
10,011
455
17
1
0
439,797
5
L
Thanatos
8,101
368
74
3
0
228,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role