Player Matchup

Kukulkan
Kukulkan
HuertiiSaski
Kukulkan
Level 28
God Stats
7W - 6L
1,752 SR
Queue Stats
67W - 58L
1,551 Elo+
Party 1
Ymir
Ymir
Hydroburst14
Ymir
Level 18
God Stats
7W - 5L
1,643 SR
Queue Stats
26W - 17L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
Jazz888777
Sylvanus
Level 124
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 7L
1,582 Elo+
Party 1
Arachne
Arachne
N0CTAWBUL0
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 53L
1,632 Elo+
Solo
Izanami
Izanami
alcachofa155
Izanami
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
45W - 38L
1,556 Elo+
Party 1
Team Averages
Level 45
1,673 SR
1,588 Elo+

VS

Team Averages
Level 18
1,592 SR
1,648 Elo+
Kukulkan
Kukulkan
BiancaMC3633
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,462 Elo+
Solo
Khepri
Khepri
DogySty1e
Khepri
Level 25
God Stats
31W - 25L
1,577 SR
Queue Stats
302W - 326L
1,530 Elo+
Solo
Hachiman
Hachiman
Dragenix1
Hachiman
Level 10
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo
Ravana
Ravana
INKRITAH
Ravana
Level 29
God Stats
9W - 11L
1,686 SR
Queue Stats
123W - 114L
1,606 Elo+
Solo
Tyr
Tyr
pyrokinetic001
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HuertiiSaski
Kukulkan
20
6 / 4 / 5
14,729
546
15,693
13,762
6,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 1 / 11
13,118
486
8,870
20,104
28,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Jazz888777
Sylvanus
19
0 / 3 / 14
15,097
559
16,761
24,519
21,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
N0CTAWBUL0
Arachne
20
4 / 5 / 10
15,690
581
20,036
28,069
19,795
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
alcachofa155
Izanami
20
15 / 2 / 3
16,857
624
29,625
21,889
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiancaMC3633
Kukulkan
20
4 / 4 / 6
13,078
484
14,388
17,422
11,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
DogySty1e
Khepri
18
1 / 3 / 8
11,117
412
10,861
32,813
37,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Dragenix1
Hachiman
5
0 / 6 / 0
7,246
268
1,417
6,167
1,575
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
INKRITAH
Ravana
20
6 / 6 / 7
14,104
522
17,586
22,532
14,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 6 / 4
12,213
452
17,289
26,651
28,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
25
Kills
15
15
Deaths
25
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BiancaMC3633
Kukulkan
4
4
6
1.75
L
Khepri
DogySty1e
Khepri
1
3
8
1.67
L
Hachiman
Dragenix1
Hachiman
0
6
0
0
W
Kukulkan
HuertiiSaski
Kukulkan
6
4
5
2.13
W
0
1
11
5.5
L
Ravana
INKRITAH
Ravana
6
6
7
1.58
W
Sylvanus
Jazz888777
Sylvanus
0
3
14
2.33
W
Arachne
N0CTAWBUL0
Arachne
4
5
10
1.8
W
Izanami
alcachofa155
Izanami
15
2
3
8.25
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,985
Damage
61,541
108,343
Taken
105,585
85,320
Mitigated
94,224
45,207
Healing
23,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BiancaMC3633
Kukulkan
14,388
542
715
1,543
17,422
11,629
0
5,483
11,842
94,241
0
L
Khepri
DogySty1e
Khepri
10,861
1,017
843
7,722
32,813
37,840
0
13,214
19,446
55,175
0
L
Hachiman
Dragenix1
Hachiman
1,417
850
0
979
6,167
1,575
0
639
5,528
0
7,217
W
Kukulkan
HuertiiSaski
Kukulkan
15,693
241
120
2,235
13,762
6,198
3,958
2,676
11,086
121,745
0
W
8,870
1,248
0
4,664
20,104
28,633
1,474
4,410
15,694
46,268
0
L
Ravana
INKRITAH
Ravana
17,586
3,558
0
5,552
22,532
14,997
0
8,902
13,587
0
104,509
W
Sylvanus
Jazz888777
Sylvanus
16,761
5,611
4,269
10,128
24,519
21,393
2,468
9,522
14,997
70,711
0
W
Arachne
N0CTAWBUL0
Arachne
20,036
11,578
0
12,170
28,069
19,795
589
3,841
23,334
0
157,397
W
Izanami
alcachofa155
Izanami
29,625
18,297
0
11,621
21,889
9,301
9,339
4,868
17,021
0
169,601
L
17,289
2,262
0
6,013
26,651
28,183
360
11,858
13,858
0
60,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,491
Gold Earned
57,758
744
Minions Killed
522
0
Camps Cleared
0
2,433,628
Distance Traveled
2,142,181
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,078
484
172
6
0
474,557
6
L
Khepri
11,117
412
65
2
0
537,311
6
L
Hachiman
7,246
268
10
0
0
111,653
1
W
Kukulkan
14,729
546
169
6
0
489,653
0
W
Ymir
13,118
486
86
3
0
470,945
2
L
Ravana
14,104
522
156
6
0
528,040
6
W
Sylvanus
15,097
559
77
3
0
457,714
7
W
Arachne
15,690
581
207
8
0
545,811
3
W
Izanami
16,857
624
205
8
0
469,505
2
L
Tyr
12,213
452
119
4
0
490,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role