Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Pepega_Toaster
Vulcan
Level 66
God Stats
2W - 3L
1,373 SR
Queue Stats
51W - 72L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
SinTroX_91
Danzaburou
Level 160
God Stats
32W - 26L
1,599 SR
Queue Stats
1,093W - 1,051L
1,525 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,472 Elo+

VS

Team Averages
Level 125
1,620 SR
1,547 Elo+
Sol
Sol
Deekay2007
Sol
Level 109
God Stats
12W - 15L
1,538 SR
Queue Stats
1,436W - 2,168L
1,407 Elo+
Solo
Hou Yi
Hou Yi
Hunterzzz95
Hou Yi
Level 127
God Stats
5W - 9L
1,564 SR
Queue Stats
369W - 297L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
superrickje
Gilgamesh
Level 138
God Stats
43W - 26L
1,757 SR
Queue Stats
388W - 315L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 2 / 1
7,639
637
4,976
12,194
9,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 5 / 2
8,436
703
7,971
10,035
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
SinTroX_91
Danzaburou
9
0 / 6 / 3
7,182
599
3,890
10,048
3,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
8,672
723
8,217
7,476
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
13
3 / 1 / 5
8,842
737
5,079
7,450
2,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
superrickje
Gilgamesh
14
9 / 2 / 2
9,493
791
13,973
9,172
5,689
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
13
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
1
1.25
W
1
3
10
2
W
Hou Yi
3
1
5
5.5
L
4
5
2
1
L
Danzaburou
SinTroX_91
Danzaburou
0
6
3
0.25
W
Gilgamesh
superrickje
Gilgamesh
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
27,269
32,277
Taken
24,098
16,584
Mitigated
11,132
3,296
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,976
315
491
566
12,194
9,304
0
4,038
8,156
19,531
0
W
8,217
2,243
0
2,382
7,476
2,552
355
5,251
1,927
25,260
2,178
W
Hou Yi
5,079
2,764
0
2,707
7,450
2,891
672
3,382
3,984
0
34,132
L
7,971
2,660
544
710
10,035
3,812
0
1,682
8,353
26,052
0
L
Danzaburou
SinTroX_91
Danzaburou
3,890
1,509
0
985
10,048
3,468
0
2,052
7,996
0
16,719
W
Gilgamesh
superrickje
Gilgamesh
13,973
2,288
0
443
9,172
5,689
42
3,810
5,240
0
32,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
27,007
103
Minions Killed
156
0
Camps Cleared
0
614,967
Distance Traveled
676,880
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,639
637
21
2
0
228,116
2
W
Sol
8,672
723
59
5
0
209,947
2
W
Hou Yi
8,842
737
54
5
0
214,683
4
L
Vulcan
8,436
703
44
4
0
214,645
1
L
Danzaburou
7,182
599
38
3
0
172,206
0
W
Gilgamesh
9,493
791
43
4
0
252,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role