Player Matchup

Baron Samedi
Baron Samedi
EdgyDog873
Baron Samedi
Level 22
God Stats
3W - 1L
1,713 SR
Queue Stats
94W - 119L
1,400 Elo+
Party 3
Jormungandr
Jormungandr
HxnnibxlGasca
Jormungandr
Level 127
God Stats
2W - 1L
1,454 SR
Queue Stats
233W - 244L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
II YIRO G II
Heimdallr
Level 47
God Stats
8W - 3L
1,628 SR
Queue Stats
50W - 42L
1,470 Elo+
Party 1
Olorun
Olorun
Landodando3212
Olorun
Level 35
God Stats
52W - 40L
1,417 SR
Queue Stats
195W - 232L
1,329 Elo+
Party 3
Da Ji
Da Ji
acrownand3nails
Da Ji
Level 102
God Stats
1W - 3L
1,256 SR
Queue Stats
462W - 495L
1,298 Elo+
Party 3
Team Averages
Level 67
1,494 SR
1,383 Elo+

VS

Team Averages
Level 42
1,329 SR
1,341 Elo+
Cthulhu
Cthulhu
BlitzAce209
Cthulhu
Level 55
God Stats
18W - 30L
1,390 SR
Queue Stats
69W - 102L
1,366 Elo+
Party 2
Medusa
Medusa
HymnOfTheFayth88
Medusa
Level 44
God Stats
30W - 46L
1,411 SR
Queue Stats
48W - 81L
1,350 Elo+
Party 2
Da Ji
Da Ji
Pondz Fr
Da Ji
Level 25
God Stats
4W - 13L
1,132 SR
Queue Stats
105W - 132L
1,321 Elo+
Party 4
Sun Wukong
Sun Wukong
be4Sty Fr
Sun Wukong
Level 46
God Stats
3W - 7L
1,500 SR
Queue Stats
245W - 255L
1,370 Elo+
Party 4
Chang'e
Chang'e
izzy_jr5
Chang'e
Level 42
God Stats
3W - 12L
1,211 SR
Queue Stats
16W - 34L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EdgyDog873
Baron Samedi
20
5 / 5 / 11
15,442
515
18,375
18,287
10,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
HxnnibxlGasca
Jormungandr
20
6 / 1 / 18
17,340
578
16,086
32,400
48,730
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
II YIRO G II
Heimdallr
20
6 / 6 / 18
15,056
502
18,744
21,997
12,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 8
15,972
532
18,953
12,573
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
18 / 3 / 8
17,846
595
32,182
26,607
20,214
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlitzAce209
Cthulhu
20
5 / 5 / 6
15,836
528
21,345
34,793
50,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 10 / 4
12,654
422
13,975
22,316
7,419
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Pondz Fr
Da Ji
20
5 / 10 / 5
14,857
495
14,404
31,397
12,513
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
be4Sty Fr
Sun Wukong
20
3 / 5 / 3
13,173
439
11,375
31,578
22,319
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
izzy_jr5
Chang'e
18
1 / 12 / 4
11,995
400
7,039
29,414
18,465
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
41
Kills
16
16
Deaths
42
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlitzAce209
Cthulhu
5
5
6
1.6
W
Baron Samedi
EdgyDog873
Baron Samedi
5
5
11
2.1
W
Jormungandr
HxnnibxlGasca
Jormungandr
6
1
18
15
L
2
10
4
0.4
W
Heimdallr
II YIRO G II
Heimdallr
6
6
18
2.5
W
6
1
8
10
L
Da Ji
Pondz Fr
Da Ji
5
10
5
0.75
W
18
3
8
7.33
L
Sun Wukong
be4Sty Fr
Sun Wukong
3
5
3
0.9
L
Chang'e
izzy_jr5
Chang'e
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,340
Damage
68,138
111,864
Taken
149,498
98,118
Mitigated
110,835
38,209
Healing
31,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlitzAce209
Cthulhu
21,345
719
1,337
2,543
34,793
50,119
1,161
15,518
19,115
78,329
0
W
Baron Samedi
EdgyDog873
Baron Samedi
18,375
2,828
1,001
5,254
18,287
10,170
1,175
4,524
13,214
81,475
0
W
Jormungandr
HxnnibxlGasca
Jormungandr
16,086
3,333
0
3,126
32,400
48,730
632
8,323
24,022
78,294
0
L
13,975
7,197
532
3,770
22,316
7,419
3,486
3,926
18,357
0
91,730
W
Heimdallr
II YIRO G II
Heimdallr
18,744
8,618
0
6,883
21,997
12,498
1,956
6,874
14,973
0
102,501
W
18,953
9,975
1,368
7,292
12,573
6,506
5,812
4,546
7,562
91,687
0
L
Da Ji
Pondz Fr
Da Ji
14,404
5,416
0
7,480
31,397
12,513
0
8,965
22,234
0
116,230
W
32,182
10,515
1,222
12,063
26,607
20,214
2,280
7,062
19,428
0
170,482
L
Sun Wukong
be4Sty Fr
Sun Wukong
11,375
1,912
644
8,667
31,578
22,319
897
17,186
13,940
0
99,561
L
Chang'e
izzy_jr5
Chang'e
7,039
874
1,617
4,989
29,414
18,465
0
14,591
14,649
62,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,656
Gold Earned
68,515
594
Minions Killed
616
0
Camps Cleared
0
2,481,224
Distance Traveled
2,642,145
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,836
528
112
4
0
613,479
2
W
Baron Samedi
15,442
515
102
3
0
543,618
2
W
Jormungandr
17,340
578
66
2
0
510,631
5
L
Medusa
12,654
422
144
5
0
512,939
4
W
Heimdallr
15,056
502
106
4
0
479,139
0
W
Olorun
15,972
532
171
6
0
449,268
1
L
Da Ji
14,857
495
154
5
0
504,548
3
W
Da Ji
17,846
595
149
5
0
498,568
5
L
Sun Wukong
13,173
439
127
4
0
538,132
11
L
Chang'e
11,995
400
79
3
0
473,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role