Player Matchup

Achilles
Achilles
Gummy25
Achilles
Level 126
God Stats
0W - 1L
1,240 SR
Queue Stats
71W - 68L
1,529 Elo+
Solo
Chiron
Chiron
Itadekimasu
Chiron
Level 108
God Stats
6W - 9L
1,376 SR
Queue Stats
219W - 209L
1,516 Elo+
Party 2
Eset
Eset
KishinSoul
Eset
Level 60
God Stats
1W - 5L
1,396 SR
Queue Stats
40W - 49L
1,442 Elo+
Party 2
Sobek
Sobek
calihagen
Sobek
Level 28
God Stats
3W - 6L
1,352 SR
Queue Stats
4W - 10L
1,348 Elo+
Party 2
Thanatos
Thanatos
commanderkyle
Thanatos
Level 45
God Stats
5W - 2L
1,687 SR
Queue Stats
62W - 69L
1,458 Elo+
Party 2
Team Averages
Level 73
1,410 SR
1,459 Elo+

VS

Team Averages
Level 95
1,496 SR
1,476 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DONWRECKS
Chang'e
Level 22
God Stats
5W - 6L
1,500 SR
Queue Stats
71W - 84L
1,470 Elo+
Party 1
Nemesis
Nemesis
NicolasAragon
Nemesis
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
42W - 62L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Sonjiia
Sylvanus
Level 75
God Stats
8W - 11L
1,482 SR
Queue Stats
201W - 243L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gummy25
Achilles
7
0 / 2 / 0
4,752
475
1,682
4,283
2,198
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
10
5 / 1 / 1
6,058
606
5,011
6,128
1,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

8
2 / 6 / 2
5,502
550
5,600
7,138
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
calihagen
Sobek
8
1 / 1 / 4
5,273
527
1,459
5,278
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
commanderkyle
Thanatos
8
1 / 4 / 3
5,230
523
3,357
7,087
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
6 / 2 / 5
7,046
705
6,787
7,634
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
 
Cupid
9
2 / 3 / 0
5,299
530
3,286
5,807
1,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
DONWRECKS
Chang'e
7
0 / 3 / 1
4,227
423
1,432
4,976
2,958
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
11
4 / 1 / 6
6,631
663
4,650
6,611
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Sonjiia
Sylvanus
12
2 / 0 / 1
6,467
647
2,246
3,876
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
14
14
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
2
5
4.25
W
Cupid
 
Cupid
2
3
0
0.67
W
Chang'e
DONWRECKS
Chang'e
0
3
1
0.17
L
Achilles
Gummy25
Achilles
0
2
0
0
L
Chiron
5
1
1
5.5
L
2
6
2
0.5
W
Nemesis
4
1
6
7
W
Sylvanus
Sonjiia
Sylvanus
2
0
1
2.5
L
Sobek
calihagen
Sobek
1
1
4
3
L
Thanatos
commanderkyle
Thanatos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,109
Damage
18,401
29,914
Taken
28,904
11,218
Mitigated
10,470
10,831
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,787
598
1,502
5,471
7,634
2,288
663
3,047
4,258
44,546
0
W
Cupid
 
Cupid
3,286
1,630
0
1,565
5,807
1,224
0
539
5,228
0
28,266
W
Chang'e
DONWRECKS
Chang'e
1,432
146
315
1,621
4,976
2,958
0
1,866
3,098
10,383
0
L
Achilles
Gummy25
Achilles
1,682
57
0
1,297
4,283
2,198
0
1,550
2,733
0
18,620
L
Chiron
5,011
2,170
478
2,643
6,128
1,825
803
2,133
3,994
0
33,974
L
5,600
435
0
1,110
7,138
2,376
219
4,190
2,948
22,553
0
W
Nemesis
4,650
1,794
0
2,654
6,611
2,199
0
1,143
5,354
0
27,417
W
Sylvanus
Sonjiia
Sylvanus
2,246
859
221
2,030
3,876
1,801
0
172
3,682
30,459
8,150
L
Sobek
calihagen
Sobek
1,459
40
86
1,706
5,278
2,690
393
927
4,351
12,074
0
L
Thanatos
commanderkyle
Thanatos
3,357
850
0
3,511
7,087
2,129
0
1,420
5,667
0
22,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
29,670
228
Minions Killed
312
0
Camps Cleared
0
844,400
Distance Traveled
959,861
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,046
705
76
8
0
202,549
1
W
Cupid
5,299
530
60
6
0
168,518
0
W
Chang'e
4,227
423
17
2
0
173,437
0
L
Achilles
4,752
475
46
5
0
102,018
2
L
Chiron
6,058
606
68
7
0
184,906
1
L
Eset
5,502
550
41
4
0
181,726
1
W
Nemesis
6,631
663
66
7
0
234,666
3
W
Sylvanus
6,467
647
93
9
0
180,691
6
L
Sobek
5,273
527
29
3
0
205,066
3
L
Thanatos
5,230
523
44
4
0
170,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role