Player Matchup

Cu Chulainn
Cu Chulainn
Funpops
Cu Chulainn
Level 21
God Stats
12W - 6L
1,678 SR
Queue Stats
16W - 11L
1,612 Elo+
Party 3
Merlin
Merlin
IMM_ARIXX
Merlin
Level 28
God Stats
15W - 15L
1,493 SR
Queue Stats
82W - 95L
1,354 Elo+
Party 1
Apollo
Apollo
ImGotenks-_-
Apollo
Level 26
God Stats
6W - 8L
1,389 SR
Queue Stats
76W - 110L
1,267 Elo+
Party 1
Bakasura
Bakasura
Vrokar
Bakasura
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 6L
1,612 Elo+
Party 3
Nemesis
Nemesis
loljuasjuas
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,469 Elo+

VS

Team Averages
Level 22
1,350 SR
1,382 Elo+
Thor
Thor
Dagger93
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,307 Elo+
Solo
Thanatos
Thanatos
SurefireCone78
Thanatos
Level 4
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Xuse Valakar
Horus
Level 18
God Stats
1W - 1L
1,243 SR
Queue Stats
8W - 13L
1,101 Elo+
Party 2
Ares
Ares
dT Z Tb
Ares
Level 38
God Stats
1W - 1L
1,234 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
neptune20neptune
Bastet
Level 27
God Stats
3W - 7L
1,625 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Funpops
Cu Chulainn
17
18 / 0 / 19
11,874
565
16,827
12,027
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
IMM_ARIXX
Merlin
16
3 / 1 / 13
10,671
508
19,175
9,853
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
17 / 0 / 9
11,733
559
17,535
11,869
4,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Vrokar
Bakasura
18
14 / 3 / 12
11,834
564
13,624
13,990
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
loljuasjuas
Nemesis
15
9 / 3 / 15
10,520
501
9,947
10,557
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 13 / 1
6,422
306
2,836
16,462
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
10
0 / 19 / 1
6,682
318
2,898
16,832
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 3
7,502
357
4,642
21,698
11,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
dT Z Tb
Ares
13
3 / 7 / 1
8,743
416
9,423
23,175
16,619
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 18 / 3
7,208
343
6,976
15,353
4,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
15
61
Kills
6
7
Deaths
62
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
1
13
1
0.12
W
Cu Chulainn
Funpops
Cu Chulainn
18
0
19
27.5
W
Merlin
IMM_ARIXX
Merlin
3
1
13
9.5
W
Apollo
17
0
9
21.5
L
Thanatos
0
19
1
0.03
W
Bakasura
Vrokar
Bakasura
14
3
12
6.67
L
1
5
3
0.5
L
Ares
dT Z Tb
Ares
3
7
1
0.5
W
Nemesis
loljuasjuas
Nemesis
9
3
15
5.5
L
1
18
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,108
Damage
26,775
58,296
Taken
93,520
31,556
Mitigated
41,869
21,392
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,836
1,416
0
266
16,462
4,289
0
1,401
14,507
0
10,852
W
Cu Chulainn
Funpops
Cu Chulainn
16,827
3,430
0
5,405
12,027
12,121
1,570
1,594
10,433
1,064
50,226
W
Merlin
IMM_ARIXX
Merlin
19,175
1,904
328
5,771
9,853
3,555
292
3,095
6,758
69,991
0
W
Apollo
17,535
10,972
0
5,253
11,869
4,946
7,324
1,546
10,323
0
73,455
L
Thanatos
2,898
899
0
1,998
16,832
5,225
67
1,188
14,984
0
16,483
W
Bakasura
Vrokar
Bakasura
13,624
9,049
0
3,130
13,990
6,488
2,433
951
13,039
0
78,376
L
4,642
2,620
2,017
5,621
21,698
11,531
80
9,979
11,293
0
25,401
L
Ares
dT Z Tb
Ares
9,423
638
652
1,578
23,175
16,619
126
5,829
16,832
23,658
0
W
Nemesis
loljuasjuas
Nemesis
9,947
5,258
0
1,505
10,557
4,446
2,807
2,237
8,320
0
34,289
L
6,976
3,488
0
0
15,353
4,205
0
1,008
13,624
0
15,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,632
Gold Earned
36,557
490
Minions Killed
103
0
Camps Cleared
0
1,936,102
Distance Traveled
1,584,183
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,422
306
12
1
0
290,892
0
W
Cu Chulainn
11,874
565
69
3
0
377,056
0
W
Merlin
10,671
508
97
5
0
387,438
0
W
Apollo
11,733
559
118
6
0
387,907
0
L
Thanatos
6,682
318
18
1
0
283,067
8
W
Bakasura
11,834
564
145
7
0
399,592
0
L
Horus
7,502
357
41
2
0
359,583
0
L
Ares
8,743
416
18
1
0
364,231
1
W
Nemesis
10,520
501
61
3
0
384,109
4
L
Bastet
7,208
343
14
1
0
286,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role