Player Matchup

Tiamat
Tiamat
A 500h genji
Tiamat
Level 12
God Stats
4W - 6L
1,845 SR
Queue Stats
15W - 17L
1,714 Elo+
Solo
Neith
Neith
Grigornia
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,604 Elo+
Solo
Fenrir
Fenrir
JustAScrub3104
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,656 Elo+
Party 2
Erlang Shen
Erlang Shen
SilverBlunty
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 139L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
ZaarMar
Sun Wukong
Level 5
God Stats
7W - 1L
1,675 SR
Queue Stats
18W - 4L
1,656 Elo+
Party 2
Team Averages
Level 9
1,604 SR
1,642 Elo+

VS

Team Averages
Level 23
1,608 SR
1,607 Elo+
Bacchus
Bacchus
Chaosmac52
Bacchus
Level 27
God Stats
11W - 10L
1,597 SR
Queue Stats
101W - 104L
1,515 Elo+
Solo
Sol
Sol
MSkyeee
Sol
Level 7
God Stats
22W - 23L
1,250 SR
Queue Stats
119W - 145L
1,427 Elo+
Solo
Bellona
Bellona
MikeOnMagic
Bellona
Level 29
God Stats
61W - 21L
1,768 SR
Queue Stats
101W - 41L
1,730 Elo+
Party 1
Medusa
Medusa
MorrowDaysEX
Medusa
Level 25
God Stats
1W - 1L
1,801 SR
Queue Stats
2W - 4L
1,625 Elo+
Solo
Hun Batz
Hun Batz
Paralyz3r10
Hun Batz
Level 29
God Stats
6W - 7L
1,626 SR
Queue Stats
143W - 78L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
2 / 6 / 3
13,316
493
13,434
20,172
13,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Grigornia
Neith
17
1 / 7 / 4
12,622
467
3,248
13,284
5,292
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
18 / 4 / 6
16,910
626
30,294
23,716
13,833
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
SilverBlunty
Erlang Shen
20
5 / 7 / 3
16,299
604
16,422
25,291
25,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Sun Wukong
ZaarMar
Sun Wukong
20
6 / 3 / 13
15,778
584
15,367
19,870
16,788
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaosmac52
Bacchus
19
3 / 3 / 6
13,676
507
14,868
26,674
36,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
13
0 / 6 / 0
9,279
344
2,442
12,702
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
MikeOnMagic
Bellona
20
17 / 7 / 1
16,248
602
33,348
31,876
27,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
18
1 / 14 / 2
11,647
431
8,699
21,327
6,086
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Paralyz3r10
Hun Batz
18
6 / 2 / 1
12,503
463
10,438
15,124
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
32
Kills
27
27
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
6
3
0.58
L
Bacchus
Chaosmac52
Bacchus
3
3
6
2
W
Neith
Grigornia
Neith
1
7
4
0.43
W
18
4
6
5.25
L
Sol
0
6
0
0
L
Bellona
MikeOnMagic
Bellona
17
7
1
2.5
L
Medusa
1
14
2
0.14
L
Hun Batz
Paralyz3r10
Hun Batz
6
2
1
3.25
W
Erlang Shen
SilverBlunty
Erlang Shen
5
7
3
0.93
W
Sun Wukong
ZaarMar
Sun Wukong
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,765
Damage
69,795
102,333
Taken
107,703
74,934
Mitigated
77,918
28,812
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,434
1,093
0
5,004
20,172
13,383
625
2,788
17,384
74,122
0
L
Bacchus
Chaosmac52
Bacchus
14,868
2,249
28
2,090
26,674
36,042
426
1,924
24,750
67,150
0
W
Neith
Grigornia
Neith
3,248
860
0
1,880
13,284
5,292
5,429
1,716
11,568
0
64,642
W
30,294
6,781
0
7,778
23,716
13,833
6,152
6,894
16,822
0
114,145
L
Sol
2,442
50
0
3,217
12,702
2,955
0
1,151
11,551
50,170
0
L
Bellona
MikeOnMagic
Bellona
33,348
18,092
0
8,266
31,876
27,177
2,148
5,472
26,404
0
118,047
L
Medusa
8,699
3,318
0
665
21,327
6,086
582
1,789
19,538
0
75,961
L
Hun Batz
Paralyz3r10
Hun Batz
10,438
2,454
0
620
15,124
5,658
0
3,216
11,908
0
90,591
W
Erlang Shen
SilverBlunty
Erlang Shen
16,422
10,175
0
8,420
25,291
25,638
1,122
3,780
21,511
0
140,275
W
Sun Wukong
ZaarMar
Sun Wukong
15,367
5,284
0
5,730
19,870
16,788
4,411
4,893
14,977
0
88,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,925
Gold Earned
63,353
709
Minions Killed
631
0
Camps Cleared
0
2,487,438
Distance Traveled
2,176,163
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,316
493
121
4
0
475,116
3
L
Bacchus
13,676
507
89
3
0
461,362
1
W
Neith
12,622
467
110
4
0
393,688
3
W
Fenrir
16,910
626
140
5
0
589,579
4
L
Sol
9,279
344
61
2
0
435,804
1
L
Bellona
16,248
602
193
7
0
464,208
0
L
Medusa
11,647
431
135
5
0
415,637
0
L
Hun Batz
12,503
463
153
6
0
399,152
1
W
Erlang Shen
16,299
604
199
7
0
468,173
2
W
Sun Wukong
15,778
584
139
5
0
560,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role