Player Matchup

Mulan
Mulan
Cwispyneps
Mulan
Level 4
God Stats
12W - 2L
1,525 SR
Queue Stats
12W - 3L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Donkeyshow4uin3d
Danzaburou
Level 74
God Stats
54W - 45L
1,538 SR
Queue Stats
343W - 351L
1,462 Elo+
Party 1
Zeus
Zeus
KILLA03_HELLGANG
Zeus
Level 145
God Stats
30W - 21L
1,559 SR
Queue Stats
217W - 186L
1,473 Elo+
Party 1
Thor
Thor
Rozzeyy
Thor
Level 113
God Stats
8W - 10L
1,443 SR
Queue Stats
235W - 190L
1,520 Elo+
Party 1
Da Ji
Da Ji
divakinggod
Da Ji
Level 116
God Stats
2W - 0L
1,485 SR
Queue Stats
61W - 65L
1,461 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,470 Elo+

VS

Team Averages
Level 60
1,548 SR
1,528 Elo+
Odin
Odin
AbilityBAsed
Odin
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 66L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FenrirPlsRailMe
Morgan Le Fay
Level 63
God Stats
53W - 43L
1,540 SR
Queue Stats
425W - 413L
1,488 Elo+
Party 3
Ganesha
Ganesha
Hiration
Ganesha
Level 29
God Stats
4W - 1L
1,915 SR
Queue Stats
154W - 125L
1,559 Elo+
Party 3
Baron Samedi
Baron Samedi
M0EM0E
Baron Samedi
Level 26
God Stats
7W - 8L
1,283 SR
Queue Stats
60W - 56L
1,537 Elo+
Party 2
Rama
Rama
SuperJay-OP
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 224L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
11 / 6 / 29
16,926
1,128
22,797
25,850
34,391
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Donkeyshow4uin3d
Danzaburou
20
3 / 5 / 30
15,677
1,045
19,686
17,777
7,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 10 / 11
15,879
1,059
30,787
19,526
6,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Rozzeyy
Thor
20
9 / 5 / 27
15,983
1,066
26,971
29,879
24,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 7 / 21
15,055
1,004
15,789
20,758
11,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 24
16,494
1,100
29,357
26,203
30,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
FenrirPlsRailMe
Morgan Le Fay
20
9 / 9 / 13
16,494
1,100
26,737
24,979
11,413
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Hiration
Ganesha
20
0 / 9 / 21
15,824
1,055
9,475
29,576
46,391
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
M0EM0E
Baron Samedi
20
4 / 10 / 15
14,510
967
16,128
19,622
8,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 9 / 12
17,491
1,166
26,824
24,166
11,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
118
43
Kills
33
33
Deaths
43
118
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
6
24
3.17
W
Mulan
11
6
29
4.25
W
Danzaburou
Donkeyshow4uin3d
Danzaburou
3
5
30
3.6
L
Morgan Le Fay
FenrirPlsRailMe
Morgan Le Fay
9
9
13
1.72
L
Ganesha
Hiration
Ganesha
0
9
21
1.17
W
12
10
11
1.75
L
Baron Samedi
M0EM0E
Baron Samedi
4
10
15
1.15
W
Thor
Rozzeyy
Thor
9
5
27
4.5
L
13
9
12
2.11
W
8
7
21
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,030
Damage
108,521
113,790
Taken
124,546
84,209
Mitigated
108,419
7,734
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,357
5,236
0
0
26,203
30,527
0
7,927
18,276
5,991
42,276
W
Mulan
22,797
3,919
854
3,728
25,850
34,391
0
13,382
12,468
0
32,971
W
Danzaburou
Donkeyshow4uin3d
Danzaburou
19,686
10,181
0
1,936
17,777
7,861
0
5,625
12,152
0
52,125
L
Morgan Le Fay
FenrirPlsRailMe
Morgan Le Fay
26,737
2,377
0
1,007
24,979
11,413
0
4,269
20,710
59,201
0
L
Ganesha
Hiration
Ganesha
9,475
1,637
0
3,814
29,576
46,391
0
7,725
21,851
33,127
0
W
30,787
1,969
19
575
19,526
6,314
0
10,450
9,076
79,155
0
L
Baron Samedi
M0EM0E
Baron Samedi
16,128
1,022
5,114
1,081
19,622
8,838
0
5,932
13,690
40,222
0
W
Thor
Rozzeyy
Thor
26,971
8,441
0
250
29,879
24,031
0
17,096
12,783
0
39,633
L
26,824
24,441
0
4,739
24,166
11,250
0
4,934
19,232
0
58,493
W
15,789
1,856
0
372
20,758
11,612
0
9,420
11,338
0
28,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,520
Gold Earned
80,813
256
Minions Killed
292
9
Camps Cleared
9
1,218,660
Distance Traveled
1,379,235
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
16,494
1,100
62
4
1
318,239
1
W
Mulan
16,926
1,128
27
2
2
247,908
4
W
Danzaburou
15,677
1,045
76
5
0
255,901
0
L
Morgan Le Fay
16,494
1,100
82
5
6
294,523
0
L
Ganesha
15,824
1,055
4
0
0
253,235
0
W
Zeus
15,879
1,059
103
7
2
202,990
0
L
Baron Samedi
14,510
967
72
5
1
272,394
0
W
Thor
15,983
1,066
31
2
2
250,322
1
L
Rama
17,491
1,166
72
5
1
240,844
1
W
Da Ji
15,055
1,004
19
1
3
261,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role