Player Matchup

Morgan Le Fay
Morgan Le Fay
Benjatirano_VTM
Morgan Le Fay
Level 18
God Stats
7W - 10L
1,586 SR
Queue Stats
211W - 251L
1,313 Elo+
Party 1
Bellona
Bellona
Demonio_VTM
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,420 Elo+
Party 1
Bakasura
Bakasura
GaboCrack2014
Bakasura
Level 104
God Stats
4W - 4L
1,532 SR
Queue Stats
108W - 128L
1,457 Elo+
Party 1
Ra
Ra
OsamaBeenDancing
Ra
Level 7
God Stats
5W - 0L
1,664 SR
Queue Stats
16W - 16L
1,617 Elo+
Party 1
Neith
Neith
P4nCh0_EZZ
Neith
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 48
1,556 SR
1,461 Elo+

VS

Team Averages
Level 19
1,578 SR
1,438 Elo+
Ymir
Ymir
Bluuee705
Ymir
Level 5
God Stats
0W - 3L
1,269 SR
Queue Stats
1W - 4L
1,149 Elo+
Solo
Guan Yu
Guan Yu
Chompi84x
Guan Yu
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
54W - 56L
1,406 Elo+
Solo
Tiamat
Tiamat
Millerlite9494
Tiamat
Level 28
God Stats
12W - 12L
1,677 SR
Queue Stats
32W - 32L
1,429 Elo+
Party 2
Nemesis
Nemesis
Scarttino
Nemesis
Level 28
God Stats
15W - 14L
1,713 SR
Queue Stats
68W - 64L
1,527 Elo+
Party 2
Jing Wei
Jing Wei
zelda-the-zebra
Jing Wei
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 58L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Benjatirano_VTM
Morgan Le Fay
15
2 / 2 / 4
9,711
540
5,486
7,020
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Demonio_VTM
Bellona
17
3 / 1 / 5
11,228
624
11,360
15,227
12,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
GaboCrack2014
Bakasura
19
7 / 0 / 2
11,612
645
9,943
11,605
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 2
8,917
495
7,741
6,250
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
0 / 1 / 6
8,579
477
4,232
4,888
1,606
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 0
7,736
430
2,812
14,145
10,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Chompi84x
Guan Yu
12
1 / 3 / 0
8,106
450
8,085
13,188
12,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 1
7,479
416
2,974
8,594
3,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Scarttino
Nemesis
15
2 / 2 / 1
8,916
495
6,990
11,737
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
9
0 / 4 / 0
6,143
341
1,491
7,433
2,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
4
4
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Benjatirano_VTM
Morgan Le Fay
2
2
4
2
L
Ymir
1
4
0
0.25
L
Guan Yu
Chompi84x
Guan Yu
1
3
0
0.33
W
Bellona
Demonio_VTM
Bellona
3
1
5
5.5
W
Bakasura
GaboCrack2014
Bakasura
7
0
2
8
L
0
4
1
0.13
W
5
0
2
6
W
Neith
0
1
6
3
L
Nemesis
Scarttino
Nemesis
2
2
1
1.25
L
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,762
Damage
22,352
44,990
Taken
55,097
24,827
Mitigated
33,059
15,555
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Benjatirano_VTM
Morgan Le Fay
5,486
226
0
580
7,020
2,439
1,260
1,377
5,643
45,099
0
L
Ymir
2,812
456
0
1,760
14,145
10,124
0
3,219
10,063
18,510
0
L
Guan Yu
Chompi84x
Guan Yu
8,085
1,969
85
1,906
13,188
12,121
0
1,328
11,688
0
45,983
W
Bellona
Demonio_VTM
Bellona
11,360
4,900
0
4,313
15,227
12,575
23
159
15,068
0
74,116
W
Bakasura
GaboCrack2014
Bakasura
9,943
6,352
0
6,231
11,605
6,289
0
1,651
9,954
0
105,576
L
2,974
665
0
1,768
8,594
3,879
0
3,086
4,788
34,668
0
W
7,741
704
1,120
2,929
6,250
1,918
1,964
933
5,317
54,361
0
W
Neith
4,232
2,536
0
382
4,888
1,606
2,209
1,916
2,972
0
29,128
L
Nemesis
Scarttino
Nemesis
6,990
3,342
0
2,206
11,737
4,878
0
2,836
8,901
0
70,592
L
Jing Wei
1,491
807
0
986
7,433
2,057
0
2,758
4,675
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
38,380
572
Minions Killed
378
0
Camps Cleared
0
1,857,986
Distance Traveled
1,598,959
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,711
540
99
6
0
351,550
0
L
Ymir
7,736
430
37
2
0
342,232
1
L
Guan Yu
8,106
450
101
6
0
302,499
1
W
Bellona
11,228
624
152
8
0
377,968
0
W
Bakasura
11,612
645
174
10
0
466,281
3
L
Tiamat
7,479
416
78
4
0
294,856
0
W
Ra
8,917
495
64
4
0
365,364
3
W
Neith
8,579
477
83
5
0
296,823
0
L
Nemesis
8,916
495
129
7
0
409,661
0
L
Jing Wei
6,143
341
33
2
0
249,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role