Player Matchup

Baron Samedi
Baron Samedi
AyyKiss
Baron Samedi
Level 105
God Stats
4W - 2L
1,729 SR
Queue Stats
20W - 13L
1,664 Elo+
Party 2
Nemesis
Nemesis
penguiatiator
Nemesis
Level 37
God Stats
7W - 9L
1,553 SR
Queue Stats
12W - 12L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
pugspuns
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,412 Elo+
Party 2
Team Averages
Level 88
1,594 SR
1,518 Elo+

VS

Team Averages
Level 84
1,698 SR
1,727 Elo+
Janus
Janus
AytchMan
Janus
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 30L
1,649 Elo+
Party 1
Fafnir
Fafnir
FortheKlondonk
Fafnir
Level 125
God Stats
5W - 0L
1,796 SR
Queue Stats
215W - 119L
1,788 Elo+
Party 1
Chiron
Chiron
jSealy
Chiron
Level 105
God Stats
2W - 0L
1,798 SR
Queue Stats
199W - 94L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyyKiss
Baron Samedi
14
3 / 6 / 1
10,239
602
15,250
18,119
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
13
0 / 5 / 1
9,037
532
4,567
16,960
7,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
pugspuns
Cthulhu
13
1 / 6 / 3
9,721
572
10,760
19,502
18,723
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AytchMan
Janus
15
7 / 2 / 10
11,498
676
18,090
9,404
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 12
12,659
745
8,897
16,173
23,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
jSealy
Chiron
17
6 / 2 / 11
11,781
693
21,176
14,480
6,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
17
17
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
AytchMan
Janus
7
2
10
6
L
Baron Samedi
AyyKiss
Baron Samedi
3
6
1
0.58
W
4
0
12
10
W
Chiron
jSealy
Chiron
6
2
11
5.75
L
Nemesis
0
5
1
0.1
L
Cthulhu
pugspuns
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,577
Damage
48,163
54,581
Taken
40,057
33,602
Mitigated
34,931
18,130
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AytchMan
Janus
18,090
984
0
487
9,404
4,470
668
6,855
2,549
48,191
0
L
Baron Samedi
AyyKiss
Baron Samedi
15,250
852
3,010
7,158
18,119
7,108
377
8,433
9,686
51,524
0
W
8,897
1,869
0
6,514
16,173
23,519
349
8,585
7,588
24,176
0
W
Chiron
jSealy
Chiron
21,176
9,507
1,537
4,256
14,480
6,942
1,611
10,570
3,910
0
69,174
L
Nemesis
4,567
1,313
556
4,769
16,960
7,771
312
8,942
8,018
0
21,741
L
Cthulhu
pugspuns
Cthulhu
10,760
536
288
2,349
19,502
18,723
0
9,612
9,890
30,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
35,938
141
Minions Killed
195
0
Camps Cleared
0
835,543
Distance Traveled
952,863
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,498
676
60
4
0
321,669
1
L
Baron Samedi
10,239
602
56
3
0
250,409
1
W
Fafnir
12,659
745
27
2
0
316,874
2
W
Chiron
11,781
693
108
6
0
314,320
0
L
Nemesis
9,037
532
42
2
0
320,208
0
L
Cthulhu
9,721
572
43
3
0
264,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role