Player Matchup

Bellona
Bellona
AGs BeAsT
Bellona
Level 7
God Stats
2W - 2L
1,200 SR
Queue Stats
7W - 11L
1,355 Elo+
Solo
Apollo
Apollo
Bumbaclot2509
Apollo
Level 146
God Stats
5W - 1L
1,474 SR
Queue Stats
158W - 84L
1,612 Elo+
Party 2
Ares
Ares
DiamondStonk
Ares
Level 25
God Stats
35W - 10L
1,447 SR
Queue Stats
164W - 94L
1,571 Elo+
Party 2
Team Averages
Level 59
1,373 SR
1,513 Elo+

VS

Team Averages
Level 56
1,380 SR
1,382 Elo+
Ah Puch
Ah Puch
Minibaster12
Ah Puch
Level 76
God Stats
7W - 5L
1,580 SR
Queue Stats
39W - 43L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
YummyKiwiSMITE
Heimdallr
Level 4
God Stats
0W - 3L
1,219 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Pele
Pele
weebdestroyer101
Pele
Level 89
God Stats
1W - 3L
1,341 SR
Queue Stats
158W - 174L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AGs BeAsT
Bellona
17
4 / 7 / 13
13,428
639
14,830
23,620
25,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
12 / 3 / 6
16,346
778
18,528
16,893
6,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 5 / 12
14,685
699
12,090
25,959
32,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Minibaster12
Ah Puch
19
10 / 4 / 3
14,939
711
29,967
14,517
7,070
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
YummyKiwiSMITE
Heimdallr
14
1 / 12 / 7
11,710
558
9,613
18,191
8,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 8 / 8
13,267
632
17,883
22,670
12,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
24
Kills
15
15
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
AGs BeAsT
Bellona
4
7
13
1.5
W
12
3
6
5
W
8
5
12
2.8
L
Ah Puch
Minibaster12
Ah Puch
10
4
3
2.88
L
Heimdallr
YummyKiwiSMITE
Heimdallr
1
12
7
0.38
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,448
Damage
57,463
66,472
Taken
55,378
65,047
Mitigated
27,847
4,804
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AGs BeAsT
Bellona
14,830
5,240
0
1,004
23,620
25,723
12
9,605
14,015
0
44,181
W
18,528
12,191
0
2,791
16,893
6,620
2,487
7,472
9,421
0
57,140
W
12,090
2,041
0
1,009
25,959
32,704
392
12,890
13,069
41,925
0
L
Ah Puch
Minibaster12
Ah Puch
29,967
1,316
0
2,547
14,517
7,070
124
2,533
11,984
77,439
0
L
Heimdallr
YummyKiwiSMITE
Heimdallr
9,613
4,753
0
297
18,191
8,183
282
4,305
13,886
0
30,892
L
17,883
5,617
769
6,573
22,670
12,594
250
5,252
17,418
0
65,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
39,916
158
Minions Killed
223
0
Camps Cleared
0
987,122
Distance Traveled
949,946
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,428
639
43
2
0
361,211
2
W
Apollo
16,346
778
77
4
0
222,024
2
W
Ares
14,685
699
38
2
0
403,887
2
L
Ah Puch
14,939
711
120
6
0
345,157
1
L
Heimdallr
11,710
558
35
2
0
291,633
0
L
Pele
13,267
632
68
3
0
313,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role