Player Matchup

The Morrigan
The Morrigan
Bronze III
Atsui bunnie
The Morrigan
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Sakari Chuu
Nu Wa
Bronze III
Level 101
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Sexy Asian Doll
Bellona
Bronze III
Level 63
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,579 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 54
1,563 SR
1,429 MMR
Janus
Janus
Gold V
GetthaGat
Janus
Gold V
Level 65
God Stats
2W - 1L
1,607 SR
Queue Stats
142W - 159L
1,294 MMR
Party 1
Hercules
Hercules
Bronze III
VividerAlloy4
Hercules
Bronze III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 48L
1,414 MMR
Solo
Neith
Neith
Bronze III
Yak Attack904
Neith
Bronze III
Level 55
God Stats
2W - 1L
1,581 SR
Queue Stats
5W - 3L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Atsui bunnie
The Morrigan
15
6 / 5 / 6
10,902
681
13,382
11,314
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 6
9,572
598
10,209
11,283
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 5
10,775
673
7,489
13,586
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AphroditeHelCthulhuGilgameshThanatos

VS

Bans
AthenaChang'eChaacSolKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GetthaGat
Janus
14
1 / 5 / 9
10,200
638
8,939
9,772
2,915
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
VividerAlloy4
Hercules
17
9 / 2 / 3
12,060
754
10,702
18,132
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 5 / 7
11,289
706
10,222
13,278
4,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
12
Kills
15
15
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Atsui bunnie
The Morrigan
6
5
6
1.8
W
Janus
GetthaGat
Janus
1
5
9
1.1
L
2
7
6
0.71
L
4
3
5
2.17
W
Hercules
VividerAlloy4
Hercules
9
2
3
5.25
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
29,863
36,183
Taken
41,182
19,697
Mitigated
24,916
7,268
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Atsui bunnie
The Morrigan
13,382
3,064
92
1,840
11,314
3,952
318
1,295
9,632
28,243
3,688
W
Janus
GetthaGat
Janus
8,939
392
288
2,133
9,772
2,915
832
4,615
4,511
48,352
0
L
10,209
1,888
215
1,882
11,283
3,568
62
3,374
7,633
41,611
0
L
7,489
1,970
903
2,336
13,586
12,177
0
4,270
8,996
0
28,628
W
Hercules
VividerAlloy4
Hercules
10,702
1,340
0
2,954
18,132
17,541
520
7,401
9,831
0
37,741
W
10,222
5,512
381
4,333
13,278
4,460
1,980
8,736
4,130
0
51,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
33,549
145
Minions Killed
194
0
Camps Cleared
0
835,490
Distance Traveled
803,949
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,902
681
49
3
0
273,671
0
W
Janus
10,200
638
77
5
0
258,275
0
L
Nu Wa
9,572
598
54
3
0
256,857
2
L
Bellona
10,775
673
42
3
0
304,962
3
W
Hercules
12,060
754
53
3
0
316,273
2
W
Neith
11,289
706
64
4
0
229,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role