Player Matchup

Chaac
Chaac
BouncyBaIls
Chaac
Level 109
God Stats
2W - 1L
1,583 SR
Queue Stats
141W - 113L
1,467 Elo+
Party 2
Izanami
Izanami
SirB0unce
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,210 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The_buck502
Morgan Le Fay
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
386W - 234L
1,587 Elo+
Party 2
Team Averages
Level 84
1,528 SR
1,421 Elo+

VS

Team Averages
Level 62
1,384 SR
1,405 Elo+
Heimdallr
Heimdallr
COULDBEAB0T
Heimdallr
Level 83
God Stats
130W - 179L
1,389 SR
Queue Stats
431W - 600L
1,454 Elo+
Party 1
Arachne
Arachne
COULDBEAKUM
Arachne
Level 25
God Stats
56W - 76L
1,449 SR
Queue Stats
275W - 377L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lif3 Is A BEACH
Morgan Le Fay
Level 78
God Stats
201W - 305L
1,312 SR
Queue Stats
610W - 871L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
11,234
661
12,942
17,317
19,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Izanami
SirB0unce
Izanami
12
0 / 5 / 3
9,315
548
2,772
8,347
2,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
The_buck502
Morgan Le Fay
16
6 / 4 / 3
12,388
729
22,192
14,106
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
COULDBEAB0T
Heimdallr
14
0 / 5 / 8
9,893
582
11,197
15,385
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
COULDBEAKUM
Arachne
14
5 / 2 / 2
10,753
633
7,055
14,238
5,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Lif3 Is A BEACH
Morgan Le Fay
15
4 / 2 / 3
10,493
617
13,101
14,920
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
9
9
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Heimdallr
COULDBEAB0T
Heimdallr
0
5
8
0.8
L
Arachne
COULDBEAKUM
Arachne
5
2
2
3
L
Morgan Le Fay
Lif3 Is A BEACH
Morgan Le Fay
4
2
3
2.75
W
Izanami
SirB0unce
Izanami
0
5
3
0.3
W
Morgan Le Fay
The_buck502
Morgan Le Fay
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
31,353
39,770
Taken
44,543
27,666
Mitigated
16,912
13,715
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,942
1,593
0
8,906
17,317
19,635
473
5,804
11,513
0
38,707
L
Heimdallr
COULDBEAB0T
Heimdallr
11,197
4,846
173
2,954
15,385
6,159
896
7,620
6,890
0
37,244
L
Arachne
COULDBEAKUM
Arachne
7,055
4,655
0
5,502
14,238
5,167
296
7,006
6,634
0
22,263
L
Morgan Le Fay
Lif3 Is A BEACH
Morgan Le Fay
13,101
786
552
4,062
14,920
5,586
315
6,294
7,692
51,899
0
W
Izanami
SirB0unce
Izanami
2,772
1,305
0
450
8,347
2,379
44
4,655
3,692
0
23,690
W
Morgan Le Fay
The_buck502
Morgan Le Fay
22,192
366
85
4,274
14,106
5,652
1,155
2,642
11,464
60,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
31,139
201
Minions Killed
174
0
Camps Cleared
0
887,070
Distance Traveled
917,756
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,234
661
61
4
0
309,584
3
L
Heimdallr
9,893
582
73
4
0
277,303
1
L
Arachne
10,753
633
27
2
0
328,267
2
L
Morgan Le Fay
10,493
617
74
4
0
312,186
0
W
Izanami
9,315
548
38
2
0
278,003
0
W
Morgan Le Fay
12,388
729
102
6
0
299,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role