Player Matchup

Morgan Le Fay
Morgan Le Fay
Carbbs
Morgan Le Fay
Level 22
God Stats
42W - 33L
1,473 SR
Queue Stats
70W - 67L
1,415 Elo+
Solo
Neith
Neith
Fresh2288
Neith
Level 28
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo
Loki
Loki
Oscarito1234
Loki
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,273 Elo+
Party 3
Freya
Freya
Vital Savage x
Freya
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
55W - 45L
1,419 Elo+
Solo
Skadi
Skadi
picmen
Skadi
Level 39
God Stats
0W - 2L
1,290 SR
Queue Stats
60W - 90L
1,253 Elo+
Party 3
Team Averages
Level 25
1,452 SR
1,324 Elo+

VS

Team Averages
Level 26
1,451 SR
1,403 Elo+
Cthulhu
Cthulhu
BIGJAH28
Cthulhu
Level 14
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 11L
1,226 Elo+
Party 2
Olorun
Olorun
Cruzby1
Olorun
Level 24
God Stats
2W - 1L
1,679 SR
Queue Stats
17W - 7L
1,377 Elo+
Solo
Ra
Ra
RobertBWalker
Ra
Level 29
God Stats
7W - 12L
1,319 SR
Queue Stats
11W - 14L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
jobro6466
Danzaburou
Level 18
God Stats
24W - 8L
1,758 SR
Queue Stats
57W - 39L
1,525 Elo+
Party 1
Thor
Thor
zowjos
Thor
Level 43
God Stats
2W - 0L
1,229 SR
Queue Stats
84W - 66L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carbbs
Morgan Le Fay
13
4 / 7 / 3
8,336
490
10,946
14,963
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Fresh2288
Neith
14
3 / 3 / 1
7,632
449
6,257
9,626
5,194
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
4 / 6 / 1
6,496
382
5,126
7,198
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 1
6,752
397
4,180
9,972
2,934
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
picmen
Skadi
6
0 / 5 / 3
5,607
330
1,496
4,855
1,036
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGJAH28
Cthulhu
13
2 / 3 / 2
8,560
504
5,313
12,916
9,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Cruzby1
Olorun
14
6 / 6 / 1
9,608
565
8,752
13,590
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 2 / 4
9,733
573
5,919
5,138
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jobro6466
Danzaburou
17
9 / 0 / 1
11,391
670
6,396
5,338
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
zowjos
Thor
15
7 / 2 / 4
10,163
598
5,529
12,842
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
27
27
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIGJAH28
Cthulhu
2
3
2
1
L
Morgan Le Fay
Carbbs
Morgan Le Fay
4
7
3
0.79
W
Olorun
Cruzby1
Olorun
6
6
1
1.08
L
Neith
Fresh2288
Neith
3
3
1
1.17
L
4
6
1
0.75
W
3
2
4
2.5
L
1
6
1
0.25
W
Danzaburou
jobro6466
Danzaburou
9
0
1
9.5
L
Skadi
picmen
Skadi
0
5
3
0.3
W
Thor
zowjos
Thor
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
31,909
46,614
Taken
49,824
16,538
Mitigated
25,271
9,747
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIGJAH28
Cthulhu
5,313
424
0
2,495
12,916
9,690
481
3,264
9,652
36,412
0
L
Morgan Le Fay
Carbbs
Morgan Le Fay
10,946
2,307
0
4,842
14,963
5,427
0
5,564
9,399
50,953
0
W
Olorun
Cruzby1
Olorun
8,752
5,545
76
4,410
13,590
6,124
2,600
7,134
6,456
35,553
3,868
L
Neith
Fresh2288
Neith
6,257
2,094
0
1,678
9,626
5,194
446
6,914
2,404
0
40,042
L
5,126
2,607
0
584
7,198
1,947
0
2,244
4,870
0
15,646
W
5,919
161
291
2,104
5,138
1,676
2,428
1,398
3,740
52,912
0
L
4,180
1,409
0
2,335
9,972
2,934
0
2,535
7,349
36,070
0
W
Danzaburou
jobro6466
Danzaburou
6,396
2,214
0
1,410
5,338
1,902
5,754
1,351
3,987
0
79,193
L
Skadi
picmen
Skadi
1,496
525
0
308
4,855
1,036
0
944
3,889
0
10,729
W
Thor
zowjos
Thor
5,529
1,605
0
1,300
12,842
5,879
594
2,039
10,803
0
65,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
49,455
250
Minions Killed
466
0
Camps Cleared
0
1,170,325
Distance Traveled
1,493,063
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,560
504
61
4
0
344,849
0
L
Morgan Le Fay
8,336
490
80
5
0
257,716
4
W
Olorun
9,608
565
63
4
0
272,649
4
L
Neith
7,632
449
63
4
0
274,077
1
L
Loki
6,496
382
25
1
0
210,737
0
W
Ra
9,733
573
96
6
0
309,693
0
L
Freya
6,752
397
59
3
0
294,913
0
W
Danzaburou
11,391
670
142
8
0
304,603
4
L
Skadi
5,607
330
23
1
0
132,882
0
W
Thor
10,163
598
104
6
0
261,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role