Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BinGussy
Khepri
Level 25
God Stats
20W - 15L
1,407 SR
Queue Stats
105W - 120L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
MikaelTheBellTTV
Nu Wa
Level 88
God Stats
16W - 10L
1,505 SR
Queue Stats
119W - 101L
1,448 Elo+
Party 1
Chiron
Chiron
Velocirapitron
Chiron
Level 105
God Stats
1W - 0L
1,145 SR
Queue Stats
233W - 208L
1,469 Elo+
Party 1
Bakasura
Bakasura
Zer00AndTen
Bakasura
Level 104
God Stats
6W - 6L
1,318 SR
Queue Stats
472W - 401L
1,430 Elo+
Party 1
Team Averages
Level 85
1,375 SR
1,421 Elo+

VS

Team Averages
Level 58
1,578 SR
1,529 Elo+
Odin
Odin
 
Odin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DevilCinder
Fafnir
Level 45
God Stats
16W - 21L
1,723 SR
Queue Stats
308W - 315L
1,416 Elo+
Solo
Danzaburou
Danzaburou
SexiKittyLexi
Danzaburou
Level 24
God Stats
1W - 1L
1,455 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 2
Thanatos
Thanatos
YourDadsLeftNut
Thanatos
Level 68
God Stats
11W - 10L
1,633 SR
Queue Stats
169W - 163L
1,504 Elo+
Party 2
Sol
Sol
Zer0X0reZ
Sol
Level 124
God Stats
2W - 8L
1,580 SR
Queue Stats
143W - 145L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 4
6,335
576
3,547
3,339
3,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
BinGussy
Khepri
8
0 / 3 / 1
5,110
465
1,529
8,086
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 2
5,882
535
5,306
4,267
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,746
522
5,533
5,799
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Zer00AndTen
Bakasura
13
6 / 0 / 1
7,567
688
5,659
5,667
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 0
5,239
476
211
4,192
1,996
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
8
1 / 1 / 3
5,340
485
2,042
7,066
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SexiKittyLexi
Danzaburou
8
2 / 3 / 3
5,995
545
4,124
7,505
1,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
9
2 / 3 / 4
5,774
525
4,034
8,053
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 2
6,625
602
4,723
7,679
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
9
9
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
4
3
L
Odin
 
Odin
0
1
0
0
W
Khepri
BinGussy
Khepri
0
3
1
0.17
L
Fafnir
1
1
3
2.5
W
0
3
2
0.33
L
Danzaburou
SexiKittyLexi
Danzaburou
2
3
3
1.17
W
2
2
1
1.25
L
Thanatos
2
3
4
1.33
W
Bakasura
Zer00AndTen
Bakasura
6
0
1
6.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
15,134
27,158
Taken
34,495
13,468
Mitigated
14,142
7,879
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,547
563
0
1,313
3,339
3,863
1,680
121
3,218
27,115
0
L
Odin
 
Odin
211
28
0
1,215
4,192
1,996
0
1,628
2,564
0
20,347
W
Khepri
BinGussy
Khepri
1,529
245
0
540
8,086
4,341
140
1,494
6,592
12,880
0
L
Fafnir
2,042
460
0
2,466
7,066
4,890
0
1,815
5,251
9,962
0
W
5,306
1,446
0
116
4,267
1,288
1,499
2,029
2,238
33,095
0
L
Danzaburou
SexiKittyLexi
Danzaburou
4,124
1,652
0
1,266
7,505
1,988
0
1,919
5,586
0
20,736
W
5,533
1,315
734
1,805
5,799
1,591
354
1,937
3,862
0
28,881
L
Thanatos
4,034
1,468
0
5,208
8,053
3,135
0
1,743
5,820
0
31,207
W
Bakasura
Zer00AndTen
Bakasura
5,659
3,568
0
3,371
5,667
2,385
414
1,348
4,319
0
42,113
L
4,723
1,809
0
4,679
7,679
2,133
0
3,509
3,950
43,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
28,973
294
Minions Killed
222
0
Camps Cleared
0
1,020,383
Distance Traveled
1,002,992
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,335
576
51
5
0
176,672
0
L
Odin
5,239
476
49
4
0
176,480
1
W
Khepri
5,110
465
23
2
0
183,848
0
L
Fafnir
5,340
485
8
1
0
208,801
0
W
Nu Wa
5,882
535
63
6
0
194,404
4
L
Danzaburou
5,995
545
29
3
0
193,327
2
W
Chiron
5,746
522
54
5
0
206,232
2
L
Thanatos
5,774
525
45
4
0
211,631
3
W
Bakasura
7,567
688
103
9
0
259,227
4
L
Sol
6,625
602
91
8
0
212,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role