Player Matchup

King Arthur
King Arthur
Dragonistx
King Arthur
Level 43
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
Goku345
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
vvnkha
Kukulkan
Level 7
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 5L
1,135 Elo+
Party 2
Team Averages
Level 19
1,457 SR
1,226 Elo+

VS

Team Averages
Level 67
1,353 SR
1,415 Elo+
Sol
Sol
ZanXacato
Sol
Level 84
God Stats
2W - 3L
1,160 SR
Queue Stats
101W - 125L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
arcadiathegreat
Danzaburou
Level 28
God Stats
7W - 8L
1,341 SR
Queue Stats
41W - 39L
1,406 Elo+
Party 1
Ymir
Ymir
b3atnut301
Ymir
Level 89
God Stats
9W - 5L
1,557 SR
Queue Stats
114W - 120L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonistx
King Arthur
10
0 / 6 / 2
7,160
551
2,452
14,172
7,580
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Goku345
Jormungandr
12
1 / 4 / 1
7,712
593
4,200
12,453
7,516
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
vvnkha
Kukulkan
11
1 / 6 / 1
7,585
583
5,734
7,883
2,960
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
9,081
699
9,634
6,053
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
arcadiathegreat
Danzaburou
14
4 / 0 / 10
9,687
745
5,985
4,498
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
9 / 0 / 6
10,312
793
9,148
9,965
10,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dragonistx
King Arthur
0
6
2
0.17
L
Jormungandr
Goku345
Jormungandr
1
4
1
0.38
W
2
2
12
4
W
Danzaburou
arcadiathegreat
Danzaburou
4
0
10
9
W
9
0
6
12
L
Kukulkan
vvnkha
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
24,767
34,508
Taken
20,516
18,056
Mitigated
14,121
1,230
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dragonistx
King Arthur
2,452
414
0
0
14,172
7,580
58
8,303
5,869
0
21,307
L
Jormungandr
Goku345
Jormungandr
4,200
279
0
730
12,453
7,516
88
5,005
7,448
21,499
0
W
9,634
1,314
0
1,756
6,053
1,907
482
2,313
3,740
45,063
0
W
Danzaburou
arcadiathegreat
Danzaburou
5,985
2,077
0
879
4,498
1,685
1,590
3,331
1,167
0
29,027
W
9,148
506
160
1,270
9,965
10,529
388
4,290
5,675
33,242
0
L
Kukulkan
vvnkha
Kukulkan
5,734
531
0
500
7,883
2,960
329
5,474
2,409
26,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
29,080
111
Minions Killed
159
0
Camps Cleared
0
600,718
Distance Traveled
714,214
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,160
551
24
2
0
210,945
1
L
Jormungandr
7,712
593
29
2
0
192,137
1
W
Sol
9,081
699
59
5
0
249,169
4
W
Danzaburou
9,687
745
50
4
0
233,022
2
W
Ymir
10,312
793
50
4
0
232,023
2
L
Kukulkan
7,585
583
58
4
0
197,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role