Player Matchup

Izanami
Izanami
BOO1795
Izanami
Level 64
God Stats
5W - 6L
1,632 SR
Queue Stats
5W - 11L
1,165 Elo+
Solo
Anubis
Anubis
NextCape6246946
Anubis
Level 123
God Stats
82W - 90L
1,422 SR
Queue Stats
710W - 714L
1,534 Elo+
Solo
Susano
Susano
SirLuckyMagz
Susano
Level 102
God Stats
13W - 9L
1,389 SR
Queue Stats
274W - 268L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
TRROxIlllIF
Cu Chulainn
Level 112
God Stats
12W - 20L
1,519 SR
Queue Stats
271W - 287L
1,459 Elo+
Solo
Sylvanus
Sylvanus
habbe112
Sylvanus
Level 99
God Stats
2W - 4L
1,671 SR
Queue Stats
409W - 395L
1,533 Elo+
Solo
Team Averages
Level 100
1,527 SR
1,422 Elo+

VS

Team Averages
Level 102
1,534 SR
1,451 Elo+
Artio
Artio
F4D Klow
Artio
Level 62
God Stats
11W - 7L
1,500 SR
Queue Stats
106W - 130L
1,247 Elo+
Solo
Izanami
Izanami
NoFluteSkin
Izanami
Level 65
God Stats
4W - 8L
1,417 SR
Queue Stats
26W - 37L
1,376 Elo+
Solo
The Morrigan
The Morrigan
Sir Vanis
The Morrigan
Level 121
God Stats
9W - 5L
1,710 SR
Queue Stats
50W - 27L
1,643 Elo+
Solo
Mercury
Mercury
WanTed 3D
Mercury
Level 141
God Stats
25W - 24L
1,544 SR
Queue Stats
486W - 583L
1,436 Elo+
Solo
Chaac
Chaac
smurfinforfun
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOO1795
Izanami
9
3 / 8 / 2
7,973
380
6,851
10,902
2,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 4 / 5
11,968
570
7,445
13,174
6,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
18
5 / 7 / 6
11,450
545
14,087
18,568
7,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
TRROxIlllIF
Cu Chulainn
19
6 / 4 / 1
12,029
573
20,698
20,983
18,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
habbe112
Sylvanus
15
2 / 4 / 3
9,617
458
12,026
20,580
20,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
F4D Klow
Artio
16
2 / 5 / 10
10,692
509
8,236
19,372
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
NoFluteSkin
Izanami
17
9 / 2 / 5
11,362
541
12,856
16,601
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Sir Vanis
The Morrigan
20
11 / 2 / 2
13,100
624
23,738
13,174
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
WanTed 3D
Mercury
16
0 / 6 / 5
10,280
490
3,759
17,366
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 6 / 1
12,388
590
13,319
26,050
24,734
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
21
Kills
27
27
Deaths
21
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
BOO1795
Izanami
3
8
2
0.5
W
Artio
F4D Klow
Artio
2
5
10
1.4
L
5
4
5
1.88
W
Izanami
NoFluteSkin
Izanami
9
2
5
5.75
W
The Morrigan
Sir Vanis
The Morrigan
11
2
2
6
L
Susano
5
7
6
1.14
L
Cu Chulainn
TRROxIlllIF
Cu Chulainn
6
4
1
1.63
W
Mercury
WanTed 3D
Mercury
0
6
5
0.42
L
Sylvanus
habbe112
Sylvanus
2
4
3
0.88
W
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,107
Damage
61,908
84,207
Taken
92,563
56,464
Mitigated
58,290
22,351
Healing
31,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BOO1795
Izanami
6,851
5,161
464
1,136
10,902
2,485
0
4,221
6,681
0
25,871
W
Artio
F4D Klow
Artio
8,236
1,090
1,242
6,008
19,372
16,066
326
6,760
12,612
35,617
0
L
7,445
298
0
5,913
13,174
6,814
445
7,668
5,506
76,640
0
W
Izanami
NoFluteSkin
Izanami
12,856
8,576
0
8,753
16,601
5,740
2,998
4,985
11,616
0
79,733
W
The Morrigan
Sir Vanis
The Morrigan
23,738
4,679
0
3,711
13,174
5,805
0
2,609
10,565
95,934
4,688
L
Susano
14,087
4,133
0
1,418
18,568
7,774
60
4,245
14,323
0
84,825
L
Cu Chulainn
TRROxIlllIF
Cu Chulainn
20,698
5,342
0
3,443
20,983
18,401
47
4,809
16,174
15,843
79,148
W
Mercury
WanTed 3D
Mercury
3,759
1,838
0
2,366
17,366
5,945
0
3,433
13,933
0
75,822
L
Sylvanus
habbe112
Sylvanus
12,026
4,066
2,639
7,338
20,580
20,990
0
9,817
10,763
45,582
17,372
W
13,319
3,872
203
8,980
26,050
24,734
586
5,130
20,920
0
85,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
57,822
593
Minions Killed
587
0
Camps Cleared
0
1,593,662
Distance Traveled
2,009,562
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,973
380
42
2
0
237,776
0
W
Artio
10,692
509
42
2
0
420,714
0
L
Anubis
11,968
570
148
7
0
343,562
2
W
Izanami
11,362
541
128
6
0
373,702
4
W
The Morrigan
13,100
624
151
7
0
414,463
3
L
Susano
11,450
545
130
6
0
389,920
0
L
Cu Chulainn
12,029
573
171
8
0
326,376
3
W
Mercury
10,280
490
112
5
0
429,178
9
L
Sylvanus
9,617
458
102
5
0
296,028
2
W
Chaac
12,388
590
154
7
0
371,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role