Player Matchup

Ymir
Ymir
BountyVFX
Ymir
Level 18
God Stats
51W - 39L
1,595 SR
Queue Stats
97W - 104L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
Flashy Step
Danzaburou
Level 26
God Stats
14W - 6L
1,664 SR
Queue Stats
90W - 91L
1,379 Elo+
Party 1
Aphrodite
Aphrodite
That Guy Feed
Aphrodite
Level 40
God Stats
1W - 3L
1,463 SR
Queue Stats
137W - 140L
1,423 Elo+
Party 2
Loki
Loki
Ze1ta
Loki
Level 82
God Stats
340W - 275L
1,554 SR
Queue Stats
552W - 552L
1,445 Elo+
Party 2
Skadi
Skadi
Ĵoker
Skadi
Level 123
God Stats
1W - 3L
1,710 SR
Queue Stats
223W - 223L
1,508 Elo+
Party 1
Team Averages
Level 58
1,597 SR
1,453 Elo+

VS

Team Averages
Level 77
1,591 SR
1,461 Elo+
Fafnir
Fafnir
DevilCinder
Fafnir
Level 45
God Stats
16W - 21L
1,380 SR
Queue Stats
308W - 315L
1,392 Elo+
Solo
Hades
Hades
Liams awsome
Hades
Level 21
God Stats
9W - 7L
1,623 SR
Queue Stats
74W - 59L
1,525 Elo+
Party 3
Hercules
Hercules
Matt l ttaM
Hercules
Level 126
God Stats
27W - 24L
1,532 SR
Queue Stats
481W - 405L
1,521 Elo+
Party 3
Bellona
Bellona
Pyooom
Bellona
Level 145
God Stats
59W - 37L
1,666 SR
Queue Stats
494W - 451L
1,472 Elo+
Party 3
Heimdallr
Heimdallr
VKIDxB
Heimdallr
Level 48
God Stats
13W - 6L
1,755 SR
Queue Stats
195W - 242L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 5 / 10
13,760
474
8,301
27,259
23,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Flashy Step
Danzaburou
18
6 / 6 / 6
12,047
415
12,748
19,939
7,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
That Guy Feed
Aphrodite
20
3 / 7 / 4
12,629
435
8,820
22,603
9,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Ze1ta
Loki
19
0 / 11 / 2
11,931
411
4,922
17,122
6,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
Ĵoker
Skadi
20
11 / 6 / 4
16,002
552
34,087
21,491
9,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
1 / 5 / 7
12,459
430
7,788
22,544
18,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 9 / 1
13,379
461
7,108
24,759
18,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Matt l ttaM
Hercules
20
15 / 0 / 9
19,319
666
23,158
27,079
42,217
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bellona
Pyooom
Bellona
20
15 / 1 / 8
18,637
643
26,329
20,718
15,344
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
VKIDxB
Heimdallr
20
1 / 6 / 4
13,930
480
10,314
17,497
7,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
21
Kills
35
35
Deaths
21
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
10
1.2
W
Fafnir
1
5
7
0.9
L
Danzaburou
Flashy Step
Danzaburou
6
6
6
1.5
W
3
9
1
0.39
W
Hercules
Matt l ttaM
Hercules
15
0
9
19.5
W
Bellona
Pyooom
Bellona
15
1
8
19
L
Aphrodite
That Guy Feed
Aphrodite
3
7
4
0.71
W
Heimdallr
VKIDxB
Heimdallr
1
6
4
0.5
L
Loki
Ze1ta
Loki
0
11
2
0.09
L
Skadi
Ĵoker
Skadi
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,878
Damage
74,697
108,414
Taken
112,597
56,993
Mitigated
101,818
20,154
Healing
41,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,301
1,077
0
1,000
27,259
23,739
200
4,441
21,890
55,220
0
W
Fafnir
7,788
683
0
4,227
22,544
18,400
540
4,155
18,389
47,611
0
L
Danzaburou
Flashy Step
Danzaburou
12,748
5,034
1,035
5,241
19,939
7,888
264
3,167
16,236
0
65,459
W
7,108
334
226
7,908
24,759
18,525
1,145
4,087
20,672
72,485
0
W
Hercules
Matt l ttaM
Hercules
23,158
7,147
0
17,816
27,079
42,217
0
4,637
22,442
0
125,437
W
Bellona
Pyooom
Bellona
26,329
12,761
0
9,736
20,718
15,344
0
5,829
14,889
0
193,176
L
Aphrodite
That Guy Feed
Aphrodite
8,820
1,102
927
9,826
22,603
9,868
0
2,442
19,811
91,348
0
W
Heimdallr
VKIDxB
Heimdallr
10,314
2,959
0
1,766
17,497
7,332
7,422
2,253
15,244
0
106,111
L
Loki
Ze1ta
Loki
4,922
1,897
0
1,625
17,122
6,303
136
1,121
15,841
28
80,661
L
Skadi
Ĵoker
Skadi
34,087
15,177
0
500
21,491
9,195
1,454
2,751
17,879
0
151,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,369
Gold Earned
77,724
718
Minions Killed
829
0
Camps Cleared
0
2,536,890
Distance Traveled
2,773,616
41
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,760
474
79
3
0
571,368
7
W
Fafnir
12,459
430
72
2
0
565,904
13
L
Danzaburou
12,047
415
101
3
0
484,792
18
W
Hades
13,379
461
131
5
0
426,433
6
W
Hercules
19,319
666
220
8
0
608,933
3
W
Bellona
18,637
643
236
8
0
670,894
0
L
Aphrodite
12,629
435
146
5
0
523,630
0
W
Heimdallr
13,930
480
170
6
0
501,452
6
L
Loki
11,931
411
166
6
0
489,248
6
L
Skadi
16,002
552
226
8
0
467,852
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role