Player Matchup

Danzaburou
Danzaburou
Ares316
Danzaburou
Level 95
God Stats
5W - 3L
1,725 SR
Queue Stats
221W - 239L
1,618 Elo+
Solo
Horus
Horus
Azorias
Horus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,817 Elo+
Party 1
Persephone
Persephone
Blue tho
Persephone
Level 119
God Stats
1W - 1L
1,180 SR
Queue Stats
74W - 53L
1,658 Elo+
Party 1
Ganesha
Ganesha
ZuckerbergClub
Ganesha
Level 109
God Stats
3W - 3L
1,774 SR
Queue Stats
124W - 94L
1,653 Elo+
Party 1
Discordia
Discordia
beckygbb
Discordia
Level 85
God Stats
2W - 1L
1,626 SR
Queue Stats
70W - 70L
1,572 Elo+
Party 1
Team Averages
Level 96
1,561 SR
1,664 Elo+

VS

Team Averages
Level 111
1,641 SR
1,583 Elo+
Zeus
Zeus
IIop
Zeus
Level 127
God Stats
2W - 1L
1,557 SR
Queue Stats
109W - 87L
1,616 Elo+
Party 2
Hel
Hel
Khunam
Hel
Level 145
God Stats
14W - 3L
1,726 SR
Queue Stats
756W - 715L
1,583 Elo+
Solo
Discordia
Discordia
Varasorous Rex
Discordia
Level 89
God Stats
1W - 0L
1,176 SR
Queue Stats
18W - 24L
1,472 Elo+
Party 2
Bacchus
Bacchus
dynasttyy
Bacchus
Level 128
God Stats
1W - 2L
1,895 SR
Queue Stats
226W - 226L
1,619 Elo+
Party 2
Poseidon
Poseidon
homebagel
Poseidon
Level 68
God Stats
1W - 0L
1,851 SR
Queue Stats
62W - 45L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ares316
Danzaburou
18
5 / 5 / 5
10,359
691
12,912
15,431
14,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Azorias
Horus
11
1 / 3 / 6
8,298
553
1,634
7,955
11,864
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Blue tho
Persephone
19
6 / 5 / 8
11,721
781
20,122
11,109
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 16
10,766
718
10,814
19,753
38,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
beckygbb
Discordia
18
4 / 3 / 12
10,474
698
20,839
12,390
4,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IIop
Zeus
20
13 / 2 / 5
12,376
825
28,400
13,211
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Khunam
Hel
17
3 / 5 / 7
10,602
707
8,636
19,566
9,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
Varasorous Rex
Discordia
18
1 / 3 / 14
10,433
696
8,769
14,530
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
dynasttyy
Bacchus
16
1 / 4 / 11
9,759
651
6,214
19,898
25,800
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
homebagel
Poseidon
18
3 / 5 / 8
10,536
702
6,874
12,306
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
66
18
Kills
21
21
Deaths
19
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ares316
Danzaburou
5
5
5
1.5
L
Horus
Azorias
Horus
1
3
6
1.33
L
Persephone
Blue tho
Persephone
6
5
8
2
W
Zeus
IIop
Zeus
13
2
5
7.75
W
Hel
Khunam
Hel
3
5
7
1.3
W
Discordia
Varasorous Rex
Discordia
1
3
14
2.67
L
2
5
16
2
L
Discordia
beckygbb
Discordia
4
3
12
3.33
W
Bacchus
dynasttyy
Bacchus
1
4
11
1.63
W
Poseidon
homebagel
Poseidon
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,321
Damage
58,893
66,638
Taken
79,511
74,069
Mitigated
48,846
20,841
Healing
42,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ares316
Danzaburou
12,912
3,931
1,167
4,012
15,431
14,686
50
14,131
1,088
0
31,650
L
Horus
Azorias
Horus
1,634
702
1,816
1,946
7,955
11,864
26
7,335
620
0
2,387
L
Persephone
Blue tho
Persephone
20,122
748
0
3,133
11,109
4,545
475
9,521
1,583
43,104
0
W
Zeus
IIop
Zeus
28,400
1,932
3,177
3,211
13,211
5,075
1,806
10,899
2,312
53,869
0
W
Hel
Khunam
Hel
8,636
505
14,621
10,013
19,566
9,394
585
8,687
10,879
15,641
0
W
Discordia
Varasorous Rex
Discordia
8,769
173
1,275
2,882
14,530
4,866
1,027
11,145
3,385
31,652
0
L
10,814
478
1,910
3,908
19,753
38,139
25
15,998
3,186
20,202
0
L
Discordia
beckygbb
Discordia
20,839
419
1,045
1,904
12,390
4,835
732
11,122
1,268
34,671
0
W
Bacchus
dynasttyy
Bacchus
6,214
450
884
2,997
19,898
25,800
333
11,029
8,869
11,822
0
W
Poseidon
homebagel
Poseidon
6,874
813
1,191
2,077
12,306
3,711
1,249
10,015
2,291
19,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
53,706
138
Minions Killed
145
0
Camps Cleared
0
1,159,154
Distance Traveled
1,333,932
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,359
691
40
3
0
214,371
0
L
Horus
8,298
553
8
1
0
143,448
0
L
Persephone
11,721
781
45
3
0
277,938
2
W
Zeus
12,376
825
54
4
0
259,729
0
W
Hel
10,602
707
21
1
0
257,013
1
W
Discordia
10,433
696
43
3
0
295,745
1
L
Ganesha
10,766
718
1
0
0
257,943
1
L
Discordia
10,474
698
44
3
0
265,454
0
W
Bacchus
9,759
651
4
0
0
268,546
0
W
Poseidon
10,536
702
23
2
0
252,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role