Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DCMERKS
Cthulhu
Level 89
God Stats
20W - 25L
1,490 SR
Queue Stats
427W - 451L
1,439 Elo+
Party 3
Bellona
Bellona
DomiGAME_sk
Bellona
Level 88
God Stats
29W - 34L
1,519 SR
Queue Stats
421W - 429L
1,403 Elo+
Party 1
Scylla
Scylla
Iamdasi
Scylla
Level 27
God Stats
6W - 6L
1,316 SR
Queue Stats
85W - 75L
1,434 Elo+
Party 3
Izanami
Izanami
Pannach_cz
Izanami
Level 28
God Stats
6W - 15L
1,193 SR
Queue Stats
333W - 373L
1,359 Elo+
Party 1
Team Averages
Level 68
1,403 SR
1,427 Elo+

VS

Team Averages
Level 85
1,522 SR
1,423 Elo+
Scylla
Scylla
HAKIxMAJORxVOID
Scylla
Level 28
God Stats
2W - 3L
1,389 SR
Queue Stats
10W - 8L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
MaNiaCs BLG
Danzaburou
Level 144
God Stats
29W - 30L
1,585 SR
Queue Stats
956W - 1,007L
1,424 Elo+
Party 4
King Arthur
King Arthur
Nathes BLG
King Arthur
Level 117
God Stats
7W - 4L
1,616 SR
Queue Stats
165W - 161L
1,399 Elo+
Party 4
Loki
Loki
PriorAchiever57
Loki
Level 108
God Stats
1W - 0L
1,393 SR
Queue Stats
32W - 35L
1,402 Elo+
Party 2
Horus
Horus
RH Blue LM
Horus
Level 26
God Stats
4W - 7L
1,625 SR
Queue Stats
40W - 41L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
6 / 3 / 8
13,062
484
19,386
22,594
19,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
DCMERKS
Cthulhu
20
3 / 2 / 2
14,251
528
20,394
29,013
41,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
DomiGAME_sk
Bellona
16
2 / 9 / 5
10,107
374
16,009
28,020
32,072
Scylla
Iamdasi
Scylla
19
6 / 8 / 4
12,632
468
13,569
16,850
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Pannach_cz
Izanami
18
1 / 9 / 1
11,484
425
15,435
16,823
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 6
14,739
546
21,647
21,042
11,391
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MaNiaCs BLG
Danzaburou
20
11 / 2 / 9
16,054
595
27,477
20,388
9,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Nathes BLG
King Arthur
20
1 / 4 / 8
14,189
526
20,263
40,244
43,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 5 / 9
13,554
502
12,882
21,946
10,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
18
5 / 2 / 12
14,582
540
5,948
29,959
30,390
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
18
Kills
31
31
Deaths
18
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
3
8
3.33
L
Cthulhu
DCMERKS
Cthulhu
3
2
2
2
L
Bellona
DomiGAME_sk
Bellona
2
9
5
0.5
W
8
5
6
2.2
L
Scylla
Iamdasi
Scylla
6
8
4
1
W
Danzaburou
MaNiaCs BLG
Danzaburou
11
2
9
7.75
W
King Arthur
Nathes BLG
King Arthur
1
4
8
1.25
L
Izanami
Pannach_cz
Izanami
1
9
1
0.17
W
6
5
9
2.1
W
Horus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,793
Damage
88,217
113,300
Taken
133,579
105,841
Mitigated
105,295
34,850
Healing
58,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
19,386
3,058
0
8,636
22,594
19,497
0
7,367
15,227
0
104,980
L
Cthulhu
DCMERKS
Cthulhu
20,394
1,813
486
15,042
29,013
41,481
400
2,682
26,331
112,573
0
L
Bellona
DomiGAME_sk
Bellona
16,009
6,572
153
5,640
28,020
32,072
205
3,550
24,470
0
49,396
W
21,647
2,856
1,686
9,096
21,042
11,391
2,631
5,715
15,327
95,099
0
L
Scylla
Iamdasi
Scylla
13,569
2,285
125
1,456
16,850
7,257
0
7,379
9,471
59,041
0
W
Danzaburou
MaNiaCs BLG
Danzaburou
27,477
14,526
1,206
8,647
20,388
9,618
9,142
3,977
16,411
0
121,384
W
King Arthur
Nathes BLG
King Arthur
20,263
1,125
0
15,947
40,244
43,668
161
18,359
21,885
3,619
97,972
L
Izanami
Pannach_cz
Izanami
15,435
7,951
261
3,051
16,823
5,534
384
1,643
15,180
0
96,536
W
12,882
4,371
0
4,394
21,946
10,228
1,443
2,763
19,183
0
109,563
W
Horus
5,948
3,958
6,986
10,378
29,959
30,390
1,309
3,660
26,299
0
31,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,536
Gold Earned
73,118
689
Minions Killed
712
0
Camps Cleared
0
2,401,510
Distance Traveled
2,463,274
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,062
484
136
5
0
545,597
2
L
Cthulhu
14,251
528
223
8
0
504,708
0
L
Bellona
10,107
374
50
2
0
448,404
3
W
Scylla
14,739
546
153
6
0
463,231
1
L
Scylla
12,632
468
102
4
0
434,418
3
W
Danzaburou
16,054
595
179
7
0
488,602
7
W
King Arthur
14,189
526
182
7
0
485,433
3
L
Izanami
11,484
425
178
7
0
468,383
0
W
Loki
13,554
502
140
5
0
495,910
3
W
Horus
14,582
540
58
2
0
530,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role