Player Matchup

He Bo
He Bo
Chompi84x
He Bo
Level 28
God Stats
3W - 3L
1,602 SR
Queue Stats
54W - 56L
1,420 Elo+
Solo
Thor
Thor
NLGs-XxLethalxX
Thor
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 5L
1,467 Elo+
Party 1
Bakasura
Bakasura
Symbiote2001
Bakasura
Level 29
God Stats
0W - 2L
1,620 SR
Queue Stats
29W - 37L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
captnsavemallday
Baron Samedi
Level 159
God Stats
33W - 26L
1,483 SR
Queue Stats
472W - 532L
1,418 Elo+
Party 1
Odin
Odin
sammyysosa
Odin
Level 6
God Stats
0W - 2L
1,568 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Team Averages
Level 45
1,508 SR
1,378 Elo+

VS

Team Averages
Level 22
1,555 SR
1,326 Elo+
Bakasura
Bakasura
Giiiftedgreens
Bakasura
Level 29
God Stats
23W - 20L
1,590 SR
Queue Stats
66W - 90L
1,333 Elo+
Solo
Cabrakan
Cabrakan
PauseR1865
Cabrakan
Level 25
God Stats
50W - 41L
1,574 SR
Queue Stats
116W - 118L
1,437 Elo+
Solo
Bellona
Bellona
ZenHakuCrossZ
Bellona
Level 17
God Stats
3W - 1L
1,724 SR
Queue Stats
23W - 30L
1,322 Elo+
Solo
Hades
Hades
itsHagan
Hades
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 13L
1,280 Elo+
Solo
Danzaburou
Danzaburou
soy_re-Virgen
Danzaburou
Level 29
God Stats
79W - 108L
1,387 SR
Queue Stats
128W - 216L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chompi84x
He Bo
20
5 / 5 / 6
13,238
509
20,972
18,745
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 15 / 3
9,311
358
5,911
21,721
9,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Symbiote2001
Bakasura
10
0 / 3 / 1
8,068
310
3,125
8,384
2,793
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
captnsavemallday
Baron Samedi
20
12 / 1 / 2
15,625
601
18,679
14,614
9,827
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
7,455
287
996
4,716
3,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
14 / 4 / 0
16,995
654
20,462
20,759
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
PauseR1865
Cabrakan
18
3 / 5 / 1
12,214
470
8,187
19,107
11,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
18
4 / 4 / 2
12,597
485
6,199
22,112
17,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
itsHagan
Hades
18
1 / 2 / 3
12,006
462
2,937
9,896
3,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
soy_re-Virgen
Danzaburou
20
3 / 3 / 4
13,447
517
8,131
17,310
7,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
18
Kills
25
26
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
Chompi84x
He Bo
5
5
6
1.6
W
Bakasura
14
4
0
3.5
L
0
15
3
0.1
W
Cabrakan
PauseR1865
Cabrakan
3
5
1
0.7
L
Bakasura
Symbiote2001
Bakasura
0
3
1
0.17
W
Bellona
4
4
2
1.25
L
Baron Samedi
captnsavemallday
Baron Samedi
12
1
2
13
W
Hades
itsHagan
Hades
1
2
3
1.25
L
1
2
0
0.5
W
Danzaburou
soy_re-Virgen
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,683
Damage
45,916
68,180
Taken
89,184
31,851
Mitigated
49,389
19,759
Healing
29,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Chompi84x
He Bo
20,972
1,261
201
4,104
18,745
6,654
328
4,002
13,618
87,394
0
W
Bakasura
20,462
13,861
0
8,727
20,759
10,305
4,630
10,096
9,845
0
124,667
L
5,911
2,071
0
2,896
21,721
9,455
200
1,917
19,034
0
45,215
W
Cabrakan
PauseR1865
Cabrakan
8,187
1,097
186
5,955
19,107
11,276
1,630
10,813
8,188
87,230
0
L
Bakasura
Symbiote2001
Bakasura
3,125
2,555
0
1,438
8,384
2,793
252
958
7,045
0
15,131
W
Bellona
6,199
673
0
4,378
22,112
17,009
1,168
9,204
12,502
0
65,181
L
Baron Samedi
captnsavemallday
Baron Samedi
18,679
2,118
869
10,029
14,614
9,827
0
2,795
10,647
114,110
0
W
Hades
itsHagan
Hades
2,937
1,468
22
3,258
9,896
3,673
3,617
4,324
5,301
53,359
0
L
996
91
0
222
4,716
3,122
334
1,452
3,124
0
11,806
W
Danzaburou
soy_re-Virgen
Danzaburou
8,131
3,294
15
7,033
17,310
7,126
2,506
4,458
12,667
0
110,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,697
Gold Earned
67,259
511
Minions Killed
715
0
Camps Cleared
0
1,782,543
Distance Traveled
2,316,029
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,238
509
166
6
0
473,547
1
W
Bakasura
16,995
654
216
8
0
485,107
0
L
Thor
9,311
358
67
3
0
457,127
0
W
Cabrakan
12,214
470
155
6
0
439,023
0
L
Bakasura
8,068
310
47
2
0
244,660
1
W
Bellona
12,597
485
112
4
0
503,793
2
L
Baron Samedi
15,625
601
206
8
0
430,621
2
W
Hades
12,006
462
88
3
0
475,419
0
L
Odin
7,455
287
25
1
0
176,588
2
W
Danzaburou
13,447
517
144
6
0
412,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role