Player Matchup

Geb
Geb
Bronze III
King x Jiren
Geb
Bronze III
Level 65
God Stats
3W - 2L
1,468 SR
Queue Stats
16W - 46L
346 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
OG Merc514
Danzaburou
Bronze III
Level 124
God Stats
13W - 7L
1,510 SR
Queue Stats
333W - 361L
-129 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
Ro-Boogie03
Morgan Le Fay
Silver V
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
388W - 395L
625 MMR
Solo
Osiris
Osiris
Silver III
demonhunter321
Osiris
Silver III
Level 123
God Stats
1W - 3L
1,501 SR
Queue Stats
135W - 132L
764 MMR
Party 1
Hun Batz
Hun Batz
Silver V
do i look nice
Hun Batz
Silver V
Level 47
God Stats
10W - 7L
1,569 SR
Queue Stats
41W - 54L
635 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,510 SR
448 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,471 SR
722 MMR
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
 
Ah Puch
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
GuntherWeedz
Zhong Kui
Bronze IV
Level 60
God Stats
4W - 10L
1,510 SR
Queue Stats
34W - 67L
-87 MMR
Solo
Fenrir
Fenrir
Silver IV
POlSUN
Fenrir
Silver IV
Level 79
God Stats
0W - 1L
1,540 SR
Queue Stats
66W - 86L
651 MMR
Solo
Kali
Kali
Bronze IV
SMITE SUCKZ LUL
Kali
Bronze IV
Level 96
God Stats
1W - 9L
1,304 SR
Queue Stats
412W - 511L
48 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
12,157
608
4,441
17,109
16,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
OG Merc514
Danzaburou
16
3 / 5 / 5
10,594
530
8,172
15,651
5,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Ro-Boogie03
Morgan Le Fay
18
8 / 2 / 4
12,290
615
14,010
15,191
7,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 2
12,249
612
9,884
17,073
14,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
19
6 / 2 / 8
12,638
632
14,943
14,794
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusScyllaDa JiKumbhakarnaGilgamesh

VS

Bans
ChaacBacchusApolloYmirJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 3 / 2
10,506
525
10,442
14,304
14,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
 
Ah Puch
15
1 / 3 / 3
9,553
478
10,218
10,039
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
GuntherWeedz
Zhong Kui
14
6 / 9 / 1
9,321
466
14,668
21,363
10,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
POlSUN
Fenrir
16
4 / 8 / 4
10,257
513
8,745
19,518
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 3 / 0
5,672
284
713
3,203
682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
26
Kills
13
13
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Ah Puch
 
Ah Puch
1
3
3
0.83
L
Zhong Kui
GuntherWeedz
Zhong Kui
6
9
1
0.72
W
2
2
11
3.75
W
Danzaburou
OG Merc514
Danzaburou
3
5
5
1.1
L
Fenrir
POlSUN
Fenrir
4
8
4
0.75
W
Morgan Le Fay
Ro-Boogie03
Morgan Le Fay
8
2
4
5
L
0
3
0
0
W
7
2
2
4
W
Hun Batz
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,450
Damage
44,786
79,818
Taken
68,427
49,900
Mitigated
36,704
20,830
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,442
685
61
4,586
14,304
14,649
126
2,441
11,863
64,281
0
L
Ah Puch
 
Ah Puch
10,218
247
0
1,656
10,039
3,231
0
4,994
5,045
55,484
0
L
Zhong Kui
GuntherWeedz
Zhong Kui
14,668
1,502
0
4,597
21,363
10,199
813
6,329
15,034
58,154
0
W
4,441
1,302
349
2,732
17,109
16,099
1,270
8,474
8,635
37,061
0
W
Danzaburou
OG Merc514
Danzaburou
8,172
4,321
0
5,406
15,651
5,824
3,039
7,229
8,422
0
51,838
L
Fenrir
POlSUN
Fenrir
8,745
2,461
0
5,734
19,518
7,943
765
3,028
16,490
0
71,448
W
Morgan Le Fay
Ro-Boogie03
Morgan Le Fay
14,010
1,156
73
6,713
15,191
7,061
1,889
8,913
5,861
79,046
0
L
713
262
0
310
3,203
682
0
1,866
1,337
0
2,868
W
9,884
4,919
0
5,557
17,073
14,536
554
6,691
10,382
0
67,249
W
Hun Batz
14,943
6,910
0
0
14,794
6,380
3,365
4,242
10,552
0
103,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,928
Gold Earned
45,309
522
Minions Killed
465
0
Camps Cleared
0
1,951,631
Distance Traveled
1,387,389
29
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,506
525
136
7
0
316,005
0
L
Ah Puch
9,553
478
112
6
0
340,408
2
L
Zhong Kui
9,321
466
92
5
0
305,274
0
W
Geb
12,157
608
47
2
0
398,900
2
W
Danzaburou
10,594
530
88
4
0
334,747
8
L
Fenrir
10,257
513
116
6
0
377,324
3
W
Morgan Le Fay
12,290
615
133
7
0
375,738
6
L
Kali
5,672
284
9
0
0
48,378
0
W
Osiris
12,249
612
104
5
0
417,034
5
W
Hun Batz
12,638
632
150
8
0
425,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role