Player Matchup

Bacchus
Bacchus
CGB mars
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Solo
Discordia
Discordia
EHERIBERTO 06
Discordia
Level 158
God Stats
2W - 2L
1,342 SR
Queue Stats
43W - 52L
1,516 Elo+
Party 1
Loki
Loki
KthaGoat8EVT
Loki
Level 128
God Stats
11W - 11L
1,499 SR
Queue Stats
425W - 437L
1,493 Elo+
Solo
Athena
Athena
RoachMcGoach
Athena
Level 108
God Stats
1W - 0L
1,278 SR
Queue Stats
22W - 23L
1,379 Elo+
Solo
Olorun
Olorun
VerbatimLeaf864
Olorun
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,489 Elo+
Party 1
Team Averages
Level 108
1,424 SR
1,424 Elo+

VS

Team Averages
Level 113
1,506 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigThickBoi
Hercules
Level 117
God Stats
0W - 1L
1,288 SR
Queue Stats
38W - 27L
1,531 Elo+
Party 2
Apollo
Apollo
DorkasaurusRx
Apollo
Level 141
God Stats
6W - 8L
1,619 SR
Queue Stats
609W - 588L
1,516 Elo+
Solo
Thor
Thor
IMakeWideTurns
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Xbox Power Off
Cernunnos
Level 147
God Stats
12W - 6L
1,621 SR
Queue Stats
392W - 417L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CGB mars
Bacchus
15
5 / 4 / 13
8,833
883
10,752
12,405
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
EHERIBERTO 06
Discordia
16
5 / 2 / 13
9,339
934
15,212
6,169
2,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 12
8,961
896
6,905
7,397
2,875
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
3 / 3 / 13
8,354
835
7,698
13,843
15,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 12
7,830
783
5,395
6,898
3,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 8
7,084
708
8,310
14,649
11,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
BigThickBoi
Hercules
14
1 / 3 / 9
7,799
780
7,284
13,349
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
5 / 3 / 5
8,159
816
11,485
10,100
4,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 8 / 6
6,683
668
3,167
9,546
3,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Xbox Power Off
Cernunnos
15
6 / 3 / 7
8,360
836
8,965
9,434
3,885
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
50
21
Kills
15
15
Deaths
21
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
8
1.5
L
Hercules
BigThickBoi
Hercules
1
3
9
1.83
W
Bacchus
CGB mars
Bacchus
5
4
13
2.88
L
5
3
5
2.5
W
Discordia
EHERIBERTO 06
Discordia
5
2
13
5.75
L
1
8
6
0.5
W
7
3
12
4.33
W
Athena
3
3
13
3.17
W
1
3
12
2.33
L
Cernunnos
Xbox Power Off
Cernunnos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,962
Damage
39,211
46,712
Taken
57,078
33,418
Mitigated
32,845
12,459
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,310
103
1,061
5,070
14,649
11,051
0
6,371
7,916
14,727
0
L
Hercules
BigThickBoi
Hercules
7,284
2,646
470
3,399
13,349
10,362
0
9,912
3,189
0
13,243
W
Bacchus
CGB mars
Bacchus
10,752
774
162
739
12,405
9,175
840
1,480
10,925
14,081
0
L
11,485
8,153
698
3,673
10,100
4,093
394
7,927
1,997
0
23,464
W
Discordia
EHERIBERTO 06
Discordia
15,212
2,322
2,195
1,489
6,169
2,187
990
2,223
3,946
33,197
0
L
3,167
731
0
6
9,546
3,454
0
7,513
1,919
0
4,602
W
6,905
2,223
497
763
7,397
2,875
1,747
1,741
5,656
0
15,461
W
Athena
7,698
1,696
1,540
1,240
13,843
15,960
467
1,483
12,360
10,104
0
W
5,395
2,054
2,037
1,797
6,898
3,221
1,310
1,383
5,515
15,519
0
L
Cernunnos
Xbox Power Off
Cernunnos
8,965
4,167
673
820
9,434
3,885
85
6,342
3,000
0
20,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
38,085
91
Minions Killed
96
0
Camps Cleared
0
954,048
Distance Traveled
839,338
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,084
708
27
3
0
174,919
1
L
Hercules
7,799
780
13
1
0
186,935
0
W
Bacchus
8,833
883
6
1
0
199,653
0
L
Apollo
8,159
816
26
3
0
165,223
3
W
Discordia
9,339
934
39
4
0
179,928
0
L
Thor
6,683
668
5
1
0
127,845
0
W
Loki
8,961
896
16
2
0
186,790
0
W
Athena
8,354
835
10
1
0
219,567
0
W
Olorun
7,830
783
20
2
0
168,110
0
L
Cernunnos
8,360
836
25
3
0
184,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role