Player Matchup

Izanami
Izanami
Deathroses98
Izanami
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
Itsdozer42
Fenrir
Level 29
God Stats
3W - 2L
1,520 SR
Queue Stats
116W - 137L
1,339 Elo+
Solo
Mercury
Mercury
JORGE_1505
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 180L
1,239 Elo+
Solo
Ao Kuang
Ao Kuang
KraZChaotic1
Ao Kuang
Level 29
God Stats
3W - 3L
1,596 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NAINSJA
Morgan Le Fay
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,416 Elo+

VS

Team Averages
Level 15
1,440 SR
1,297 Elo+
Jing Wei
Jing Wei
ANANAS_PALME
Jing Wei
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,261 Elo+
Party 1
Thoth
Thoth
BuyDaBeans
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 49L
1,338 Elo+
Solo
Danzaburou
Danzaburou
JackFlups
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,037 Elo+
Solo
Bakasura
Bakasura
PFIRSICH_PALME
Bakasura
Level 16
God Stats
1W - 3L
1,200 SR
Queue Stats
21W - 29L
1,346 Elo+
Party 1
Ymir
Ymir
blusky19
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathroses98
Izanami
11
3 / 5 / 6
7,834
522
2,207
6,145
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Itsdozer42
Fenrir
15
4 / 0 / 4
8,770
585
5,375
7,069
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
JORGE_1505
Mercury
14
3 / 0 / 8
8,522
568
5,955
6,573
2,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
KraZChaotic1
Ao Kuang
13
10 / 1 / 1
8,340
556
6,387
6,900
2,036
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
NAINSJA
Morgan Le Fay
14
8 / 2 / 3
8,903
594
8,206
7,697
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANANAS_PALME
Jing Wei
10
0 / 7 / 2
6,375
425
3,589
8,349
2,117
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
13
5 / 4 / 1
8,044
536
6,268
7,227
2,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JackFlups
Danzaburou
12
1 / 3 / 0
7,462
497
2,532
9,024
2,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
1 / 5 / 0
7,214
481
2,305
11,394
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 10 / 1
6,124
408
882
12,381
7,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
28
Kills
7
8
Deaths
29
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ANANAS_PALME
Jing Wei
0
7
2
0.14
L
Thoth
5
4
1
1.38
W
Izanami
Deathroses98
Izanami
3
5
6
1.2
W
Fenrir
Itsdozer42
Fenrir
4
0
4
6
W
Mercury
JORGE_1505
Mercury
3
0
8
7
L
Danzaburou
JackFlups
Danzaburou
1
3
0
0.33
W
Ao Kuang
KraZChaotic1
Ao Kuang
10
1
1
10.5
W
Morgan Le Fay
NAINSJA
Morgan Le Fay
8
2
3
4.75
L
Bakasura
1
5
0
0.2
L
Ymir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
15,576
34,384
Taken
48,375
11,553
Mitigated
18,116
7,375
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ANANAS_PALME
Jing Wei
3,589
3,366
0
0
8,349
2,117
0
2,262
6,087
0
26,377
L
Thoth
6,268
824
0
110
7,227
2,443
734
3,436
3,791
46,785
0
W
Izanami
Deathroses98
Izanami
2,207
1,634
0
0
6,145
1,911
970
3,252
2,893
0
19,488
W
Fenrir
Itsdozer42
Fenrir
5,375
1,138
0
4,047
7,069
2,604
0
367
6,702
0
55,546
W
Mercury
JORGE_1505
Mercury
5,955
2,455
341
1,852
6,573
2,184
3,138
774
5,799
0
45,982
L
Danzaburou
JackFlups
Danzaburou
2,532
761
0
4,785
9,024
2,740
305
3,149
5,875
0
39,440
W
Ao Kuang
KraZChaotic1
Ao Kuang
6,387
2,481
0
663
6,900
2,036
207
680
6,100
23,978
0
W
Morgan Le Fay
NAINSJA
Morgan Le Fay
8,206
1,828
0
472
7,697
2,818
2,736
2,234
5,194
45,271
0
L
Bakasura
2,305
1,459
0
59
11,394
3,722
0
3,433
7,961
0
47,990
L
Ymir
882
403
0
0
12,381
7,094
138
2,313
10,068
7,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
35,219
370
Minions Killed
325
0
Camps Cleared
0
1,406,292
Distance Traveled
1,387,200
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,375
425
59
4
0
276,008
0
L
Thoth
8,044
536
84
6
0
245,967
0
W
Izanami
7,834
522
47
3
0
210,344
0
W
Fenrir
8,770
585
106
7
0
287,844
0
W
Mercury
8,522
568
87
6
0
327,190
0
L
Danzaburou
7,462
497
82
5
0
267,136
0
W
Ao Kuang
8,340
556
49
3
0
322,082
0
W
Morgan Le Fay
8,903
594
81
5
0
258,832
2
L
Bakasura
7,214
481
92
6
0
321,992
0
L
Ymir
6,124
408
8
1
0
276,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role