Player Matchup

Jing Wei
Jing Wei
HydraTyphoon
Jing Wei
Level 149
God Stats
2W - 0L
1,580 SR
Queue Stats
60W - 51L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
KaMiSkarlett
Kumbhakarna
Level 79
God Stats
2W - 1L
1,739 SR
Queue Stats
141W - 135L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
ManBroDudeHomie
Baron Samedi
Level 129
God Stats
116W - 107L
1,547 SR
Queue Stats
625W - 658L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Senperr
Zhong Kui
Level 88
God Stats
12W - 12L
1,542 SR
Queue Stats
368W - 373L
1,501 Elo+
Solo
Serqet
Serqet
Styl1sh_Gambino
Serqet
Level 65
God Stats
4W - 2L
1,581 SR
Queue Stats
27W - 27L
1,496 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,518 Elo+

VS

Team Averages
Level 127
1,506 SR
1,521 Elo+
Sylvanus
Sylvanus
BeeScoop
Sylvanus
Level 123
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 8L
1,460 Elo+
Party 1
Merlin
Merlin
Chief_Sosa_0
Merlin
Level 137
God Stats
0W - 2L
1,526 SR
Queue Stats
14W - 18L
1,503 Elo+
Party 1
Thanatos
Thanatos
Lost_Mp-5
Thanatos
Level 87
God Stats
1W - 1L
1,764 SR
Queue Stats
7W - 8L
1,621 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XQ_Kami
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,514 Elo+
Party 1
Bastet
Bastet
silentsnipe989
Bastet
Level 140
God Stats
5W - 6L
1,458 SR
Queue Stats
68W - 74L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HydraTyphoon
Jing Wei
20
8 / 2 / 10
15,957
939
13,919
14,301
5,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
KaMiSkarlett
Kumbhakarna
20
1 / 1 / 21
14,710
865
8,577
15,104
16,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
ManBroDudeHomie
Baron Samedi
20
6 / 3 / 23
15,642
920
29,777
21,766
10,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Senperr
Zhong Kui
20
9 / 2 / 19
16,645
979
24,958
23,594
31,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
8 / 2 / 17
15,574
916
9,715
14,499
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeeScoop
Sylvanus
16
0 / 0 / 0
11,730
690
0
0
0
Merlin
20
4 / 3 / 3
15,741
926
34,019
17,245
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Lost_Mp-5
Thanatos
20
4 / 14 / 2
14,718
866
14,145
28,192
11,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Kumbhakarna
XQ_Kami
Kumbhakarna
20
2 / 5 / 5
14,657
862
15,872
24,645
10,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 11 / 6
14,742
867
18,898
25,337
11,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
26
32
Kills
10
10
Deaths
33
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BeeScoop
Sylvanus
0
0
0
0
L
Merlin
4
3
3
1.83
W
Jing Wei
HydraTyphoon
Jing Wei
8
2
10
6.5
W
Kumbhakarna
KaMiSkarlett
Kumbhakarna
1
1
21
11.5
L
Thanatos
Lost_Mp-5
Thanatos
4
14
2
0.36
W
Baron Samedi
ManBroDudeHomie
Baron Samedi
6
3
23
5.83
W
Zhong Kui
Senperr
Zhong Kui
9
2
19
9.25
W
8
2
17
8.25
L
Kumbhakarna
XQ_Kami
Kumbhakarna
2
5
5
0.9
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,946
Damage
82,934
89,264
Taken
95,419
70,197
Mitigated
39,936
20,059
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BeeScoop
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
34,019
870
0
405
17,245
7,059
0
12,839
4,406
87,097
0
W
Jing Wei
HydraTyphoon
Jing Wei
13,919
12,483
0
312
14,301
5,058
0
4,187
10,114
0
53,933
W
Kumbhakarna
KaMiSkarlett
Kumbhakarna
8,577
1,288
0
103
15,104
16,528
0
9,932
5,172
19,555
0
L
Thanatos
Lost_Mp-5
Thanatos
14,145
3,578
0
6,513
28,192
11,518
0
17,581
10,028
0
36,988
W
Baron Samedi
ManBroDudeHomie
Baron Samedi
29,777
4,048
6,084
8,370
21,766
10,953
0
11,082
10,684
58,953
0
W
Zhong Kui
Senperr
Zhong Kui
24,958
1,904
0
5,141
23,594
31,768
0
16,287
7,307
65,455
0
W
9,715
2,599
0
49
14,499
5,890
0
8,403
6,096
0
15,953
L
Kumbhakarna
XQ_Kami
Kumbhakarna
15,872
958
0
555
24,645
10,067
0
19,054
5,502
40,613
0
L
18,898
4,017
366
1,015
25,337
11,292
0
13,838
10,906
0
53,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,528
Gold Earned
71,588
336
Minions Killed
305
15
Camps Cleared
7
1,584,732
Distance Traveled
1,316,774
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,730
690
0
0
0
0
0
L
Merlin
15,741
926
120
7
0
297,274
0
W
Jing Wei
15,957
939
93
5
12
335,257
0
W
Kumbhakarna
14,710
865
15
1
2
326,203
0
L
Thanatos
14,718
866
35
2
0
342,994
0
W
Baron Samedi
15,642
920
85
5
0
270,819
2
W
Zhong Kui
16,645
979
121
7
0
302,215
0
W
Serqet
15,574
916
22
1
1
350,238
0
L
Kumbhakarna
14,657
862
53
3
1
352,860
0
L
Bastet
14,742
867
97
6
6
323,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role