Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Nodeletta
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,491 Elo+
Party 1
Chiron
Chiron
OmariSenzo1
Chiron
Level 108
God Stats
3W - 2L
1,461 SR
Queue Stats
67W - 53L
1,565 Elo+
Party 2
Janus
Janus
kidqz
Janus
Level 148
God Stats
2W - 7L
1,486 SR
Queue Stats
408W - 437L
1,476 Elo+
Solo
Bastet
Bastet
namikaze_94
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,450 Elo+
Party 1
Team Averages
Level 95
1,489 SR
1,496 Elo+

VS

Team Averages
Level 64
1,606 SR
1,613 Elo+
Cernunnos
Cernunnos
AeolusVen
Cernunnos
Level 44
God Stats
3W - 0L
1,800 SR
Queue Stats
20W - 13L
1,881 Elo+
Party 3
Gilgamesh
Gilgamesh
Pyrosucks
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Thegambit
Scylla
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,781 Elo+
Party 3
Eset
Eset
Unforgîven
Eset
Level 129
God Stats
1W - 1L
1,787 SR
Queue Stats
55W - 41L
1,462 Elo+
Party 3
Fafnir
Fafnir
alcohmist
Fafnir
Level 108
God Stats
4W - 1L
1,444 SR
Queue Stats
260W - 256L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 7 / 6
7,374
737
6,377
11,129
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Nodeletta
Gilgamesh
12
2 / 6 / 7
7,569
757
7,386
13,750
10,036
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
16
7 / 4 / 5
9,500
950
14,363
8,874
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
kidqz
Janus
15
3 / 6 / 7
8,493
849
9,960
8,430
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
2 / 5 / 5
7,233
723
6,269
9,760
3,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AeolusVen
Cernunnos
14
4 / 5 / 10
8,763
876
9,712
13,092
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Pyrosucks
Gilgamesh
16
9 / 4 / 14
10,079
1,008
12,474
13,582
8,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Thegambit
Scylla
17
7 / 3 / 13
9,920
992
10,136
7,637
3,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 16
9,952
995
10,649
8,067
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
alcohmist
Fafnir
15
2 / 4 / 18
9,980
998
5,360
19,104
25,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
16
Kills
28
28
Deaths
16
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
6
0.71
W
Cernunnos
AeolusVen
Cernunnos
4
5
10
1.8
L
Gilgamesh
Nodeletta
Gilgamesh
2
6
7
0.92
L
Chiron
7
4
5
2.38
W
Gilgamesh
Pyrosucks
Gilgamesh
9
4
14
4
W
Scylla
Thegambit
Scylla
7
3
13
4.5
W
6
0
16
14
W
Fafnir
alcohmist
Fafnir
2
4
18
2.75
L
Janus
kidqz
Janus
3
6
7
1.08
L
Bastet
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
48,331
51,943
Taken
61,482
25,863
Mitigated
45,755
12,350
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,377
794
1,062
1,022
11,129
4,098
0
7,666
3,463
0
12,839
W
Cernunnos
AeolusVen
Cernunnos
9,712
4,760
1,384
1,950
13,092
5,218
757
2,757
10,125
0
18,469
L
Gilgamesh
Nodeletta
Gilgamesh
7,386
1,946
1,092
1,103
13,750
10,036
0
6,698
7,052
0
10,890
L
Chiron
14,363
4,013
1,553
2,691
8,874
4,864
0
2,669
6,205
0
21,831
W
Gilgamesh
Pyrosucks
Gilgamesh
12,474
3,770
1,326
1,617
13,582
8,182
375
1,492
11,970
0
18,940
W
Scylla
Thegambit
Scylla
10,136
477
0
906
7,637
3,089
2,216
1,298
6,219
28,633
0
W
10,649
303
2,064
2,596
8,067
3,482
814
1,672
6,275
25,570
0
W
Fafnir
alcohmist
Fafnir
5,360
1,510
1,206
4,035
19,104
25,784
183
2,741
16,093
9,397
0
L
Janus
kidqz
Janus
9,960
183
1,008
988
8,430
3,250
0
4,251
4,179
25,780
0
L
Bastet
6,269
1,096
1,027
804
9,760
3,615
0
4,861
4,899
0
8,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
48,694
93
Minions Killed
114
0
Camps Cleared
0
901,705
Distance Traveled
1,023,390
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,374
737
11
1
0
175,377
0
W
Cernunnos
8,763
876
15
2
0
215,083
0
L
Gilgamesh
7,569
757
11
1
0
180,399
4
L
Chiron
9,500
950
28
3
0
199,096
0
W
Gilgamesh
10,079
1,008
16
2
0
218,028
3
W
Scylla
9,920
992
38
4
0
199,481
3
W
Eset
9,952
995
40
4
0
230,202
0
W
Fafnir
9,980
998
5
1
0
160,596
0
L
Janus
8,493
849
34
3
0
156,296
0
L
Bastet
7,233
723
9
1
0
190,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role