Player Matchup

Sobek
Sobek
Platinum I
AlexanderGriffin
Sobek
Platinum I
Level 157
God Stats
17W - 14L
1,654 SR
Queue Stats
207W - 197L
2,046 MMR
Solo
Osiris
Osiris
Diamond IV
Armand1
Osiris
Diamond IV
Level 83
God Stats
43W - 38L
1,645 SR
Queue Stats
368W - 367L
2,177 MMR
Solo
Chiron
Chiron
Diamond V
ImNotReptile
Chiron
Diamond V
Level 63
God Stats
3W - 4L
1,357 SR
Queue Stats
103W - 85L
2,094 MMR
Party 1
Poseidon
Poseidon
Diamond III
Naughtymime
Poseidon
Diamond III
Level 155
God Stats
6W - 7L
1,194 SR
Queue Stats
178W - 156L
2,279 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
WhiteDots
Gilgamesh
Platinum I
Level 140
God Stats
7W - 2L
1,736 SR
Queue Stats
209W - 193L
2,040 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,517 SR
2,127 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,583 SR
1,696 MMR
Serqet
Serqet
Masters
 
Serqet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
ByChanderZap
Anhur
Diamond IV
Level 154
God Stats
5W - 3L
1,796 SR
Queue Stats
80W - 76L
2,142 MMR
Solo
Nox
Nox
Platinum IV
ShockTheory
Nox
Platinum IV
Level 154
God Stats
9W - 13L
1,621 SR
Queue Stats
152W - 157L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 2
3,301
660
531
2,908
787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
Armand1
Osiris
7
1 / 0 / 0
3,949
790
1,616
3,297
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
6
2 / 0 / 0
3,855
771
1,059
1,527
250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Naughtymime
Poseidon
6
0 / 2 / 2
3,547
709
1,177
2,240
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
WhiteDots
Gilgamesh
5
2 / 0 / 0
3,613
723
1,487
2,772
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneAthenaApolloTiamatSet

VS

Bans
TsukuyomiThe MorriganKhepriJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 0 / 1
3,581
716
738
2,572
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
 
Agni
6
1 / 2 / 1
3,400
680
1,188
2,764
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
 
Guan Yu
3
0 / 1 / 0
2,809
562
914
2,266
573
5
0 / 0 / 0
3,090
618
2,065
1,076
204
Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
2,989
598
666
2,583
662
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
1
1.5
L
Agni
 
Agni
1
2
1
0.75
L
Guan Yu
 
Guan Yu
0
1
0
0
W
0
0
2
1
W
Osiris
Armand1
Osiris
1
0
0
1
L
0
0
0
0
W
Chiron
2
0
0
2
W
Poseidon
Naughtymime
Poseidon
0
2
2
0.5
L
0
2
0
0
W
Gilgamesh
WhiteDots
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,870
Damage
5,571
12,744
Taken
11,261
3,700
Mitigated
2,763
6,880
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
738
72
0
349
2,572
640
0
252
2,314
0
14,164
L
Agni
 
Agni
1,188
169
0
695
2,764
684
0
849
1,845
12,604
0
L
Guan Yu
 
Guan Yu
914
437
0
1,194
2,266
573
0
0
2,266
0
5,315
W
531
170
0
1,107
2,908
787
0
431
2,477
3,556
0
W
Osiris
Armand1
Osiris
1,616
896
0
2,412
3,297
1,354
0
0
3,297
0
19,169
L
2,065
1,600
0
117
1,076
204
0
53
1,023
0
13,930
W
Chiron
1,059
574
412
877
1,527
250
0
235
1,292
0
14,994
W
Poseidon
Naughtymime
Poseidon
1,177
353
0
548
2,240
540
93
800
1,378
15,776
0
L
666
250
0
899
2,583
662
0
478
2,105
3,987
0
W
Gilgamesh
WhiteDots
Gilgamesh
1,487
272
0
1,524
2,772
769
0
388
2,384
0
10,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,265
Gold Earned
15,869
155
Minions Killed
110
0
Camps Cleared
0
495,756
Distance Traveled
406,495
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,581
716
35
7
0
113,363
1
L
Agni
3,400
680
25
5
0
86,695
1
L
Guan Yu
2,809
562
12
2
0
42,117
0
W
Sobek
3,301
660
4
1
0
104,579
3
W
Osiris
3,949
790
43
9
0
90,846
0
L
Anhur
3,090
618
35
7
0
77,358
1
W
Chiron
3,855
771
37
7
0
101,367
2
W
Poseidon
3,547
709
36
7
0
97,262
1
L
Nox
2,989
598
3
1
0
86,962
1
W
Gilgamesh
3,613
723
35
7
0
101,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role