Player Matchup

Ra
Ra
Aries_7585
Ra
Level 28
God Stats
15W - 22L
1,531 SR
Queue Stats
58W - 113L
1,287 Elo+
Party 2
Mercury
Mercury
Deadly_Cross_420
Mercury
Level 45
God Stats
3W - 8L
1,454 SR
Queue Stats
127W - 183L
1,359 Elo+
Party 2
Mulan
Mulan
Frozen_Grizzly__
Mulan
Level 13
God Stats
6W - 8L
1,639 SR
Queue Stats
26W - 45L
1,430 Elo+
Party 2
Loki
Loki
Mrpiggyriche9000
Loki
Level 16
God Stats
1W - 5L
1,396 SR
Queue Stats
7W - 10L
1,336 Elo+
Solo
Sylvanus
Sylvanus
daddyrowe113
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 147L
1,323 Elo+
Party 2
Team Averages
Level 27
1,504 SR
1,347 Elo+

VS

Team Averages
Level 33
1,538 SR
1,421 Elo+
Pele
Pele
CJKILLER110
Pele
Level 105
God Stats
28W - 24L
1,528 SR
Queue Stats
146W - 127L
1,555 Elo+
Party 1
Zeus
Zeus
Kcorb8215
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,300 Elo+
Solo
Skadi
Skadi
TTVBasicwolf80
Skadi
Level 17
God Stats
6W - 3L
1,529 SR
Queue Stats
13W - 13L
1,314 Elo+
Solo
Nu Wa
Nu Wa
elsiiibeau
Nu Wa
Level 27
God Stats
11W - 9L
1,480 SR
Queue Stats
136W - 176L
1,339 Elo+
Solo
Mulan
Mulan
mAN1CPH0EN1x
Mulan
Level 9
God Stats
21W - 6L
1,652 SR
Queue Stats
271W - 218L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 3
10,267
933
10,157
18,315
6,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 12 / 4
11,911
1,083
15,501
25,313
10,863
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 8 / 5
11,199
1,018
11,474
19,469
13,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
1 / 13 / 5
9,894
899
1,338
16,807
6,953
Sylvanus
daddyrowe113
Sylvanus
18
2 / 5 / 9
11,695
1,063
10,889
20,958
27,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 1 / 21
16,524
1,502
35,217
14,741
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
16
2 / 4 / 12
10,151
923
4,612
7,878
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 19
10,628
966
9,481
9,518
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
19
7 / 4 / 31
12,667
1,152
19,750
9,763
5,546
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 1 / 27
15,144
1,377
22,118
12,884
17,510
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
162
16
Kills
52
52
Deaths
16
26
Assists
110
Player
Kills
Deaths
Assists
KDA
L
2
14
3
0.25
W
25
1
21
35.5
L
7
12
4
0.75
L
4
8
5
0.81
W
Zeus
2
4
12
2
L
1
13
5
0.27
W
1
6
19
1.75
L
Sylvanus
daddyrowe113
Sylvanus
2
5
9
1.3
W
Nu Wa
7
4
31
5.63
W
17
1
27
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
91,178
100,862
Taken
54,784
65,565
Mitigated
35,147
9,533
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,157
1,217
724
551
18,315
6,378
0
4,389
13,658
30,280
0
W
35,217
13,399
0
4,229
14,741
4,871
0
9,226
5,515
0
68,763
L
15,501
10,481
0
0
25,313
10,863
0
5,409
19,634
0
25,671
L
11,474
2,833
0
1,088
19,469
13,846
0
5,406
13,793
568
22,587
W
Zeus
4,612
456
0
0
7,878
2,840
0
1,483
6,395
13,887
0
L
1,338
188
0
0
16,807
6,953
0
2,433
14,197
0
12,528
W
9,481
3,685
0
185
9,518
4,380
0
3,794
5,724
0
14,916
L
Sylvanus
daddyrowe113
Sylvanus
10,889
3,714
2,590
4,580
20,958
27,525
0
6,725
14,173
36,279
0
W
Nu Wa
19,750
10,465
0
1,002
9,763
5,546
0
2,028
7,735
31,018
0
W
22,118
5,377
0
3,247
12,884
17,510
0
4,615
8,170
0
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,966
Gold Earned
65,114
154
Minions Killed
146
4
Camps Cleared
4
795,530
Distance Traveled
870,384
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,267
933
41
4
0
126,651
2
W
Pele
16,524
1,502
80
7
1
229,613
0
L
Mercury
11,911
1,083
16
1
0
212,884
0
L
Mulan
11,199
1,018
25
2
2
168,232
1
W
Zeus
10,151
923
16
1
1
134,240
0
L
Loki
9,894
899
21
2
1
125,779
0
W
Skadi
10,628
966
9
1
0
141,828
0
L
Sylvanus
11,695
1,063
51
5
1
161,984
0
W
Nu Wa
12,667
1,152
25
2
0
155,906
0
W
Mulan
15,144
1,377
16
1
2
208,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role