Player Matchup

Neith
Neith
Heckincaust
Neith
Level 26
God Stats
7W - 12L
1,503 SR
Queue Stats
7W - 14L
1,411 Elo+
Party 2
Anubis
Anubis
Xhantossedsalad
Anubis
Level 88
God Stats
32W - 23L
1,699 SR
Queue Stats
41W - 30L
1,555 Elo+
Party 2
Chaac
Chaac
YankeeYokai
Chaac
Level 36
God Stats
18W - 16L
1,596 SR
Queue Stats
27W - 23L
1,535 Elo+
Party 2
Ra
Ra
jjaquu22
Ra
Level 18
God Stats
0W - 5L
1,543 SR
Queue Stats
0W - 5L
1,212 Elo+
Party 2
Team Averages
Level 42
1,585 SR
1,428 Elo+

VS

Team Averages
Level 111
1,632 SR
1,538 Elo+
Hades
Hades
Activist7un
Hades
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,428 Elo+
Solo
Medusa
Medusa
Deft Prophet
Medusa
Level 86
God Stats
3W - 0L
2,006 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 1
Ymir
Ymir
Redvenomjr
Ymir
Level 121
God Stats
1W - 0L
1,521 SR
Queue Stats
19W - 12L
1,600 Elo+
Party 1
Bastet
Bastet
xUIx JUGGERNAUT
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,927
595
2,041
11,152
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 8 / 1
12,139
809
15,053
15,021
6,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 5
10,501
700
13,760
19,257
15,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 9 / 5
9,484
632
2,908
10,251
3,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 10
13,222
881
16,156
12,690
9,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
5 / 0 / 10
12,096
806
10,919
8,070
2,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 1 / 16
12,078
805
13,140
16,274
17,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 19
11,786
786
8,675
12,788
4,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
8
Kills
28
28
Deaths
8
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
15
2
10
10
W
Medusa
5
0
10
10
L
0
7
2
0.14
W
5
1
16
13
L
6
8
1
0.81
L
2
4
5
1.13
L
0
9
5
0.28
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
48,890
55,681
Taken
49,822
31,463
Mitigated
33,623
10,196
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,156
341
2,283
2,635
12,690
9,120
2,739
5,987
6,703
40,192
0
W
Medusa
10,919
3,737
0
735
8,070
2,796
2,486
2,095
5,975
0
58,401
L
2,041
650
0
1,482
11,152
5,434
0
6,749
4,236
0
19,719
W
13,140
2,603
0
3,204
16,274
17,408
206
3,784
12,490
40,120
0
L
15,053
602
0
3,216
15,021
6,755
243
7,482
7,027
67,782
0
L
13,760
1,054
0
4,490
19,257
15,749
0
9,283
9,974
0
38,774
L
2,908
453
749
259
10,251
3,525
0
6,071
4,180
23,264
0
W
8,675
2,703
0
1,170
12,788
4,299
1,846
6,585
6,203
0
35,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
49,182
220
Minions Killed
234
12
Camps Cleared
15
843,043
Distance Traveled
1,189,005
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,222
881
48
3
2
284,162
1
W
Medusa
12,096
806
86
6
8
322,928
4
L
Neith
8,927
595
32
2
1
222,703
0
W
Ymir
12,078
805
53
4
2
294,343
1
L
Anubis
12,139
809
88
6
7
168,459
2
L
Chaac
10,501
700
64
4
0
276,585
0
L
Ra
9,484
632
36
2
4
175,296
0
W
Bastet
11,786
786
47
3
3
287,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role