Player Matchup

Persephone
Persephone
Blackdealer
Persephone
Level 141
God Stats
10W - 15L
1,563 SR
Queue Stats
867W - 876L
1,575 Elo+
Solo
Bacchus
Bacchus
Bunnichas
Bacchus
Level 82
God Stats
1W - 3L
1,699 SR
Queue Stats
67W - 43L
1,647 Elo+
Party 3
Scylla
Scylla
IxxGR3GxxI
Scylla
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 393L
1,556 Elo+
Solo
Mercury
Mercury
Nimroder
Mercury
Level 156
God Stats
0W - 1L
1,423 SR
Queue Stats
52W - 39L
1,620 Elo+
Solo
He Bo
He Bo
SuperEpicDude
He Bo
Level 83
God Stats
1W - 2L
1,357 SR
Queue Stats
67W - 44L
1,632 Elo+
Party 3
Team Averages
Level 121
1,508 SR
1,606 Elo+

VS

Team Averages
Level 117
1,517 SR
1,603 Elo+
Izanami
Izanami
Galvantar2
Izanami
Level 50
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 7L
1,652 Elo+
Party 1
Geb
Geb
NegativehC
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,657 Elo+
Party 1
Xing Tian
Xing Tian
T-lee97
Xing Tian
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,582 Elo+
Solo
Cthulhu
Cthulhu
killuapy
Cthulhu
Level 159
God Stats
2W - 0L
1,704 SR
Queue Stats
64W - 64L
1,575 Elo+
Party 2
Cupid
Cupid
yoyoel
Cupid
Level 159
God Stats
2W - 0L
1,603 SR
Queue Stats
83W - 88L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blackdealer
Persephone
15
1 / 1 / 6
8,240
749
10,867
7,874
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Bunnichas
Bacchus
13
0 / 6 / 7
7,670
697
7,299
18,208
14,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
IxxGR3GxxI
Scylla
16
5 / 2 / 4
9,243
840
12,733
5,660
2,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Nimroder
Mercury
13
1 / 6 / 5
8,171
743
4,763
9,499
3,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 4
7,703
700
6,878
10,319
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Galvantar2
Izanami
18
16 / 2 / 4
11,059
1,005
17,523
9,566
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 20
9,395
854
5,293
9,788
9,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
T-lee97
Xing Tian
16
1 / 1 / 20
8,932
812
8,481
13,312
16,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
killuapy
Cthulhu
14
1 / 3 / 13
9,131
830
7,883
13,925
12,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
yoyoel
Cupid
16
3 / 1 / 17
9,201
836
9,057
9,077
4,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
9
Kills
24
23
Deaths
9
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Persephone
Blackdealer
Persephone
1
1
6
4
L
Bacchus
Bunnichas
Bacchus
0
6
7
0.58
W
Izanami
Galvantar2
Izanami
16
2
4
9
L
Scylla
IxxGR3GxxI
Scylla
5
2
4
3.5
W
3
2
20
6.5
L
Mercury
Nimroder
Mercury
1
6
5
0.58
L
2
8
4
0.5
W
Xing Tian
T-lee97
Xing Tian
1
1
20
11
W
Cthulhu
killuapy
Cthulhu
1
3
13
2.5
W
Cupid
yoyoel
Cupid
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,540
Damage
48,237
51,560
Taken
55,668
27,201
Mitigated
48,095
13,667
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Blackdealer
Persephone
10,867
518
786
2,448
7,874
2,978
0
3,058
4,815
29,884
0
L
Bacchus
Bunnichas
Bacchus
7,299
618
850
4,853
18,208
14,920
0
6,550
11,658
11,151
0
W
Izanami
Galvantar2
Izanami
17,523
10,406
3,863
2,019
9,566
4,681
3,000
6,337
3,229
0
39,890
L
Scylla
IxxGR3GxxI
Scylla
12,733
293
1,196
681
5,660
2,190
0
2,238
3,422
24,620
0
W
5,293
346
1,266
1,772
9,788
9,101
0
6,604
3,184
10,298
0
L
Mercury
Nimroder
Mercury
4,763
891
928
750
9,499
3,520
0
4,113
5,386
0
11,014
L
6,878
35
494
681
10,319
3,593
0
5,698
4,621
10,148
0
W
Xing Tian
T-lee97
Xing Tian
8,481
698
1,810
1,301
13,312
16,838
404
9,774
3,538
18,654
0
W
Cthulhu
killuapy
Cthulhu
7,883
217
2,922
2,324
13,925
12,661
260
7,510
6,415
16,436
0
W
Cupid
yoyoel
Cupid
9,057
5,135
8,789
4,593
9,077
4,814
2,017
7,552
1,525
0
18,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
47,718
102
Minions Killed
122
0
Camps Cleared
0
958,685
Distance Traveled
1,092,155
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,240
749
42
4
0
217,554
0
L
Bacchus
7,670
697
8
1
0
200,014
2
W
Izanami
11,059
1,005
64
6
0
212,484
3
L
Scylla
9,243
840
35
3
0
178,196
0
W
Geb
9,395
854
7
1
0
215,690
1
L
Mercury
8,171
743
11
1
0
198,824
0
L
He Bo
7,703
700
6
1
0
164,097
2
W
Xing Tian
8,932
812
24
2
0
239,864
3
W
Cthulhu
9,131
830
7
1
0
223,977
0
W
Cupid
9,201
836
20
2
0
200,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role