Player Matchup

Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ChickenEndies
Loki
Level 48
God Stats
7W - 2L
2,006 SR
Queue Stats
35W - 20L
1,638 Elo+
Party 1
Odin
Odin
ZenNexus
Odin
Level 90
God Stats
8W - 1L
1,804 SR
Queue Stats
89W - 59L
1,631 Elo+
Party 1
Team Averages
Level 67
1,770 SR
1,590 Elo+

VS

Team Averages
Level 76
1,461 SR
1,408 Elo+
Merlin
Merlin
OG MacBone
Merlin
Level 88
God Stats
5W - 10L
1,352 SR
Queue Stats
7W - 15L
1,269 Elo+
Solo
Guan Yu
Guan Yu
QuinZyme
Guan Yu
Level 100
God Stats
7W - 8L
1,416 SR
Queue Stats
22W - 27L
1,452 Elo+
Solo
Rama
Rama
Star5truck
Rama
Level 41
God Stats
20W - 14L
1,615 SR
Queue Stats
286W - 271L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 3 / 8
11,784
842
18,801
13,608
6,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 12
9,845
703
8,026
9,052
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
15
6 / 1 / 14
10,806
772
13,979
12,447
11,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OG MacBone
Merlin
11
0 / 11 / 2
7,872
562
5,150
14,756
3,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
QuinZyme
Guan Yu
13
0 / 7 / 6
9,780
699
4,175
20,615
16,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 2 / 0
10,811
772
9,941
11,776
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
6
6
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
8
5
W
3
2
12
4.5
L
Merlin
OG MacBone
Merlin
0
11
2
0.09
L
Guan Yu
QuinZyme
Guan Yu
0
7
6
0.43
L
6
2
0
3
W
Odin
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
19,266
35,107
Taken
47,147
20,861
Mitigated
24,364
12,837
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,801
1,028
695
7,459
13,608
6,806
943
2,070
11,538
57,520
0
W
8,026
1,554
1,173
2,565
9,052
2,835
747
572
8,480
215
28,729
L
Merlin
OG MacBone
Merlin
5,150
37
0
158
14,756
3,898
0
5,928
8,828
23,063
0
L
Guan Yu
QuinZyme
Guan Yu
4,175
895
3,159
3,823
20,615
16,784
0
9,572
11,043
0
15,793
L
9,941
7,114
1,023
2,798
11,776
3,682
155
5,112
6,664
0
42,721
W
Odin
13,979
1,857
447
498
12,447
11,220
461
2,508
9,939
4,853
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
28,463
160
Minions Killed
130
0
Camps Cleared
0
871,367
Distance Traveled
692,135
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,784
842
89
6
0
230,563
1
W
Loki
9,845
703
35
3
0
317,856
2
L
Merlin
7,872
562
36
3
0
176,938
0
L
Guan Yu
9,780
699
12
1
0
263,329
0
L
Rama
10,811
772
82
6
0
251,868
7
W
Odin
10,806
772
36
3
0
322,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role