Player Matchup

King Arthur
King Arthur
CatboyArthur
King Arthur
Level 23
God Stats
31W - 29L
1,659 SR
Queue Stats
111W - 87L
1,583 Elo+
Party 1
Cerberus
Cerberus
Elisknee
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,542 Elo+
Solo
Danzaburou
Danzaburou
HuntinWabbitzz
Danzaburou
Level 26
God Stats
3W - 2L
1,272 SR
Queue Stats
113W - 89L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ILIKESMOLPEENIS
Morgan Le Fay
Level 8
God Stats
14W - 5L
1,838 SR
Queue Stats
54W - 24L
1,782 Elo+
Solo
Kali
Kali
Sward
Kali
Level 25
God Stats
4W - 5L
1,472 SR
Queue Stats
93W - 104L
1,530 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,610 Elo+

VS

Team Averages
Level 19
1,614 SR
1,596 Elo+
Hel
Hel
Cantonio
Hel
Level 6
God Stats
1W - 2L
1,736 SR
Queue Stats
7W - 9L
1,759 Elo+
Solo
Anhur
Anhur
PanchoRuvalcaba
Anhur
Level 28
God Stats
0W - 2L
1,538 SR
Queue Stats
12W - 10L
1,603 Elo+
Solo
Xbalanque
Xbalanque
Roxor5556
Xbalanque
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,503 Elo+
Solo
Fenrir
Fenrir
TheeMcSmokey
Fenrir
Level 28
God Stats
6W - 1L
1,651 SR
Queue Stats
39W - 33L
1,516 Elo+
Solo
Ares
Ares
electk9
Ares
Level 25
God Stats
3W - 4L
1,643 SR
Queue Stats
113W - 101L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatboyArthur
King Arthur
12
5 / 0 / 2
7,037
640
3,845
4,398
2,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Elisknee
Cerberus
8
0 / 3 / 3
5,406
491
1,741
7,586
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
HuntinWabbitzz
Danzaburou
11
3 / 2 / 4
6,789
617
4,498
6,353
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ILIKESMOLPEENIS
Morgan Le Fay
14
15 / 0 / 5
8,802
800
11,998
6,242
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
Sward
Kali
11
5 / 2 / 4
6,739
613
4,625
7,660
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 0
4,591
417
793
8,489
2,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 0
6,304
573
4,411
6,497
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Roxor5556
Xbalanque
8
1 / 5 / 0
5,280
480
1,808
5,799
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
9
1 / 8 / 1
5,780
525
4,683
10,315
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
electk9
Ares
8
1 / 2 / 3
5,692
517
5,739
7,568
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
28
Kills
7
7
Deaths
29
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
King Arthur
CatboyArthur
King Arthur
5
0
2
6
W
Cerberus
Elisknee
Cerberus
0
3
3
0.5
W
Danzaburou
HuntinWabbitzz
Danzaburou
3
2
4
2.5
W
Morgan Le Fay
ILIKESMOLPEENIS
Morgan Le Fay
15
0
5
17.5
L
4
3
0
1.33
L
Xbalanque
Roxor5556
Xbalanque
1
5
0
0.2
W
Kali
Sward
Kali
5
2
4
3.5
L
Fenrir
1
8
1
0.19
L
Ares
electk9
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
17,434
32,239
Taken
38,668
12,210
Mitigated
11,985
9,429
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
793
130
0
939
8,489
2,271
111
4,627
3,862
14,602
0
W
King Arthur
CatboyArthur
King Arthur
3,845
434
0
1,790
4,398
2,194
117
0
4,398
0
35,323
W
Cerberus
Elisknee
Cerberus
1,741
228
0
2,569
7,586
2,887
0
3,068
4,518
14,373
0
W
Danzaburou
HuntinWabbitzz
Danzaburou
4,498
2,586
0
1,290
6,353
1,782
1,136
2,130
4,223
0
32,387
W
Morgan Le Fay
ILIKESMOLPEENIS
Morgan Le Fay
11,998
2,018
0
1,922
6,242
2,334
0
1,154
5,088
51,223
0
L
4,411
2,321
0
825
6,497
2,101
0
1,731
4,766
0
34,104
L
Xbalanque
Roxor5556
Xbalanque
1,808
1,284
0
325
5,799
1,876
0
926
4,873
0
15,456
W
Kali
Sward
Kali
4,625
2,789
0
1,858
7,660
3,013
0
180
7,480
0
29,394
L
Fenrir
4,683
1,882
0
2,726
10,315
2,793
0
3,184
7,131
0
33,289
L
Ares
electk9
Ares
5,739
43
0
2,178
7,568
2,944
0
3,271
4,297
13,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
27,647
313
Minions Killed
219
0
Camps Cleared
0
1,145,705
Distance Traveled
1,012,401
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,591
417
27
2
0
185,338
0
W
King Arthur
7,037
640
69
6
0
238,232
0
W
Cerberus
5,406
491
19
2
0
235,586
0
W
Danzaburou
6,789
617
68
6
0
200,924
3
W
Morgan Le Fay
8,802
800
94
9
0
237,619
2
L
Anhur
6,304
573
76
7
0
183,141
5
L
Xbalanque
5,280
480
34
3
0
169,875
0
W
Kali
6,739
613
63
6
0
233,344
0
L
Fenrir
5,780
525
70
6
0
234,375
0
L
Ares
5,692
517
12
1
0
239,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role