Player Matchup

Ares
Ares
Doriche
Ares
Level 3
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Ksenoks
Mercury
Level 24
God Stats
22W - 8L
1,768 SR
Queue Stats
48W - 35L
1,517 Elo+
Solo
Hou Yi
Hou Yi
Pache6566
Hou Yi
Level 17
God Stats
8W - 6L
1,505 SR
Queue Stats
18W - 20L
1,399 Elo+
Solo
Ymir
Ymir
ThePanzerElite
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,664 Elo+
Party 3
Hades
Hades
Toa333
Hades
Level 27
God Stats
5W - 8L
1,440 SR
Queue Stats
162W - 176L
1,413 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,499 Elo+

VS

Team Averages
Level 23
1,483 SR
1,406 Elo+
Heimdallr
Heimdallr
Bratazar
Heimdallr
Level 36
God Stats
5W - 6L
1,549 SR
Queue Stats
106W - 122L
1,399 Elo+
Party 1
Nemesis
Nemesis
NamÂsté
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TheCapitalT
Fenrir
Level 22
God Stats
1W - 2L
1,580 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TryNeed
Morgan Le Fay
Level 25
God Stats
13W - 11L
1,521 SR
Queue Stats
50W - 62L
1,421 Elo+
Party 1
Ra
Ra
Tuchy
Ra
Level 27
God Stats
0W - 3L
1,264 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Doriche
Ares
18
7 / 5 / 16
12,767
511
16,087
21,090
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Ksenoks
Mercury
20
10 / 3 / 8
13,268
531
12,982
18,771
13,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Pache6566
Hou Yi
15
3 / 8 / 9
10,585
423
6,650
20,300
8,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 3 / 18
12,821
513
14,926
21,411
22,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Toa333
Hades
19
10 / 6 / 10
12,910
516
21,090
25,866
14,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bratazar
Heimdallr
16
2 / 8 / 15
11,257
450
14,632
19,948
8,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
NamÂsté
Nemesis
17
1 / 9 / 1
10,948
438
5,104
18,453
7,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
17
3 / 5 / 6
11,623
465
11,596
19,039
12,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
TryNeed
Morgan Le Fay
19
15 / 6 / 6
13,714
549
31,102
22,797
9,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
17
4 / 11 / 11
11,490
460
16,734
18,035
6,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
64
38
Kills
25
25
Deaths
39
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bratazar
Heimdallr
2
8
15
1.19
W
Ares
Doriche
Ares
7
5
16
3
W
Mercury
Ksenoks
Mercury
10
3
8
4.67
L
Nemesis
NamÂsté
Nemesis
1
9
1
0.17
W
Hou Yi
Pache6566
Hou Yi
3
8
9
0.94
L
Fenrir
3
5
6
1.2
W
8
3
18
5.67
W
Hades
Toa333
Hades
10
6
10
2.5
L
Morgan Le Fay
TryNeed
Morgan Le Fay
15
6
6
3
L
Ra
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,735
Damage
79,168
107,438
Taken
98,272
77,763
Mitigated
45,435
26,734
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bratazar
Heimdallr
14,632
5,425
0
3,133
19,948
8,441
997
11,158
8,790
0
56,246
W
Ares
Doriche
Ares
16,087
1,746
0
3,825
21,090
18,188
1,684
7,557
13,533
35,423
0
W
Mercury
Ksenoks
Mercury
12,982
6,616
0
3,545
18,771
13,739
1,525
4,826
13,945
0
79,058
L
Nemesis
NamÂsté
Nemesis
5,104
2,629
0
1,413
18,453
7,869
2,126
9,296
9,157
0
56,713
W
Hou Yi
Pache6566
Hou Yi
6,650
1,992
0
1,982
20,300
8,623
1,680
10,913
9,385
0
34,936
L
Fenrir
11,596
4,747
0
2,773
19,039
12,892
567
8,309
10,730
0
79,737
W
14,926
2,317
0
3,972
21,411
22,699
643
10,746
10,665
67,087
0
W
Hades
Toa333
Hades
21,090
2,821
940
12,470
25,866
14,514
2,629
13,794
12,072
75,867
0
L
Morgan Le Fay
TryNeed
Morgan Le Fay
31,102
4,179
694
7,591
22,797
9,442
1,115
14,205
8,592
69,067
0
L
Ra
16,734
3,889
1,262
3,123
18,035
6,791
881
10,384
7,651
63,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
59,032
457
Minions Killed
456
0
Camps Cleared
0
2,374,051
Distance Traveled
1,983,395
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,257
450
84
3
0
349,211
1
W
Ares
12,767
511
31
1
0
455,772
4
W
Mercury
13,268
531
151
6
0
602,666
1
L
Nemesis
10,948
438
104
4
0
355,259
0
W
Hou Yi
10,585
423
59
2
0
500,041
1
L
Fenrir
11,623
465
117
5
0
435,439
4
W
Ymir
12,821
513
98
4
0
437,337
4
W
Hades
12,910
516
118
5
0
378,235
3
L
Morgan Le Fay
13,714
549
61
2
0
442,516
4
L
Ra
11,490
460
90
4
0
400,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role