Player Matchup

Cthulhu
Cthulhu
Cthulhu1243
Cthulhu
Level 17
God Stats
5W - 6L
1,328 SR
Queue Stats
78W - 134L
1,441 Elo+
Solo
Anubis
Anubis
Datron123
Anubis
Level 23
God Stats
4W - 1L
1,562 SR
Queue Stats
4W - 1L
1,746 Elo+
Solo
Guan Yu
Guan Yu
TrueCamper
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo
Fenrir
Fenrir
Yakuzan321
Fenrir
Level 20
God Stats
4W - 2L
1,710 SR
Queue Stats
62W - 59L
1,472 Elo+
Solo
Sobek
Sobek
bedom
Sobek
Level 25
God Stats
9W - 6L
1,688 SR
Queue Stats
67W - 68L
1,411 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,523 Elo+

VS

Team Averages
Level 17
1,479 SR
1,500 Elo+
Ymir
Ymir
Keyn16
Ymir
Level 27
God Stats
25W - 13L
1,769 SR
Queue Stats
90W - 100L
1,427 Elo+
Solo
Kukulkan
Kukulkan
OboR0
Kukulkan
Level 25
God Stats
3W - 2L
1,465 SR
Queue Stats
32W - 27L
1,511 Elo+
Solo
Medusa
Medusa
ThePanzerElite
Medusa
Level 7
God Stats
2W - 0L
1,302 SR
Queue Stats
13W - 8L
1,788 Elo+
Solo
Set
Set
sirky24
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,513 Elo+
Solo
Odin
Odin
АндрюшаТопчик
Odin
Level 17
God Stats
8W - 3L
1,360 SR
Queue Stats
82W - 95L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu1243
Cthulhu
13
0 / 8 / 5
8,455
384
7,081
16,264
6,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Datron123
Anubis
17
6 / 4 / 4
10,626
483
16,176
14,215
7,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TrueCamper
Guan Yu
14
0 / 4 / 2
9,010
410
3,680
13,562
13,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Yakuzan321
Fenrir
18
7 / 4 / 4
11,368
517
11,939
19,950
12,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
bedom
Sobek
14
3 / 2 / 6
9,714
442
6,236
15,947
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Keyn16
Ymir
15
3 / 5 / 14
10,312
469
8,895
18,509
12,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
OboR0
Kukulkan
19
10 / 3 / 4
11,993
545
19,568
9,864
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 4 / 7
10,965
498
13,694
15,539
5,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
3
0 / 1 / 0
6,033
274
70
1,040
171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 3 / 8
10,316
469
11,989
16,492
10,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
16
Kills
22
22
Deaths
16
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cthulhu1243
Cthulhu
0
8
5
0.31
L
Anubis
Datron123
Anubis
6
4
4
2
W
Ymir
Keyn16
Ymir
3
5
14
2
W
Kukulkan
OboR0
Kukulkan
10
3
4
4
W
5
4
7
2.13
L
Guan Yu
TrueCamper
Guan Yu
0
4
2
0.25
L
Fenrir
Yakuzan321
Fenrir
7
4
4
2.25
L
Sobek
bedom
Sobek
3
2
6
3
W
Set
0
1
0
0
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,112
Damage
54,216
79,938
Taken
61,444
59,672
Mitigated
32,618
22,851
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cthulhu1243
Cthulhu
7,081
101
231
1,249
16,264
6,822
689
8,089
8,175
35,912
0
L
Anubis
Datron123
Anubis
16,176
621
0
6,354
14,215
7,561
532
6,332
7,883
82,616
0
W
Ymir
Keyn16
Ymir
8,895
1,127
0
1,118
18,509
12,772
33
12,117
6,392
26,276
0
W
Kukulkan
OboR0
Kukulkan
19,568
1,131
0
1,245
9,864
3,589
296
3,664
6,200
75,070
0
W
13,694
7,610
0
1,113
15,539
5,512
1,227
5,476
10,063
0
80,656
L
Guan Yu
TrueCamper
Guan Yu
3,680
734
50
3,803
13,562
13,236
339
3,305
10,257
0
41,623
L
Fenrir
Yakuzan321
Fenrir
11,939
2,373
0
5,479
19,950
12,322
0
5,396
14,554
0
91,999
L
Sobek
bedom
Sobek
6,236
325
477
5,208
15,947
19,731
624
5,341
10,606
31,890
0
W
Set
70
0
0
304
1,040
171
0
103
937
0
2,368
W
11,989
2,878
0
4,187
16,492
10,574
0
8,133
8,359
0
42,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
49,619
463
Minions Killed
373
0
Camps Cleared
0
1,884,165
Distance Traveled
1,598,867
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,455
384
63
3
0
321,285
4
L
Anubis
10,626
483
142
6
0
372,035
5
W
Ymir
10,312
469
31
1
0
382,025
4
W
Kukulkan
11,993
545
134
6
0
411,609
4
W
Medusa
10,965
498
120
5
0
363,914
3
L
Guan Yu
9,010
410
85
4
0
369,978
3
L
Fenrir
11,368
517
129
6
0
411,748
0
L
Sobek
9,714
442
44
2
0
409,119
5
W
Set
6,033
274
10
0
0
37,302
1
W
Odin
10,316
469
78
4
0
404,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role