Player Matchup

Artemis
Artemis
ByOdinsMercy
Artemis
Level 19
God Stats
17W - 20L
1,468 SR
Queue Stats
134W - 142L
1,537 Elo+
Solo
Bakasura
Bakasura
ElitePlayer1314
Bakasura
Level 28
God Stats
1W - 4L
1,317 SR
Queue Stats
40W - 41L
1,492 Elo+
Solo
Cerberus
Cerberus
Shahin245
Cerberus
Level 31
God Stats
12W - 12L
1,572 SR
Queue Stats
254W - 294L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
kacperossimo
Nu Wa
Level 29
God Stats
21W - 15L
1,697 SR
Queue Stats
515W - 501L
1,486 Elo+
Solo
Izanami
Izanami
paldotheapache2
Izanami
Level 29
God Stats
2W - 2L
1,646 SR
Queue Stats
60W - 49L
1,494 Elo+
Party 1
Team Averages
Level 27
1,540 SR
1,511 Elo+

VS

Team Averages
Level 21
1,593 SR
1,500 Elo+
Poseidon
Poseidon
HellStrom27reg
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kossay
Morgan Le Fay
Level 26
God Stats
13W - 5L
1,817 SR
Queue Stats
164W - 132L
1,618 Elo+
Solo
Fafnir
Fafnir
ProVor1590
Fafnir
Level 27
God Stats
6W - 2L
1,529 SR
Queue Stats
64W - 71L
1,368 Elo+
Solo
Fenrir
Fenrir
Yakuzan321
Fenrir
Level 20
God Stats
4W - 2L
1,621 SR
Queue Stats
62W - 59L
1,447 Elo+
Solo
Bellona
Bellona
СтефанАбоба
Bellona
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 34L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByOdinsMercy
Artemis
11
7 / 6 / 1
7,354
490
9,455
12,048
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
10
0 / 8 / 2
6,623
442
3,958
11,030
3,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Shahin245
Cerberus
10
2 / 5 / 4
6,993
466
3,412
13,616
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 1
7,569
505
3,888
7,055
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 8 / 0
8,102
540
2,749
12,555
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 6 / 6
6,851
457
3,792
6,508
1,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Kossay
Morgan Le Fay
16
9 / 0 / 1
10,044
670
9,607
5,026
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
ProVor1590
Fafnir
11
0 / 3 / 7
7,451
497
2,195
12,014
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Yakuzan321
Fenrir
15
9 / 1 / 6
9,230
615
9,165
10,265
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
12 / 0 / 4
10,253
684
13,916
11,660
8,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
30
30
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
ByOdinsMercy
Artemis
7
6
1
1.25
L
Bakasura
0
8
2
0.13
W
Poseidon
0
6
6
0.5
W
Morgan Le Fay
Kossay
Morgan Le Fay
9
0
1
9.5
W
Fafnir
ProVor1590
Fafnir
0
3
7
1.17
L
Cerberus
Shahin245
Cerberus
2
5
4
0.8
W
Fenrir
Yakuzan321
Fenrir
9
1
6
12
L
0
3
1
0.17
L
1
8
0
0.13
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
38,675
56,304
Taken
45,473
23,914
Mitigated
23,751
13,316
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ByOdinsMercy
Artemis
9,455
6,406
0
4,374
12,048
3,885
0
4,350
7,698
0
37,772
L
Bakasura
3,958
2,819
0
1,441
11,030
3,586
0
1,457
9,573
0
23,106
W
Poseidon
3,792
947
0
351
6,508
1,235
324
1,548
4,960
35,293
0
W
Morgan Le Fay
Kossay
Morgan Le Fay
9,607
779
0
1,363
5,026
2,229
0
651
4,375
78,374
0
W
Fafnir
ProVor1590
Fafnir
2,195
783
483
5,125
12,014
7,228
380
2,385
9,629
13,694
0
L
Cerberus
Shahin245
Cerberus
3,412
236
120
4,297
13,616
9,740
0
6,984
6,632
18,363
0
W
Fenrir
Yakuzan321
Fenrir
9,165
2,381
0
3,161
10,265
4,660
36
1,756
8,489
0
56,978
L
3,888
290
0
1,044
7,055
2,455
0
2,803
4,252
53,677
0
L
2,749
1,207
0
2,040
12,555
4,248
1,092
0
12,555
0
46,825
W
13,916
7,066
0
4,897
11,660
8,399
364
960
10,585
0
64,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
43,829
376
Minions Killed
449
0
Camps Cleared
0
1,202,179
Distance Traveled
1,453,903
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,354
490
49
3
0
196,797
2
L
Bakasura
6,623
442
66
4
0
252,207
2
W
Poseidon
6,851
457
62
4
0
260,163
0
W
Morgan Le Fay
10,044
670
140
9
0
297,392
4
W
Fafnir
7,451
497
28
2
0
253,056
1
L
Cerberus
6,993
466
38
3
0
282,422
2
W
Fenrir
9,230
615
88
6
0
326,579
0
L
Nu Wa
7,569
505
102
7
0
261,927
5
L
Izanami
8,102
540
121
8
0
208,826
0
W
Bellona
10,253
684
131
9
0
316,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role