Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NeedRoome-_-
Chaac
Level 60
God Stats
2W - 6L
1,561 SR
Queue Stats
16W - 26L
1,413 Elo+
Solo
Sylvanus
Sylvanus
Sylvanus
Sylvanus
Level 68
God Stats
3W - 2L
1,613 SR
Queue Stats
36W - 38L
1,528 Elo+
Solo
Anhur
Anhur
TheDeathBehind_U
Anhur
Level 94
God Stats
1W - 1L
1,722 SR
Queue Stats
124W - 169L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
weli-2
Ratatoskr
Level 125
God Stats
7W - 9L
1,442 SR
Queue Stats
121W - 112L
1,587 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,490 Elo+

VS

Team Averages
Level 116
1,651 SR
1,460 Elo+
Bacchus
Bacchus
Dragon_King_Yami
Bacchus
Level 158
God Stats
3W - 1L
1,826 SR
Queue Stats
528W - 528L
1,586 Elo+
Solo
Osiris
Osiris
MindfulRevenge
Osiris
Level 121
God Stats
32W - 30L
1,583 SR
Queue Stats
1,601W - 1,612L
1,477 Elo+
Solo
Set
Set
alexytgaming97
Set
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 228L
1,319 Elo+
Solo
Hera
Hera
amazing-phasing
Hera
Level 88
God Stats
49W - 28L
1,622 SR
Queue Stats
528W - 552L
1,396 Elo+
Solo
Hou Yi
Hou Yi
iLxige
Hou Yi
Level 143
God Stats
2W - 2L
1,723 SR
Queue Stats
290W - 242L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 4 / 5
6,407
534
5,890
6,188
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 1
6,343
529
6,796
9,719
5,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Sylvanus
Sylvanus
9
3 / 5 / 4
6,244
520
4,607
11,435
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 5 / 1
5,766
481
1,357
6,300
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
weli-2
Ratatoskr
9
1 / 6 / 3
5,757
480
2,898
9,011
2,943
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 9
6,757
563
5,577
8,999
6,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 2
7,662
639
7,202
8,471
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 1 / 10
6,574
548
3,196
5,825
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 6 / 5
6,532
544
7,374
7,835
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
iLxige
Hou Yi
13
10 / 0 / 7
8,335
695
7,229
6,258
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
24
24
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
5
1.38
W
2
2
9
3.25
W
6
1
2
7
L
2
4
1
0.63
L
Sylvanus
Sylvanus
Sylvanus
3
5
4
1
L
1
5
1
0.3
W
4
1
10
9
W
2
6
5
0.75
W
Hou Yi
iLxige
Hou Yi
10
0
7
13.5
L
Ratatoskr
weli-2
Ratatoskr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
30,578
42,653
Taken
37,388
18,668
Mitigated
18,276
11,132
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,890
349
0
692
6,188
1,970
0
3,720
2,366
29,607
0
W
5,577
765
0
2,137
8,999
6,485
0
3,533
5,292
18,439
0
W
7,202
2,567
0
4,531
8,471
4,817
590
307
8,164
0
35,375
L
6,796
1,644
0
3,545
9,719
5,589
0
317
9,362
0
36,369
L
Sylvanus
Sylvanus
Sylvanus
4,607
1,022
1,557
3,293
11,435
6,005
0
5,661
5,580
13,887
0
L
1,357
644
0
1,071
6,300
2,161
0
763
5,537
0
26,589
W
3,196
1,217
0
1,846
5,825
2,393
0
983
4,784
0
23,541
W
7,374
1,242
0
1,150
7,835
2,651
0
4,268
3,291
38,505
0
W
Hou Yi
iLxige
Hou Yi
7,229
3,081
0
375
6,258
1,930
168
858
5,360
0
44,134
L
Ratatoskr
weli-2
Ratatoskr
2,898
468
0
974
9,011
2,943
0
2,082
6,857
0
32,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
35,860
262
Minions Killed
306
0
Camps Cleared
0
1,128,785
Distance Traveled
1,211,078
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,407
534
63
5
0
228,342
0
W
Bacchus
6,757
563
20
2
0
261,087
4
W
Osiris
7,662
639
82
7
0
247,501
4
L
Chaac
6,343
529
58
5
0
232,151
1
L
Sylvanus
6,244
520
17
1
0
217,528
3
L
Anhur
5,766
481
57
5
0
205,449
0
W
Set
6,574
548
49
4
0
249,266
1
W
Hera
6,532
544
77
6
0
202,816
1
W
Hou Yi
8,335
695
78
7
0
250,408
3
L
Ratatoskr
5,757
480
67
6
0
245,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role