Player Matchup

Arachne
Arachne
DRsalted
Arachne
Level 17
God Stats
10W - 11L
1,352 SR
Queue Stats
72W - 92L
1,331 Elo+
Party 1
Ares
Ares
Joemama3771
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,322 Elo+
Party 1
Medusa
Medusa
S47AL1TY
Medusa
Level 3
God Stats
1W - 3L
1,375 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 1
Team Averages
Level 9
1,409 SR
1,363 Elo+

VS

Team Averages
Level 33
1,496 SR
1,296 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Asidiy
Zeus
Level 29
God Stats
6W - 1L
1,553 SR
Queue Stats
17W - 14L
1,211 Elo+
Party 2
Ymir
Ymir
Qernt
Ymir
Level 23
God Stats
3W - 3L
1,436 SR
Queue Stats
23W - 14L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DRsalted
Arachne
11
1 / 8 / 2
7,732
595
2,595
13,794
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 5 / 1
8,834
680
8,315
19,203
11,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
S47AL1TY
Medusa
10
0 / 5 / 2
7,351
565
4,497
8,535
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 0 / 11
9,910
762
10,588
6,417
2,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Asidiy
Zeus
14
7 / 1 / 10
9,867
759
16,730
4,993
1,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Qernt
Ymir
13
5 / 3 / 12
9,664
743
5,768
13,264
5,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
18
18
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
11
11.5
W
Zeus
Asidiy
Zeus
7
1
10
12
L
Arachne
DRsalted
Arachne
1
8
2
0.25
L
3
5
1
0.7
W
Ymir
Qernt
Ymir
5
3
12
3.67
L
Medusa
S47AL1TY
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,407
Damage
33,086
41,532
Taken
24,674
19,300
Mitigated
10,361
5,219
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,588
5,129
0
2,823
6,417
2,619
2,026
1,729
4,688
0
37,672
W
Zeus
Asidiy
Zeus
16,730
2,675
0
0
4,993
1,834
811
1,631
3,362
35,604
0
L
Arachne
DRsalted
Arachne
2,595
1,658
0
788
13,794
5,205
0
7,977
5,817
0
13,701
L
8,315
911
143
4,288
19,203
11,430
0
9,915
9,288
30,095
0
W
Ymir
Qernt
Ymir
5,768
744
1,134
2,039
13,264
5,908
241
4,955
8,309
27,241
0
L
Medusa
S47AL1TY
Medusa
4,497
1,894
0
0
8,535
2,665
0
4,606
3,929
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,917
Gold Earned
29,441
69
Minions Killed
159
0
Camps Cleared
0
617,220
Distance Traveled
653,835
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,910
762
53
4
0
222,365
1
W
Zeus
9,867
759
42
3
0
223,924
0
L
Arachne
7,732
595
30
2
0
211,191
0
L
Ares
8,834
680
22
2
0
223,906
3
W
Ymir
9,664
743
64
5
0
207,546
2
L
Medusa
7,351
565
17
1
0
182,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role