Player Matchup

Thor
Thor
Bronze IV
 
Thor
Bronze IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
BigJugs1234
Sylvanus
Bronze III
Level 83
God Stats
2W - 2L
1,542 SR
Queue Stats
2W - 2L
1,552 MMR
Party 4
Sol
Sol
Platinum V
Grinding DF
Sol
Platinum V
Level 118
God Stats
16W - 19L
1,673 SR
Queue Stats
270W - 250L
1,661 MMR
Party 1
Hades
Hades
Gold III
Limitless III
Hades
Gold III
Level 81
God Stats
18W - 11L
1,477 SR
Queue Stats
235W - 239L
1,378 MMR
Party 1
Skadi
Skadi
Silver III
callmedaddy170
Skadi
Silver III
Level 126
God Stats
3W - 2L
1,688 SR
Queue Stats
100W - 92L
1,496 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,576 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,572 SR
1,506 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Gold III
ChazbeAlpha
Hel
Gold III
Level 156
God Stats
11W - 7L
1,630 SR
Queue Stats
378W - 381L
1,476 MMR
Party 2
Osiris
Osiris
Gold II
jalen3590
Osiris
Gold II
Level 128
God Stats
23W - 23L
1,494 SR
Queue Stats
274W - 283L
1,629 MMR
Party 3
Aphrodite
Aphrodite
Bronze III
rey710
Aphrodite
Bronze III
Level 144
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 0L
1,541 MMR
Solo
Chiron
Chiron
Gold IV
xxDatBlackGuy69x
Chiron
Gold IV
Level 149
God Stats
27W - 24L
1,509 SR
Queue Stats
226W - 226L
1,384 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 0
5,836
531
1,292
6,482
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
BigJugs1234
Sylvanus
8
1 / 2 / 0
5,320
484
3,492
6,659
3,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
6,032
548
4,755
8,573
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 0
5,859
533
1,972
6,053
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
4,884
444
3,603
5,384
1,253
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
GilgameshAthenaScyllaDanzaburouTiamat

VS

Bans
KumbhakarnaArachneNu WaCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 1 / 0
6,486
590
6,955
7,715
3,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 1
6,036
549
2,759
3,204
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
jalen3590
Osiris
11
3 / 1 / 2
6,584
599
2,224
6,102
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
rey710
Aphrodite
10
1 / 0 / 3
5,941
540
2,797
2,839
1,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 3
5,488
499
4,592
8,646
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
Sun Wukong
 
Sun Wukong
3
1
0
3
L
Sylvanus
BigJugs1234
Sylvanus
1
2
0
0.5
W
1
1
1
1.5
L
0
2
1
0.25
L
1
1
0
1
L
0
2
0
0
W
Osiris
jalen3590
Osiris
3
1
2
4
W
Aphrodite
rey710
Aphrodite
1
0
3
2.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,114
Damage
19,327
33,151
Taken
28,506
12,235
Mitigated
11,018
13,540
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,292
468
0
2,737
6,482
1,762
0
81
6,401
0
31,515
W
Sun Wukong
 
Sun Wukong
6,955
891
0
2,971
7,715
3,818
0
3,968
3,747
0
34,998
L
Sylvanus
BigJugs1234
Sylvanus
3,492
437
230
928
6,659
3,583
0
1,991
4,668
10,751
0
W
2,759
749
213
1,088
3,204
1,112
0
1,618
1,586
33,159
0
L
4,755
1,959
0
4,676
8,573
3,186
0
0
8,573
30,933
2,813
L
1,972
117
0
3,519
6,053
2,451
480
2,358
3,695
30,689
0
L
3,603
1,800
0
1,450
5,384
1,253
0
1,126
4,258
0
27,803
W
Osiris
jalen3590
Osiris
2,224
1,163
0
0
6,102
3,017
0
913
5,189
0
38,432
W
Aphrodite
rey710
Aphrodite
2,797
105
2,226
2,295
2,839
1,169
221
820
2,019
15,165
0
W
4,592
1,475
143
4,557
8,646
1,902
484
2,548
6,098
0
39,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
30,535
300
Minions Killed
329
0
Camps Cleared
0
936,612
Distance Traveled
977,706
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,836
531
80
7
0
193,556
1
W
Sun Wukong
6,486
590
80
7
0
228,897
2
L
Sylvanus
5,320
484
23
2
0
200,013
3
W
Hel
6,036
549
63
6
0
192,006
7
L
Sol
6,032
548
76
7
0
167,802
0
L
Hades
5,859
533
69
6
0
185,610
0
L
Skadi
4,884
444
52
5
0
189,631
3
W
Osiris
6,584
599
78
7
0
209,740
0
W
Aphrodite
5,941
540
26
2
0
177,750
3
W
Chiron
5,488
499
82
7
0
169,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role